CrownStats is undergoing major upgrades and coming soon with new features and more fresh Deck Recommendations.
Elixir Collector card — Clash Royale

Elixir Collector

rare6 Elixir

You gotta spend Elixir to make Elixir! This building makes 8 Elixir over its Lifetime. Does not appear in your starting hand.

Card TypeBuilding
ArenaMiner's Mine
Released
Elixir Cost6
Rarityrare
Max Level16
EvolutionNone

Combat Attributes

Deployment

Deploy Time
1 sec
Lifetime
1 min 50 sec
Production Speed
15 sec

Stats include official balance changes through October 2026.

Level Statistics

See how Elixir Collector's stats scale from Level 3 to Level 16

Elixir Collector stats at each card level, Level 3 to Level 16. One row per level; columns are the stats that change with level.
LevelHitpoints
Level 3Start505
Level 4555
Level 5610
Level 6668
Level 7735
Level 8806
Level 9886
Level 10973
Level 11Tournament1,070
Level 121,174
Level 131,291
Level 141,417
Level 151,554
Level 16Max1,709

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

October 2026 Balance Changes — Elixir Collector

  • Lifetime: 1 min 33 sec → 1 min 50 sec
  • Production Speed: 13 sec → 15 sec
All Elixir Collector changes in this patch

Combat Mechanics Encyclopedia

Verified 2026-08-17

A stat on this card changed after this page's mechanics were last checked (2026-08-17):

  • lifetime is now 1 min 50 sec (was 1 min 33 sec) as of 2026-10-06.
  • production_speed is now 15 sec (was 13 sec) as of 2026-10-06.

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Elixir Collector is a defenseless Rare building whose entire purpose is converting its 6-Elixir cost into more Elixir over time. It generates 1 Elixir every 13 seconds across a 93-second lifespan, its hitpoints quietly draining to zero right as that timer ends, and it always returns one bonus Elixir the moment it's destroyed or expires — netting 8 Elixir total, a 2-Elixir profit, if the opponent leaves it alone. It has no attack and can't be played reactively, so its value depends entirely on how long it survives and how well it's protected.

  • Elixir Collector has been part of Clash Royale since the game's original launch on January 4, 2016, making it one of the small group of cards that have been around from day one. Its basic role — spend Elixir now to earn more later — has never changed, but Supercell has rewritten its production rate and lifetime numbers more times than almost any other card in the game.

  • Elixir Collector is a Rare building that costs 6 Elixir to place, takes just 1 second to deploy, and arrives with 1,070 hitpoints at level 11. It has no attack of its own and can't target or damage anything — it just sits there generating Elixir, so it relies entirely on troops placed in front of it, or the opponent simply not bothering to punish it, to survive.

  • Once placed, Elixir Collector ticks out 1 Elixir every 13 seconds and keeps going for 93 seconds (1 minute 33 seconds) before it disappears — enough time for 7 production ticks. Its hitpoints also drain on their own the whole time, losing about 11.5 per second so its health bar empties right as the 93 seconds run out. Whenever it goes down, whether from enemy damage or simply running out the clock, it hands over one extra bonus Elixir. Add it up and a collector that's never touched nets 8 Elixir back from its 6-Elixir cost — a 2-Elixir profit for doing nothing but surviving.

  • For its first several years, Elixir Collector simply produced 1 Elixir every 8.5 seconds over a 70-second lifetime and vanished with no payoff when destroyed, so killing it instantly with a spell denied the owner the entire investment. Supercell's April 2022 update changed that by adding a guaranteed bonus Elixir whenever the collector is destroyed, while slightly slowing production to 9 seconds and trimming its lifetime to 65 seconds to keep the total payout the same at 8 Elixir — making an instant kill less of a total loss.

  • In May 2024, Supercell slowed Elixir Collector down again: its production interval grew from 9 seconds to 12 seconds and its lifetime stretched from 1 minute 5 seconds to 1 minute 26 seconds. The total Elixir it could generate over a full lifetime stayed the same — the change just spread the same payout across a longer window, turning it into a slower-burn investment.

  • The most recent change landed in November 2025: Supercell slowed Elixir Collector's production interval from 12 to 13 seconds and extended its lifetime from 1 minute 26 seconds to 1 minute 33 seconds, roughly an 8% increase on both numbers. That's the version live today — a slightly slower economy engine than it was through most of 2024 and early 2025.

  • Since a December 2018 update, Elixir Collector is guaranteed to never appear in your opening hand of four cards. If it's in your deck, the earliest you'll ever draw it is after the match has already started, never as one of your first four options.

  • Elixir Collector's production isn't just about hitpoints — spell effects genuinely interfere with its ticking. Freezing an enemy collector, or slowing it with Zap, Ice Wizard, or Ice Golem, delays its next Elixir tick and quietly starves that player's economy, while casting Rage on your own collector speeds its production up, a classic setup right before an all-in push.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Elixir Collector work?

Elixir Collector is a defenseless Rare building whose entire purpose is converting its 6-Elixir cost into more Elixir over time

What is Elixir Collector's elixir cost and rarity?

Elixir Collector costs 6 elixir and is a rare card.

Top Elixir Collector Decks by Meta Score

60 distinct decks seen in ranked battles
#1Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles44
Cycle9.0
Witch card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Dark Prince card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.7%
Usage0.7%
Elixir4.5
Battles1.1K
Cycle11.0
Elite Barbarians card — Clash Royale
Berserker card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Skeleton Dragons card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate52.4%
Usage0.4%
Elixir4.0
Battles649
Cycle8.0
Elite Barbarians card — Clash Royale
Ice Golem card — Clash Royale
Royal Ghost card — Clash Royale
Three Musketeers card — Clash Royale
Bandit card — Clash Royale
Elixir Collector card — Clash Royale
Zap card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.5%
Usage0.4%
Elixir4.4
Battles691
Cycle9.0
Knight card — Clash Royale
Monk card — Clash Royale
Elite Barbarians card — Clash Royale
Archers card — Clash Royale
Three Musketeers card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge Spam

Bridge Spam Deck

Win Rate53.7%
Usage0.1%
Elixir4.6
Battles231
Cycle15.0
Wizard card — Clash Royale
Giant card — Clash Royale
Minion Horde card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Dark Prince card — Clash Royale
Sparky card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Bridge Spam

Bridge Spam Deck

Win Rate52.6%
Usage0.2%
Elixir4.1
Battles304
Cycle8.0
Elite Barbarians card — Clash Royale
Golden Knight card — Clash Royale
Royal Ghost card — Clash Royale
Three Musketeers card — Clash Royale
Ice Golem card — Clash Royale
Elixir Collector card — Clash Royale
Zap card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.3
Battles31
Cycle10.0
Minion Horde card — Clash Royale
Ice Golem card — Clash Royale
Battle Ram card — Clash Royale
Three Musketeers card — Clash Royale
Miner card — Clash Royale
Goblin Gang card — Clash Royale
Elixir Collector card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8X-Bow

X-Bow Deck

Win Rate54.3%
Usage<0.1%
Elixir3.4
Battles140
Cycle6.0
Giant Snowball card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Archer Queen card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
Elixir Collector card — Clash Royale
X-Bow card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Bridge Spam

Bridge Spam Deck

Win Rate53.9%
Usage<0.1%
Elixir4.1
Battles141
Cycle10.0
Battle Ram card — Clash Royale
Ice Golem card — Clash Royale
Royal Ghost card — Clash Royale
Three Musketeers card — Clash Royale
Hunter card — Clash Royale
Bandit card — Clash Royale
Elixir Collector card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge Spam

Bridge Spam Deck

Win Rate54.7%
Usage<0.1%
Elixir3.9
Battles117
Cycle11.0
Witch card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Dark Prince card — Clash Royale
Elixir Collector card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.3
Battles66
Cycle8.0
Elite Barbarians card — Clash Royale
Monk card — Clash Royale
Royal Ghost card — Clash Royale
Bomber card — Clash Royale
Three Musketeers card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate48.6%
Usage0.4%
Elixir3.8
Battles774
Cycle10.0
Barbarians card — Clash Royale
Archer Queen card — Clash Royale
Battle Ram card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Elixir Collector card — Clash Royale
Arrows card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
9.5K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Elixir Collector — Decks & Stats | CrownStats