Electro Spirit's chain lightning now only reaches 3 tiles, down from 4, after the August 26 2026 balance patch — a 25% cut to how many extra targets it can zap in one hit. Hitpoints and direct damage are unchanged.
See the full Final August 2026 Balance Changes breakdownFinal August 2026 Balance Changes — Electro Spirit
- Chain Range: 4 tiles → 3 tiles

Electro Spirit






Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).
Level Statistics
Hitpoints
346
Total damage this unit can take before being destroyed.
Damage
159 x9
Damage dealt by one normal attack to a valid target.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
Combat Attributes
Target
Air & Ground
What this card is able to attack.
Range
2.5
Maximum distance at which this unit can attack a target.
Speed
Very Fast (120)
How fast this unit moves.
Deploy Time
1 sec
Count
x1
How many individual units this card deploys.
Transport
Ground
Stun Duration
0.5 sec
How long a hit unit is stunned, unable to attack or move.
Combat Mechanics Encyclopedia
Verified 2026-08-17Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
A 1-Elixir kamikaze troop that dashes at the nearest target and detonates on contact, unleashing a chain-lightning burst that hits up to 9 enemies at once for 99 damage each and stuns every one of them for half a second. It's fragile (215 hitpoints) and dies in one hit to most cheap troops, but its instant multi-target stun makes it a premier swarm-clearer and a reliable way to interrupt charge-up attacks like Sparky's for almost no Elixir investment.
Electro Spirit costs just 1 Elixir and moves at Very Fast speed, reaching its target almost immediately after a 1 second deploy time. It only has 215 hitpoints, so almost anything kills it in a hit or two, but its single leap deals 99 damage and it can lock onto both air and ground targets from a 2.5 tile range.
When Electro Spirit reaches its target, it explodes into a burst of chain lightning that arcs to up to 8 other nearby enemies at the same instant, hitting as many as 9 units total. Each one takes the full 99 damage rather than a shared or split amount, and every unit it touches — including the original target — is stunned for half a second, freezing them in place and briefly halting whatever they were doing.
In December 2025, Supercell slowed Electro Spirit's chain lightning down, stretching the gap between each jump from 0.2 to 0.25 seconds — a 25% slowdown. Supercell said the 1-Elixir card's ability to stun entire pushes and wipe out swarms so cheaply was too efficient, and was propping up Royal Giant decks that dominated the meta at the time.
In August 2026, Supercell cut Electro Spirit's hitpoints from 230 down to 215, a 6% reduction applied to all four Spirit cards at once. The change means Electro Spirit can no longer damage a Crown Tower on its own, and common troops like Archers, the Archer Queen, Bomber, Musketeer, and Tesla can now kill it in a single hit. Supercell explained that Spirits had become a near-guaranteed positive trade in almost any matchup, appearing in 53% of Top 200 decks and 31% of Ranked play, and wanted deploying one to feel like a real decision again.
Electro Spirit's stun is strong enough to interrupt charge-up attacks, not just movement. Landing it on a fully wound-up Sparky, Prince, Battle Ram, or Inferno Dragon resets their charge completely, cancelling their big hit for just 1 Elixir. This interaction is reliable enough that Supercell had to patch a bug in October 2022 where Sparky's charge failed to reset if she was hit by Electro Spirit at the exact same moment Fisherman's hook pulled her.
Electro Spirit first arrived in Clash Royale on 2 November 2020, alongside Electro Giant — both cards had gotten early access a few weeks earlier through the Shocktober-themed Season 16 Challenge before their general release.
Frequently Asked Questions
How does Electro Spirit work?
A 1-Elixir kamikaze troop that dashes at the nearest target and detonates on contact, unleashing a chain-lightning burst that hits up to 9 enemies at once for 99 damage each and stuns…
What is Electro Spirit's elixir cost and rarity?
Electro Spirit costs 1 elixir and is a common card.
Top Electro Spirit Decks by Meta Score
30 distinct decks seen in ranked battlesUnclassified Deck












X-Bow Deck













Royal Hogs Deck












Unclassified Deck












Control Deck












Hog EQ Deck













Royal Hogs Deck













X-Bow Deck












Hog Cycle Deck












Royal Hogs Deck













Ram Rider Deck












Royal Giant Deck














