
Barbarian Barrel







Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).
1 stat on this card was corrected to its current official value — see below.
Level Statistics
Barbarian Barrel Area Damage
370
Damage dealt to every enemy within the hit's splash radius.
Hitpoints
1,079
Total damage this unit can take before being destroyed.
Damage
308
Damage dealt by one normal attack to a valid target.
Damage Per Second
236
Average damage dealt per second, factoring in hit speed.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
Combat Attributes
Target
Ground
What this card is able to attack.
Range
4.5
Maximum distance at which this unit can attack a target.
Width
2.6
Special Mechanics
Hit Speed
1.3 sec
Time between repeated attacks, after the first attack.
First Hit Speed
0.4 sec
Time from deployment (or becoming able to attack) until this unit's first attack lands.
Speed
Medium (60)
Deploy Time
0.5 sec
Range
Melee: Short (0.5)
Target
Ground
Count
x1
Transport
Ground
Combat Mechanics Encyclopedia
Verified 2026-09-01Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
Barbarian Barrel is a 2-Elixir Epic ground-targeting spell that rolls forward in a straight line, dealing area damage to every enemy unit and building it rolls over/near, and then breaks open at the end of its roll to release a single Barbarian troop that keeps walking and fighting as a normal melee ground unit. It no longer has any knockback effect despite the in-game flavor text still describing one (removed in a 2018 balance patch). Its short 4.5-tile range means an unanswered Barbarian can only land one hit on a Crown Tower before the tower starts hitting back, a deliberate 2022 nerf. A late-2025/early-2026 round of balance patches slowed how quickly the spawned Barbarian "wakes up" after landing (deploy time doubled) specifically to make the spell worse at one-shotting mid-HP troops on impact, then a small follow-up bug-fix patch nudged its damage back up slightly to fix a Level-16-only interaction where it (with Electro Spirit) couldn't finish off a Wall Breaker. A Hero variant of Barbarian Barrel exists in-game — confirmed via Supercell's own live catalogue API (maxEvolutionLevel 2 and a real heroMedium card-art asset, the same signal already used to confirm Hero status for Tombstone and every other shipped Hero card) — though the specific ability name or mechanic circulating for it ("Rowdy Reroll") has not been independently corroborated by this research and is not stated here (see Unresolved).
Barbarian Barrel is an Epic ground-targeting Spell that costs 2 Elixir, with a roll range of 4.5 tiles and an impact-area width of 2.6 tiles.
Supercell's Feb 2, 2026 balance patch raised Barbarian Barrel's damage 230 → 232 (+1%) as a bug fix, explicitly to correct a Level 16-only inconsistency where 'the Barbarian Barrel and Electro Spirit duo were unable to take out Wall Breakers, while this was possible at all other levels.'
At level 11, the spawned Barbarian troop has 670 hitpoints, deals 191 damage per hit, and has a damage-per-second value of 146.
The spawned Barbarian attacks every 1.3 seconds (first swing after only 0.4s), moves at Medium ground speed, has melee (short, 0.5) range, targets only Ground units/buildings, and deploys as a single unit.
Supercell's Dec 1, 2025 balance patch (Season 78) doubled the spawned Barbarian's deploy time from 0.5s to 1s (+100%) and cut the barrel's own damage 240 → 230 (-4%), stating: 'Barbarian Barrel has been rolling in a bit too many bones lately, making it the most versatile spell in the game. Barbarian's new deploy time will make the spell less effective at clearing out mid-hitpoint troops.'
Mechanically, the barrel rolls forward along the ground in a straight line, damaging every enemy unit/building it passes, then 'breaks' at the end of its travel distance and a single Barbarian pops out to continue on foot as a normal troop — matching the in-game description: 'It rolls, knocks back and damages anything in the way - then breaks and out pops a Barbarian! How did he get inside?!'
The Sept 3, 2018 balance patch cut Barbarian Barrel's cost from 3 to 2 Elixir, shortened its rolling distance/range from 7 to 5 tiles, and reduced its damage by 9%, in addition to removing knockback.
The June 2022 (Season 36) balance patch shortened Barbarian Barrel's rolling distance/range from 5 to 4.5 tiles (today's live value) specifically so an unanswered Barbarian could hit the Crown Tower only once instead of twice, and increased Barbarian hit speed by about 7% (1.4s → 1.3s, also today's live value) to compensate.
HeroA Hero form of Barbarian Barrel exists in-game, confirmed directly against Supercell's own live catalogue API. Its specific ability has not been independently verified by this research and isn't stated here.
Frequently Asked Questions
How does Barbarian Barrel work?
Barbarian Barrel is a 2-Elixir Epic ground-targeting spell that rolls forward in a straight line, dealing area damage to every enemy unit and building it rolls over/near, and then breaks open at…
What is Barbarian Barrel's elixir cost and rarity?
Barbarian Barrel costs 2 elixir and is a epic card.
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