Furnace card — Clash Royale

Furnace

rare4 Elixir
Card TypeTroop
ArenaHog Mountain
Release Date3 May 2016
Elixir Cost4
Rarityrare
Max Level16
Evolution2 Cycles

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

1 stat on this card was corrected to its current official value — see below.

Level Statistics

Furnace Hitpoints

1,171

Total damage this unit can take before being destroyed.

Furnace Damage

288

Damage dealt by one normal attack to a valid target.

Furnace Damage Per Second

160

Average damage dealt per second, factoring in hit speed.

Fire Spirit Hitpoints

370

Total damage this unit can take before being destroyed.

Fire Spirit Area Damage

333

Damage dealt to every enemy within the hit's splash radius.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

1.8 sec

Time between repeated attacks, after the first attack.

Target

Air & Ground

What this card is able to attack.

Range

6

Maximum distance at which this unit can attack a target.

Speed

Medium (60)

How fast this unit moves.

Deploy Time

1 sec

Count

1x

How many individual units this card deploys.

Transport

Ground

Spawn Speed

5 sec

How often this building produces a new unit.

Special Mechanics

Speed

Very Fast (120)

Range

2.5

Target

Air & Ground

Transport

Ground

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Furnace is a 4-Elixir mobile troop that walks toward the enemy while firing its own ranged attack and periodically launching kamikaze Fire Spirits that detonate for area damage against air or ground targets. Its Evolution dramatically speeds up spirit production while actively attacking, at the cost of the Furnace's own movement speed. Originally a stationary spawner building with no attack of its own, it was rebuilt into this troop form in an August 2025 rework and has been tuned several times since — most recently, an August 2026 patch that weakened every Spirit-type card's hitpoints also sped Furnace's own spawn rate back up as direct compensation, on top of a separate June 2026 cut to its attack range.

  • Furnace costs 4 Elixir and fields a single ranged attacker with 727 hitpoints that deals 179 damage per hit every 1.8 seconds, working out to about 99 damage per second. It walks at Medium speed, strikes both air and ground targets out to a 5.5-tile range, and deploys in 1 second like most troops.

  • While it's out on the field moving or fighting, Furnace launches a Fire Spirit every 5 seconds. Each spirit sprints toward the nearest target and detonates on impact for 207 area damage against air or ground, then is gone — a one-shot kamikaze unit with 215 hitpoints of its own, built to clear the battlefield rather than stick around and trade hits.

  • Every Fire Spirit Furnace spawns moves at Very Fast speed, literally double the Furnace's own Medium walking pace, so spirits always race ahead and reach the fight well before their parent Furnace catches up. In effect, Furnace advances behind a rolling stream of fast explosive scouts rather than fighting alongside them.

  • EvolutionEvolved Furnace gains a 'Hot Spawns' effect — while it's actively attacking, it launches a new Fire Spirit every 2.4 seconds instead of the usual 7, nearly three times as often, alternating which side each spirit pops out of, and keeps up that faster pace for one extra spirit even after it stops attacking. The trade-off is mobility: Evolved Furnace only moves at Slow speed, noticeably slower than a regular Furnace's Medium walk. Like other Evolutions, it needs to recharge — after it's used, you have to play two regular Furnaces before the evolved version is ready again, so roughly one in every three Furnaces you drop comes out evolved.

  • Furnace used to be a stationary building that could only spawn Fire Spirits and had no attack of its own. Supercell rebuilt it into a mobile troop in the August 2025 'Fired Up' update, giving it a direct ranged attack for the first time in the card's history alongside its Fire Spirit spawning, and having it walk toward the fight instead of sitting in place.

  • Days after that troop rework launched, Supercell hit Furnace with an emergency nerf because it was 'performing a bit too well': hitpoints dropped from 896 to 727 and the Fire Spirit spawn interval slowed from every 5 seconds to every 7 seconds, 40% longer between spirits.

  • A June 2026 balance update cut Furnace's range from 6 tiles down to 5.5, about an 8% reduction. Supercell's reasoning was that the card's long range combined with its constant Fire Spirit output let it fight from too safe a distance, so shrinking its reach pushed it closer to real danger.

  • In an August 2026 balance pass, Supercell cut the hitpoints of every Spirit-type unit in the game by 6%, including the Fire Spirits Furnace spawns, following a community vote on whether Spirits should lose health or speed. To offset the weaker spirits, non-Evolution Furnace's own spawn rate was sped back up from every 7 seconds to every 5, about 29% faster, as direct compensation.

Frequently Asked Questions

How does Furnace work?

Furnace is a 4-Elixir mobile troop that walks toward the enemy while firing its own ranged attack and periodically launching kamikaze Fire Spirits that detonate for area damage against air or ground…

What is Furnace's elixir cost and rarity?

Furnace costs 4 elixir and is a rare card.

Top Furnace Decks by Meta Score

22 distinct decks seen in ranked battles
#1Royal HogsLow Sample

Royal Hogs Deck

Usage0.2%
Elixir3.1
Battles61
Cycle8.0
Royal Hogs card — Clash Royale
Valkyrie card — Clash Royale
Furnace card — Clash Royale
Goblin Hut card — Clash Royale
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#2UnclassifiedLow Sample

Unclassified Deck

Usage0.2%
Elixir3.1
Battles74
Cycle8.0
Baby Dragon card — Clash Royale
Tombstone card — Clash Royale
Furnace card — Clash Royale
Electro Spirit card — Clash Royale
Berserker card — Clash Royale
Arrows card — Clash Royale
Barbarian Barrel card — Clash Royale
Lightning card — Clash Royale
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#3Royal HogsLow Sample

Royal Hogs Deck

Usage0.1%
Elixir4.0
Battles50
Cycle12.0
Royal Recruits card — Clash Royale
Tombstone card — Clash Royale
Royal Hogs card — Clash Royale
Flying Machine card — Clash Royale
Furnace card — Clash Royale
Zap card — Clash Royale
Arrows card — Clash Royale
Lumberjack card — Clash Royale
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#4Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir3.1
Battles50
Cycle8.0
Baby Dragon card — Clash Royale
Tombstone card — Clash Royale
Furnace card — Clash Royale
Skeletons card — Clash Royale
Dark Prince card — Clash Royale
Goblin Curse card — Clash Royale
Zap card — Clash Royale
Void card — Clash Royale
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#5Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.0
Battles30
Cycle13.0
Witch card — Clash Royale
Golden Knight card — Clash Royale
Furnace card — Clash Royale
Prince card — Clash Royale
Zap card — Clash Royale
Bandit card — Clash Royale
Electro Wizard card — Clash Royale
Minion Horde card — Clash Royale
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#6Graveyard ControlLow Sample

Graveyard Control Deck

Usage0.1%
Elixir3.1
Battles45
Cycle8.0
Furnace card — Clash Royale
Valkyrie card — Clash Royale
Skeletons card — Clash Royale
Ice Spirit card — Clash Royale
Goblin Hut card — Clash Royale
Barbarian Barrel card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
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#7Royal GiantLow Sample

Royal Giant Deck

Usage0.2%
Elixir3.8
Battles65
Cycle12.0
Royal Giant card — Clash Royale
Skeleton King card — Clash Royale
Furnace card — Clash Royale
Tombstone card — Clash Royale
Mother Witch card — Clash Royale
Barbarian Barrel card — Clash Royale
Fireball card — Clash Royale
Fisherman card — Clash Royale
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#8Golem BeatdownLow Sample

Golem Beatdown Deck

Usage0.1%
Elixir4.3
Battles46
Cycle12.0
Baby Dragon card — Clash Royale
Valkyrie card — Clash Royale
Furnace card — Clash Royale
Tombstone card — Clash Royale
Golem card — Clash Royale
Barbarian Barrel card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
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#9Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.6
Battles43
Cycle12.0
Elite Barbarians card — Clash Royale
Golden Knight card — Clash Royale
Furnace card — Clash Royale
Three Musketeers card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Zap card — Clash Royale
Elixir Collector card — Clash Royale
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#10ControlLow Sample

Control Deck

Usage0.1%
Elixir4.1
Battles30
Cycle14.0
Giant Snowball card — Clash Royale
Boss Bandit card — Clash Royale
Golden Knight card — Clash Royale
Freeze card — Clash Royale
Furnace card — Clash Royale
Ronin card — Clash Royale
Hog Rider card — Clash Royale
Hunter card — Clash Royale
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#11Ram Rider

Ram Rider Deck

Win Rate43.7%
Usage0.4%
Elixir4.1
Battles135
Cycle11.0
Mega Knight card — Clash Royale
Berserker card — Clash Royale
Royal Ghost card — Clash Royale
Spirit Empress card — Clash Royale
Ram Rider card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Furnace card — Clash Royale
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#12ControlLow Sample

Control Deck

Usage0.1%
Elixir4.0
Battles33
Cycle13.0
Skeleton Barrel card — Clash Royale
Cannon Cart card — Clash Royale
Furnace card — Clash Royale
Giant Skeleton card — Clash Royale
Goblin Hut card — Clash Royale
Skeleton Dragons card — Clash Royale
Clone card — Clash Royale
Tornado card — Clash Royale
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1.1K deck appearances analyzed · last 7 days · Updated 4h ago