Cannon Cart card — Clash Royale

Cannon Cart

epic5 Elixir
Card TypeTroop
ArenaMiner's Mine
Release Date5 August 2017
Elixir Cost5
Rarityepic
Max Level16
EvolutionNone

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

Level Statistics

Hitpoints

2,913

Total damage this unit can take before being destroyed.

Damage

341

Damage dealt by one normal attack to a valid target.

Damage Per Second

378

Average damage dealt per second, factoring in hit speed.

Broken Cannon Cart Hitpoints Lost Per Second

97.1

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

0.9 sec

Time between repeated attacks, after the first attack.

First Hit Speed

0.5 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Target

Ground

What this card is able to attack.

Range

5.5

Maximum distance at which this unit can attack a target.

Speed

Medium (60)

How fast this unit moves.

Deploy Time

1 sec

Projectile Speed

1,000

How fast this unit's projectile travels to its target — a slower projectile can be outrun or dodged.

Count

x1

How many individual units this card deploys.

Transport

Ground

Special Mechanics

Activation

50%

Hit Speed

0.9 sec

Time between repeated attacks, after the first attack.

First Hit Speed

0.5 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Lifetime

15 sec

How long this unit or effect lasts before disappearing on its own.

Range

5.5

Projectile Speed

1,000

How fast this unit's projectile travels to its target — a slower projectile can be outrun or dodged.

Target

Ground

Count

x1

Type

Building

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Cannon Cart is a 5-Elixir Epic ground troop that rolls out with heavy hitpoints, a normal-speed cannon attack, and an unusually fast opening shot. Once its health drops to half, it sheds its wheels and plants down as a short-lived stationary cannon (reclassified as a building) that keeps firing for 15 seconds before self-destructing.

  • Cannon Cart costs 5 Elixir and arrives with 1,809 hitpoints, hitting for 212 damage every 0.9 seconds (235 damage per second) out to a solid 5.5 range. Its first shot fires in just 0.5 seconds instead of the usual 0.9, so it can land an early hit before most defenders react. It rolls in at Medium speed, deploys in 1 second, and only targets a single ground target at a time.

  • Once Cannon Cart's health drops to half, its wheels break off and it plants down as a stationary defensive building instead of a mobile troop. It keeps the exact same attack — 212 damage every 0.9 seconds at 5.5 range — but only sticks around for 15 seconds before it self-destructs, draining roughly 60 of its own hitpoints every second during that countdown on top of any damage it takes in combat.

  • Because the broken, stationary form of Cannon Cart counts as a building rather than a troop, it can pull building-targeting troops like Golem, Giant, or Royal Giant onto itself if one happens to be nearby when the wheels come off. That said, the timing of the transformation is hard to control on purpose, so it isn't a reliable way to redirect an enemy tank away from the tower.

  • Cannon Cart used to run on two separate health bars — a shield that had to be broken before its true hitpoints even started taking damage. A May 2025 rework scrapped that shield entirely and merged it into one combined hitpoint pool, so a single big hit can now chip straight into its real health instead of being wasted on a shield, while its total hitpoints as a rolling troop rose about 5%, from 1,648 to 1,730, to help offset the change.

  • A month after losing its shield, Cannon Cart turned out to be noticeably weaker overall, so in June 2025 Supercell raised its hitpoints again, from 1,730 to 1,809 — the total it still carries into battle today.

  • In August 2024, Cannon Cart's attack got 10% faster, with its hit speed cut from 1 second down to 0.9 seconds — bringing its rolling form's rate of fire in line with its broken, stationary form and giving the long-underused card a real push toward viability.

  • Cannon Cart used to roll in at Fast speed. A 2021 balance pass slowed it down to Medium, giving defenders a wider window to react and block it at the bridge before it can lock onto a tower — the speed it still moves at today.

  • Cannon Cart has been part of Clash Royale since 5 August 2017, launching as an Epic troop card.

Frequently Asked Questions

How does Cannon Cart work?

Cannon Cart is a 5-Elixir Epic ground troop that rolls out with heavy hitpoints, a normal-speed cannon attack, and an unusually fast opening shot

What is Cannon Cart's elixir cost and rarity?

Cannon Cart costs 5 elixir and is a epic card.

Top Cannon Cart Decks by Meta Score

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#4MortarLow Sample

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Battles76
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#5Mortar

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Win Rate51.9%
Usage1.3%
Elixir3.8
Battles441
Cycle11.0
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#6MortarHigh Confidence

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Usage1.8%
Elixir4.0
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Elixir3.6
Battles63
Cycle9.0
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#8MortarLow Sample

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#11MortarLow Sample

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#12Log BaitLow Sample

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2.1K deck appearances analyzed · last 7 days · Updated 4h ago