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Evolution Electro Dragon card — Clash Royale

Evolution Electro Dragon

epic5 ElixirEvolution

Can't stop, won't stop! Evolved Electro Dragon's attack will chain between targets infinitely and can hit the same target more than once. Additional Chained Attacks won't stun enemy targets, and they will not hit Crown Towers.

Card TypeTroop
ArenaSpooky Town
Evolution released
Elixir Cost5
Rarityepic
Max Level16
Evolution1 Cycle

Combat Attributes

Attack

Hit Speed
2.3 sec
First Hit
0.8 sec
Targets
Air & Ground
Range
3.5

Effect

Stun Duration
0.5 sec

Movement

Movement Speed
Medium (60)
Transport
Air

Deployment

Deploy Time
1 sec
Count
x1

What the Evolution Adds

Compared with Electro Dragon
Evolution
1 Cycle
Every second play evolves
Base stats
Unchanged
Same hitpoints, damage and attack as Electro Dragon

New mechanics

Extra chain

Every attack
Extra chain damage
64Level 11
Normal chain targets
3

Stats include official balance changes through October 2026.

Level Statistics

See how Evolution Electro Dragon's stats scale from Level 6 to Level 16

Evolution Electro Dragon stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelHitpointsDamageDamage after 5 chainsDamage per second
Level 6Start656166×34072
Level 7721182×34479
Level 8791201×34887
Level 9869221×35396
Level 10955243×358105
Level 11Tournament1,049267×364116
Level 121,152294×370127
Level 131,266323×377140
Level 141,389355×385154
Level 151,525391×394170
Level 16Max1,676430×3103186

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

×N (total) is the damage of each hit, how many hit, and their combined total.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Electro Dragon is a 5-Elixir Epic flying troop that hits up to three air or ground targets at once with a chaining lightning bolt, each one taking full damage and a brief stun. Its Evolution turns that bolt into an infinite chain that keeps bouncing between grouped-up enemies, at reduced damage and without the stun past the first three hits, making it devastating against clumped pushes.

  • Electro Dragon costs 5 Elixir and flies, letting it strike both air and ground targets from a generous 3.5-tile range. It has 1,451 hitpoints, deals 267 damage per hit, and lands its first attack almost immediately — just 0.8 seconds after being deployed — before settling into its normal rhythm of one attack every 2.3 seconds. It moves at medium speed and takes 1 second to deploy.

  • Electro Dragon's bolt doesn't stop at one enemy — it arcs to strike up to three different nearby air or ground troops simultaneously, and every troop it hits takes the full 267 damage rather than a shared or split amount. Each one hit is also stunned for half a second, briefly interrupting whatever they were doing, which is enough to stall a charging attacker or throw off an attack cycle.

  • Evolutiononce evolved, Electro Dragon's bolt no longer stops after three targets — it keeps bouncing indefinitely between any enemies standing close together, and can even strike the same troop more than once, continuing until only one target is left. Beyond the initial three hits, each extra jump deals 64 damage but no longer applies the stun. The evolution recharges quickly, too: playing the regular Electro Dragon just once after using the evolved version is enough to ready it for another evolved deployment.

  • Electro Dragon was released on 9 November 2018.

  • In January 2025, Supercell cut Electro Dragon Evolution's extra-chain damage by a third, from 192 down to 128, after it started single-handedly wiping out large troop pushes in decks that had no hard counter for it besides spells like Lightning.

  • A March 2026 rebalance cut Electro Dragon Evolution's extra-chain damage in half again, from 128 down to 64, while at the same time giving the base Electro Dragon a 5% hitpoint boost, from 949 up to 998. Supercell said the two versions of the card had grown too far apart in power and shifted some of the Evolution's strength back into the base card.

  • Electro Dragon's hitpoints were raised again in June 2026, from 998 up to 1,049 (+5%), because Supercell felt the dragon was still too fragile for a 5-Elixir card — easy to pick off with cheap spells — even though heavy hitters like Lightning would still finish it off in one shot.

  • Because Electro Dragon flies, only troops and buildings that can actually target air will ever be able to hit it back. Purely ground-targeting attackers have no way to strike it at all, so it can chain-zap and stun them from above without ever taking return damage from that threat.

Card interactions and upgrades in CrownLab

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Frequently Asked Questions

How does Electro Dragon work?

Electro Dragon is a 5-Elixir Epic flying troop that hits up to three air or ground targets at once with a chaining lightning bolt, each one taking full damage and a brief…

What is Electro Dragon's elixir cost and rarity?

Electro Dragon costs 5 elixir and is a epic card.

What does Electro Dragon's Evolution change?

once evolved, Electro Dragon's bolt no longer stops after three targets — it keeps bouncing indefinitely between any enemies standing close together, and can even strike the same troop more than once, continuing until only one target is left. Beyond the initial three hits, each extra jump deals 64 damage but no longer applies the stun. The evolution recharges quickly, too: playing the regular Electro Dragon just once after using the evolved version is enough to ready it for another evolved deployment.

How often is Evolution Electro Dragon used in ranked decks?

CrownStats has tracked Evolution Electro Dragon in 52 distinct decks, totaling 4.7K ranked battle appearances, over the last 7 days.

Top Evolution Electro Dragon Decks by Meta Score

52 distinct decks seen in ranked battles
#1Golem BeatdownLow Sample

Golem Beatdown Deck

Usage<0.1%
Elixir4.4
Battles74
Cycle12.0
Bomber card — Clash Royale
Mega Minion card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Night Witch card — Clash Royale
Arrows card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.5
Battles33
Cycle11.0
Inferno Dragon card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Electro Dragon card — Clash Royale
Elixir Golem card — Clash Royale
Battle Healer card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.7%
Usage0.7%
Elixir4.5
Battles1.1K
Cycle11.0
Elite Barbarians card — Clash Royale
Berserker card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Skeleton Dragons card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles65
Cycle10.0
Elite Barbarians card — Clash Royale
Elixir Golem card — Clash Royale
Electro Dragon card — Clash Royale
Battle Healer card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.9
Battles98
Cycle12.0
Executioner card — Clash Royale
Monk card — Clash Royale
Electro Dragon card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Elixir Golem card — Clash Royale
Battle Healer card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6LumberLoonLow Sample

LumberLoon Deck

Usage<0.1%
Elixir4.0
Battles67
Cycle13.0
Lumberjack card — Clash Royale
Balloon card — Clash Royale
Electro Dragon card — Clash Royale
Bowler card — Clash Royale
Inferno Dragon card — Clash Royale
Freeze card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.6
Battles91
Cycle13.0
Electro Dragon card — Clash Royale
Dark Prince card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Prince card — Clash Royale
Phoenix card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Golem BeatdownLow Sample

Golem Beatdown Deck

Usage<0.1%
Elixir4.5
Battles87
Cycle13.0
Lumberjack card — Clash Royale
Barbarian Barrel card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Battle Healer card — Clash Royale
Phoenix card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir4.1
Battles37
Cycle13.0
Electro Dragon card — Clash Royale
Monk card — Clash Royale
Tombstone card — Clash Royale
Bowler card — Clash Royale
Executioner card — Clash Royale
Elixir Golem card — Clash Royale
Mother Witch card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Golem BeatdownLow Sample

Golem Beatdown Deck

Usage<0.1%
Elixir4.5
Battles96
Cycle12.0
Lumberjack card — Clash Royale
Minions card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Prince card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.5
Battles70
Cycle11.0
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Electro Dragon card — Clash Royale
Bowler card — Clash Royale
Elixir Golem card — Clash Royale
Battle Healer card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.4
Battles70
Cycle14.0
Lumberjack card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Tornado card — Clash Royale
Vines card — Clash Royale
Hover over card icons to check elixir usage
View Stats
4.7K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Evolution Electro Dragon — Decks & Stats | CrownStats