Just Changed

Electro Spirit's chain lightning now only reaches 3 tiles, down from 4, after the August 26 2026 balance patch — a 25% cut to how many extra targets it can zap in one hit. Hitpoints and direct damage are unchanged.

See the full Final August 2026 Balance Changes breakdown

Final August 2026 Balance ChangesElectro Spirit

  • Chain Range: 4 tiles3 tiles
All Electro Spirit changes in this patch
Electro Spirit card — Clash Royale

Electro Spirit

common1 Elixir
Card TypeTroop
ArenaSpell Valley
Release Date2 November 2020
Elixir Cost1
Raritycommon
Max Level16
EvolutionNone

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

Level Statistics

Hitpoints

346

Total damage this unit can take before being destroyed.

Damage

159 x9

Damage dealt by one normal attack to a valid target.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Target

Air & Ground

What this card is able to attack.

Range

2.5

Maximum distance at which this unit can attack a target.

Speed

Very Fast (120)

How fast this unit moves.

Deploy Time

1 sec

Count

x1

How many individual units this card deploys.

Transport

Ground

Stun Duration

0.5 sec

How long a hit unit is stunned, unable to attack or move.

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

A 1-Elixir kamikaze troop that dashes at the nearest target and detonates on contact, unleashing a chain-lightning burst that hits up to 9 enemies at once for 99 damage each and stuns every one of them for half a second. It's fragile (215 hitpoints) and dies in one hit to most cheap troops, but its instant multi-target stun makes it a premier swarm-clearer and a reliable way to interrupt charge-up attacks like Sparky's for almost no Elixir investment.

  • Electro Spirit costs just 1 Elixir and moves at Very Fast speed, reaching its target almost immediately after a 1 second deploy time. It only has 215 hitpoints, so almost anything kills it in a hit or two, but its single leap deals 99 damage and it can lock onto both air and ground targets from a 2.5 tile range.

  • When Electro Spirit reaches its target, it explodes into a burst of chain lightning that arcs to up to 8 other nearby enemies at the same instant, hitting as many as 9 units total. Each one takes the full 99 damage rather than a shared or split amount, and every unit it touches — including the original target — is stunned for half a second, freezing them in place and briefly halting whatever they were doing.

  • In December 2025, Supercell slowed Electro Spirit's chain lightning down, stretching the gap between each jump from 0.2 to 0.25 seconds — a 25% slowdown. Supercell said the 1-Elixir card's ability to stun entire pushes and wipe out swarms so cheaply was too efficient, and was propping up Royal Giant decks that dominated the meta at the time.

  • In August 2026, Supercell cut Electro Spirit's hitpoints from 230 down to 215, a 6% reduction applied to all four Spirit cards at once. The change means Electro Spirit can no longer damage a Crown Tower on its own, and common troops like Archers, the Archer Queen, Bomber, Musketeer, and Tesla can now kill it in a single hit. Supercell explained that Spirits had become a near-guaranteed positive trade in almost any matchup, appearing in 53% of Top 200 decks and 31% of Ranked play, and wanted deploying one to feel like a real decision again.

  • Electro Spirit's stun is strong enough to interrupt charge-up attacks, not just movement. Landing it on a fully wound-up Sparky, Prince, Battle Ram, or Inferno Dragon resets their charge completely, cancelling their big hit for just 1 Elixir. This interaction is reliable enough that Supercell had to patch a bug in October 2022 where Sparky's charge failed to reset if she was hit by Electro Spirit at the exact same moment Fisherman's hook pulled her.

  • Electro Spirit first arrived in Clash Royale on 2 November 2020, alongside Electro Giant — both cards had gotten early access a few weeks earlier through the Shocktober-themed Season 16 Challenge before their general release.

Frequently Asked Questions

How does Electro Spirit work?

A 1-Elixir kamikaze troop that dashes at the nearest target and detonates on contact, unleashing a chain-lightning burst that hits up to 9 enemies at once for 99 damage each and stuns…

What is Electro Spirit's elixir cost and rarity?

Electro Spirit costs 1 elixir and is a common card.

Top Electro Spirit Decks by Meta Score

30 distinct decks seen in ranked battles
#1UnclassifiedLow Sample

Unclassified Deck

Usage0.1%
Elixir3.5
Battles42
Cycle8.0
Giant Snowball card — Clash Royale
Little Prince card — Clash Royale
Royal Ghost card — Clash Royale
Mega Knight card — Clash Royale
Minion Giant card — Clash Royale
Lightning card — Clash Royale
Electro Spirit card — Clash Royale
Berserker card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2X-Bow

X-Bow Deck

Win Rate62.2%
Usage1.3%
Elixir3.0
Battles437
Cycle7.0
Archers card — Clash Royale
Knight card — Clash Royale
Tesla card — Clash Royale
Fireball card — Clash Royale
X-Bow card — Clash Royale
Electro Spirit card — Clash Royale
Skeletons card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Royal HogsLow Sample

Royal Hogs Deck

Usage0.2%
Elixir3.1
Battles61
Cycle8.0
Royal Hogs card — Clash Royale
Valkyrie card — Clash Royale
Furnace card — Clash Royale
Goblin Hut card — Clash Royale
Skeletons card — Clash Royale
Fireball card — Clash Royale
Electro Spirit card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4UnclassifiedLow Sample

Unclassified Deck

Usage0.2%
Elixir3.1
Battles74
Cycle8.0
Baby Dragon card — Clash Royale
Tombstone card — Clash Royale
Furnace card — Clash Royale
Electro Spirit card — Clash Royale
Berserker card — Clash Royale
Arrows card — Clash Royale
Barbarian Barrel card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5ControlLow Sample

Control Deck

Usage0.1%
Elixir3.6
Battles34
Cycle5.0
Skeletons card — Clash Royale
Berserker card — Clash Royale
Monk card — Clash Royale
Three Musketeers card — Clash Royale
Electro Spirit card — Clash Royale
Battle Healer card — Clash Royale
Heal Spirit card — Clash Royale
Elixir Collector card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Hog EQ

Hog EQ Deck

Win Rate56.7%
Usage0.4%
Elixir2.8
Battles120
Cycle7.0
Firecracker card — Clash Royale
Mighty Miner card — Clash Royale
Tesla card — Clash Royale
Hog Rider card — Clash Royale
Earthquake card — Clash Royale
Skeletons card — Clash Royale
The Log card — Clash Royale
Electro Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Royal Hogs

Royal Hogs Deck

Win Rate56.4%
Usage0.3%
Elixir3.4
Battles117
Cycle8.0
Royal Hogs card — Clash Royale
Valkyrie card — Clash Royale
Baby Dragon card — Clash Royale
Lightning card — Clash Royale
Goblin Hut card — Clash Royale
Barbarian Barrel card — Clash Royale
Electro Spirit card — Clash Royale
Skeletons card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8X-BowLow Sample

X-Bow Deck

Usage0.1%
Elixir3.6
Battles38
Cycle8.0
Tesla card — Clash Royale
Valkyrie card — Clash Royale
Wizard card — Clash Royale
Electro Spirit card — Clash Royale
The Log card — Clash Royale
Rocket card — Clash Royale
X-Bow card — Clash Royale
Skeletons card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Hog CycleLow Sample

Hog Cycle Deck

Usage0.1%
Elixir2.9
Battles40
Cycle6.0
Cannon card — Clash Royale
Musketeer card — Clash Royale
Skeletons card — Clash Royale
Rocket card — Clash Royale
Hog Rider card — Clash Royale
Electro Spirit card — Clash Royale
Ice Golem card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Royal HogsHigh Confidence

Royal Hogs Deck

Win Rate51.3%
Usage1.5%
Elixir3.4
Battles517
Cycle7.0
Royal Hogs card — Clash Royale
Goblinstein card — Clash Royale
Archers card — Clash Royale
Bomb Tower card — Clash Royale
Lightning card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Ram RiderLow Sample

Ram Rider Deck

Usage0.1%
Elixir3.6
Battles49
Cycle8.0
Giant Snowball card — Clash Royale
Little Prince card — Clash Royale
Royal Ghost card — Clash Royale
Mega Knight card — Clash Royale
Ram Rider card — Clash Royale
Lightning card — Clash Royale
Electro Spirit card — Clash Royale
Berserker card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Royal GiantHigh Confidence

Royal Giant Deck

Win Rate49.3%
Usage1.6%
Elixir3.0
Battles538
Cycle7.0
Royal Giant card — Clash Royale
Barbarian Barrel card — Clash Royale
Royal Ghost card — Clash Royale
Fireball card — Clash Royale
Fisherman card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
Hunter card — Clash Royale
Hover over card icons to check elixir usage
View Stats
4.2K deck appearances analyzed · last 7 days · Updated 4h ago