
Dart Goblin


Runs fast, shoots far and chews gum. How does he blow darts with a mouthful of Double Trouble Gum? Years of didgeridoo lessons.





Combat Attributes
Attack
- Hit Speed
- 0.8 sec
- First Hit
- 0.35 sec
- Targets
- Air & Ground
- Range
- 6.5
- Projectile Speed
- 800
Movement
- Movement Speed
- Very Fast (120)
- Transport
- Ground
Deployment
- Deploy Time
- 1 sec
- Count
- x1
Stats include official balance changes through October 2026.

Level Statistics
See how Dart Goblin's stats scale from Level 3 to Level 16| Level | |||
|---|---|---|---|
| Level 3Start | 123 | 71 | 88 |
| Level 4 | 135 | 78 | 97 |
| Level 5 | 148 | 86 | 107 |
| Level 6 | 163 | 94 | 117 |
| Level 7 | 179 | 103 | 128 |
| Level 8 | 196 | 113 | 141 |
| Level 9 | 216 | 125 | 156 |
| Level 10 | 237 | 137 | 171 |
| Level 11Tournament | 261 | 151 | 188 |
| Level 12 | 286 | 165 | 206 |
| Level 13 | 315 | 182 | 227 |
| Level 14 | 345 | 200 | 250 |
| Level 15 | 379 | 219 | 273 |
| Level 16Max | 417 | 241 | 301 |
Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
Combat Mechanics Encyclopedia
Verified 2026-08-17Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
Dart Goblin is a 3-Elixir glass cannon that snipes both air and ground threats from a long 6.5-tile range with an almost-instant first shot, trading very low hitpoints for high burst damage and Very Fast movement. His Evolution leaves a lingering poison cloud on darted targets that grows far more dangerous the more times he hits the same target, and his long detection range has made him prone to wandering off his lane — a quirk Supercell has directly patched.
Dart Goblin is a 3-Elixir glass cannon that hits both air and ground targets from a long 6.5-tile range. He has only 261 hitpoints, but Very Fast movement and 156 damage per shot give him roughly 195 damage per second.
His first dart flies just 0.35 seconds after he's deployed, far quicker than his normal 0.8-second reload between shots afterward — letting him get an immediate hit in on whatever he's dropped to answer before it can close the distance.
Dart Goblin joined Clash Royale on 13 January 2017 as a Rare card.
Evolutionevery dart the Evolved Dart Goblin lands on a target adds to a stacking poison effect on that target. One hit poisons for 51 damage per second, four cumulative hits push that to 115, and seven cumulative hits unleash a brutal 307 damage per second, spreading in a 1.5-tile radius and also chipping Crown Towers for 13/29/77 damage per second at each stage. Like other Evolutions, he needs to recharge — it takes two deployments of Dart Goblin before the evolved version is ready to use again.
In February 2025, Supercell cut Dart Goblin's damage from 142 to 135 (down 5%) to rein in his role as a backbone of Spell Bait decks, while noting he'd still drop a Spear Goblin in a single hit even after the reduction.
Supercell reworked Dart Goblin again in August 2025: his hit speed slowed from 0.7 to 0.8 seconds, but his damage jumped from 133 to 156 (up 17%) to compensate, and his Evolution's poison cloud duration was cut from 4 seconds down to just 1. The change was aimed at making him less overwhelming against heavier decks without gutting his overall power, and these are still his current hit speed, damage, and evolution poison duration figures.
In March 2026, Supercell trimmed Dart Goblin's sight range from 7.5 tiles down to 7. His detection range had gotten long enough that he'd sometimes abandon his own lane to chase a faraway target on the other side of the Arena — the reduction keeps him from wandering and makes his pathing more consistent.
Also in Merge Tactics
Dart Goblin also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.
View Dart Goblin in Merge TacticsCard interactions and upgrades in CrownLab
Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.
CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.
Frequently Asked Questions
How does Dart Goblin work?
Dart Goblin is a 3-Elixir glass cannon that snipes both air and ground threats from a long 6.5-tile range with an almost-instant first shot, trading very low hitpoints for high burst damage…
What is Dart Goblin's elixir cost and rarity?
Dart Goblin costs 3 elixir and is a rare card.
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