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Elite Barbarians card — Clash Royale

Elite Barbarians

common6 Elixir

Spawns a pair of leveled up Barbarians. They're like regular Barbarians, only harder, better, faster and stronger.

Card TypeTroop
ArenaHog Mountain
Released
Elixir Cost6
Raritycommon
Max Level16
Evolution1 Cycle

Combat Attributes

Attack

Hit Speed
1.4 sec
First Hit
0.5 sec
Targets
Ground
Range
Melee: Medium (1.2)

Movement

Movement Speed
Fast (90)
Transport
Ground

Deployment

Deploy Time
1 sec
Count
x2

Stats include official balance changes through October 2026.

Level Statistics

See how Elite Barbarians' stats scale from Level 1 to Level 16

Elite Barbarians stats at each card level, Level 1 to Level 16. One row per level; columns are the stats that change with level.
LevelHitpointsDamageDamage per second
Level 1Start524148105
Level 2576163116
Level 3634179127
Level 4696197140
Level 5765217155
Level 6838238170
Level 7922262187
Level 81,011289206
Level 91,110317226
Level 101,220349249
Level 11Tournament1,341384274
Level 121,472422301
Level 131,619465332
Level 141,776511365
Level 151,949562401
Level 16Max2,143618441

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Elite Barbarians is a 6-Elixir Common troop that drops two independent, fast-moving melee barbarians with a burst-speed opening swing (0.5s first hit vs a 1.4s normal hit rate). They are ground-only attackers with no ranged ability on the base card, and each of the two troops carries its own full hitpoints rather than sharing a pool. Its August 2026 Evolution adds a ranged javelin throw that damages a distant enemy and lays down a Rage trail/zone that speeds up allied troops crossing it.

  • Elite Barbarians cost 6 Elixir and drop two barbarians onto the battlefield at once, each moving at Fast speed and ready to fight just 1 second after landing. They're melee-only fighters with 1.2 tiles of reach, enough to poke slightly beyond point-blank range.

  • Each Elite Barbarian swings for 384 damage at level 11, working out to 274 damage per second sustained. Their opening swing is the real surprise: it lands in just 0.5 seconds, almost three times faster than their normal 1.4-second hit rate, so they start punishing anything in range almost the instant they arrive instead of needing a slow wind-up first. Each barbarian carries 1,341 hitpoints on its own.

  • Elite Barbarians are ground troops that can only target other ground units, with no way to strike back at anything flying. A Minion, Baby Dragon, Mega Minion, or any other air attacker can hit them freely and take zero damage in return, making air troops one of the cleanest counters to a rushing pair of Elite Barbarians.

  • The two Elite Barbarians are fully independent troops rather than a pair sharing one health bar, but they typically march and fight standing right next to each other. That makes them a favorite target for area-damage spells — a single well-placed Fireball, Poison, or Lightning can catch both barbarians at once, turning one spell into a devastating two-for-one trade against the full 6-Elixir investment.

  • Elite Barbarians launched in November 2016 as a card most players considered underwhelming, so on December 15, 2016, Supercell handed them one of the biggest single buffs in the game's early history: hitpoints up 19%, damage up 14%, and hit speed quickened to 1.4 seconds. Supercell said at the time the card had simply undershot its intended power at launch. The buff proved too strong — a little over five weeks later, on January 23, 2017, Supercell walked part of it back, cutting hitpoints and damage by 4% each and slowing the hit speed again, aiming to make the card more manageable without gutting it entirely.

  • On April 19, 2017, Supercell slowed the Elite Barbarians' opening swing by another 0.1 seconds and cut hitpoints by a further 4%, saying the goal was to make the card a bit easier to deal with on defense while keeping it a real threat. That first-swing timing change is still what's live today — it's why the opening hit lands in 0.5 seconds rather than the faster 0.4 seconds it had at launch.

  • EvolutionEvolved Elite Barbarians gain a ranged opening attack. Each barbarian hurls a Rage-tipped javelin at a ground target 3.5 to 5 tiles away for 284 damage before charging in to fight in melee as usual, and can throw another spear every 5 seconds during the fight. The javelin leaves a glowing trail as it flies and drops a small Rage zone where it lands — any friendly troop that crosses either one gets hasted for a few seconds, so a well-timed throw can speed up an entire follow-up push rather than just deal damage. Evolved Elite Barbarians became available for free through Ken's Shop during the August 2026 season.

  • That 284-damage javelin is strong enough to one-shot many squishy support troops before the barbarian ever closes into melee, letting Evolved Elite Barbarians snipe the same fragile chip-damage troops that normally hide safely behind a tank.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Elite Barbarians work?

Elite Barbarians is a 6-Elixir Common troop that drops two independent, fast-moving melee barbarians with a burst-speed opening swing (0.5s first hit vs a 1.4s normal hit rate)

What is Elite Barbarians's elixir cost and rarity?

Elite Barbarians costs 6 elixir and is a common card.

Top Elite Barbarians Decks by Meta Score

80 distinct decks seen in ranked battles
#1Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles31
Cycle11.0
Elite Barbarians card — Clash Royale
Mega Minion card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Night Witch card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.4
Battles40
Cycle13.0
Minion Horde card — Clash Royale
Boss Bandit card — Clash Royale
Elite Barbarians card — Clash Royale
Hog Rider card — Clash Royale
Guards card — Clash Royale
Executioner card — Clash Royale
Freeze card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge Spam

Bridge Spam Deck

Win Rate59.8%
Usage<0.1%
Elixir3.8
Battles112
Cycle9.0
Elite Barbarians card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Sparky card — Clash Royale
Electro Wizard card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate53.6%
Usage0.3%
Elixir3.8
Battles623
Cycle11.0
Elite Barbarians card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Dark Prince card — Clash Royale
Mega Minion card — Clash Royale
Electro Wizard card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge Spam

Bridge Spam Deck

Win Rate56.3%
Usage0.1%
Elixir4.3
Battles199
Cycle13.0
Battle Ram card — Clash Royale
Wizard card — Clash Royale
Elite Barbarians card — Clash Royale
Giant Skeleton card — Clash Royale
Zappies card — Clash Royale
Mother Witch card — Clash Royale
Barbarian Barrel card — Clash Royale
Vines card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.7%
Usage0.7%
Elixir4.5
Battles1.1K
Cycle11.0
Elite Barbarians card — Clash Royale
Berserker card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Skeleton Dragons card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate52.4%
Usage0.4%
Elixir4.0
Battles649
Cycle8.0
Elite Barbarians card — Clash Royale
Ice Golem card — Clash Royale
Royal Ghost card — Clash Royale
Three Musketeers card — Clash Royale
Bandit card — Clash Royale
Elixir Collector card — Clash Royale
Zap card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles32
Cycle12.0
Wizard card — Clash Royale
Giant card — Clash Royale
Elite Barbarians card — Clash Royale
Prince card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Rage card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles65
Cycle10.0
Elite Barbarians card — Clash Royale
Elixir Golem card — Clash Royale
Electro Dragon card — Clash Royale
Battle Healer card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.5%
Usage0.4%
Elixir4.4
Battles691
Cycle9.0
Knight card — Clash Royale
Monk card — Clash Royale
Elite Barbarians card — Clash Royale
Archers card — Clash Royale
Three Musketeers card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate50.4%
Usage0.7%
Elixir4.1
Battles1.3K
Cycle11.0
Elite Barbarians card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge Spam

Bridge Spam Deck

Win Rate52.6%
Usage0.2%
Elixir4.1
Battles304
Cycle8.0
Elite Barbarians card — Clash Royale
Golden Knight card — Clash Royale
Royal Ghost card — Clash Royale
Three Musketeers card — Clash Royale
Ice Golem card — Clash Royale
Elixir Collector card — Clash Royale
Zap card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
11.9K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago