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Evolution Giant Snowball card — Clash Royale

Evolution Giant Snowball

common2 ElixirEvolution

A rolling snowball gathers no Troops...unless it's Evolved! Evolved Giant Snowball gathers enemy Troops and rolls forward before breaking, which frees and slows the Troops down.

Card TypeSpell
ArenaFrozen Peak
Evolution released
Elixir Cost2
Raritycommon
Max Level16
Evolution2 Cycles

Combat Attributes

Effect

Targets
Air & Ground
Radius
2.5
Slow Duration
4 sec
Slowdown
-30%

What the Evolution Adds

Compared with Giant Snowball
Evolution
2 Cycles
Every third play evolves

New mechanics

Capture and roll

When deployed
Roll range
4 tiles
Capture duration
0.75 sec

Stats include official balance changes through October 2026.

Level Statistics

See how Evolution Giant Snowball's stats scale from Level 1 to Level 16

Evolution Giant Snowball stats at each card level, Level 1 to Level 16. One row per level; columns are the stats that change with level.
LevelArea damageCrown Tower damage
Level 1Start6921
Level 27623
Level 38425
Level 49228
Level 510130
Level 611134
Level 712237
Level 813441
Level 914845
Level 1016349
Level 11Tournament17954
Level 1219759
Level 1321765
Level 1423872
Level 1526279
Level 16Max28887

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Giant Snowball is a cheap, small-radius area spell that deals moderate damage to everything caught inside it and slows every unit hit — both air and ground — for a few seconds, making it a compact tool for punishing clustered troops or shaving chip damage off a tower for just 2 Elixir. Its Evolution changes the payload entirely: rather than simply exploding, it traps every unit it hits, even giant tanks, and rolls them forward as one cluster before setting them back down, adding a longer slow and a repositioning effect on top of the same base damage.

  • Giant Snowball is a 2-Elixir spell that hits every air and ground unit inside a 2.5-tile radius for 179 damage at level 11, with 54 of that carrying over to Crown Towers, and slows everything it touches by 30% for 3 seconds. It's been part of the game since June 2018 as one of the cheapest tools for punishing a clustered push or grabbing a chunk of tower chip damage.

  • That -30% slow is a real tempo swing for 2 Elixir, not just a flourish: it's enough to throw off a push's timing, giving towers and defenders extra hits on slowed units before they arrive, and because the spell hits air and ground together, one cast can catch a ground tank and its flying support at the same time.

  • Evolutioninstead of just exploding, the evolved Giant Snowball traps every unit it hits — even giant tanks like Golem and Lava Hound — inside the snowball and rolls them forward as one cluster before setting them back down, and it stretches its slow to 4 seconds instead of the base spell's 3. Landing the evolved version takes two regular Giant Snowballs played first to charge it, so only one in every three copies you play comes out evolved.

  • Evolutionits roll distance has been tuned twice — Supercell increased it from 4 tiles to 4.5 in February 2025 after finding the ability wasn't pulling its weight compared to other Evolutions, then trimmed it back down to 4 tiles in the August 2026 balance update, an 11% cut.

  • Evolutionthe trap-and-roll effect has one documented blind spot — Protected Monk is the one troop reported to resist being pulled in and rolled, even though the effect otherwise works on units of any size. Trapped units also don't stay where they were hit: they reappear at the center of the snowball's path once it's released them, which can scramble your own troops' targeting as easily as the opponent's, and the rolling ball's true width carries past what the targeting reticle shows, so a cast that looks safely short of the King Tower can still clip it.

  • In the June 2026 balance update, Supercell cut Giant Snowball's Crown Tower damage by 17%, from 54 down to 45, as part of a coordinated reduction to twelve different spells' chip damage that also touched Fireball, Zap, Poison, and Rocket. The goal was to curb repetitive tower-chipping with spells while leaving each spell's damage against troops untouched.

  • Giant Snowball's blast radius used to be noticeably wider: Supercell shrank it from 3 tiles down to 2.5 in a July 2019 update, explaining that the card had kept a very high win rate for months and that the bigger radius made it too easy to land for the value it gave back.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Giant Snowball work?

Giant Snowball is a cheap, small-radius area spell that deals moderate damage to everything caught inside it and slows every unit hit — both air and ground…

What is Giant Snowball's elixir cost and rarity?

Giant Snowball costs 2 elixir and is a common card.

What does Giant Snowball's Evolution change?

instead of just exploding, the evolved Giant Snowball traps every unit it hits — even giant tanks like Golem and Lava Hound — inside the snowball and rolls them forward as one cluster before setting them back down, and it stretches its slow to 4 seconds instead of the base spell's 3. Landing the evolved version takes two regular Giant Snowballs played first to charge it, so only one in every three copies you play comes out evolved.

How often is Evolution Giant Snowball used in ranked decks?

CrownStats has tracked Evolution Giant Snowball in 63 distinct decks, totaling 9.7K ranked battle appearances, over the last 7 days.

Top Evolution Giant Snowball Decks by Meta Score

63 distinct decks seen in ranked battles
#1Giant GraveyardHigh Confidence

Giant Graveyard Deck

Win Rate55.6%
Usage0.5%
Elixir4.0
Battles907
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Guards card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#2Goblin DrillHigh Confidence

Goblin Drill Deck

Win Rate52.7%
Usage0.5%
Elixir2.9
Battles810
Cycle7.0
Goblin Drill card — Clash Royale
Knight card — Clash Royale
Giant Snowball card — Clash Royale
Skeletons card — Clash Royale
Fire Spirit card — Clash Royale
Goblin Demolisher card — Clash Royale
Tesla card — Clash Royale
Poison card — Clash Royale
Hover over card icons to check elixir usage
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#3Goblin DrillLow Sample

Goblin Drill Deck

Usage<0.1%
Elixir3.3
Battles32
Cycle9.0
Goblin Drill card — Clash Royale
Valkyrie card — Clash Royale
Giant Snowball card — Clash Royale
Bomber card — Clash Royale
Guards card — Clash Royale
Wall Breakers card — Clash Royale
Inferno Tower card — Clash Royale
Poison card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Control

Control Deck

Win Rate55.6%
Usage0.1%
Elixir4.1
Battles180
Cycle13.0
Executioner card — Clash Royale
Boss Bandit card — Clash Royale
Giant Snowball card — Clash Royale
Hog Rider card — Clash Royale
Royal Ghost card — Clash Royale
Ronin card — Clash Royale
Furnace card — Clash Royale
Freeze card — Clash Royale
Hover over card icons to check elixir usage
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#5PEKKA Bridge SpamHigh Confidence

PEKKA Bridge Spam Deck

Win Rate52.2%
Usage0.3%
Elixir4.1
Battles578
Cycle11.0
Baby Dragon card — Clash Royale
Electro Wizard card — Clash Royale
Giant Snowball card — Clash Royale
P.E.K.K.A card — Clash Royale
Bandit card — Clash Royale
Ram Rider card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#6Goblin Drill

Goblin Drill Deck

Win Rate53.2%
Usage0.2%
Elixir2.6
Battles359
Cycle6.0
Goblin Drill card — Clash Royale
Knight card — Clash Royale
Giant Snowball card — Clash Royale
Skeletons card — Clash Royale
Bomber card — Clash Royale
Fire Spirit card — Clash Royale
Tesla card — Clash Royale
Poison card — Clash Royale
Hover over card icons to check elixir usage
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#7UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.0
Battles92
Cycle6.0
Princess card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Skeletons card — Clash Royale
Fire Spirit card — Clash Royale
Berserker card — Clash Royale
Tesla card — Clash Royale
Rocket card — Clash Royale
Hover over card icons to check elixir usage
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#8Giant GraveyardLow Sample

Giant Graveyard Deck

Usage<0.1%
Elixir4.0
Battles96
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Minions card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#9Log BaitLow Sample

Log Bait Deck

Usage<0.1%
Elixir3.0
Battles37
Cycle8.0
Goblin Barrel card — Clash Royale
Golden Knight card — Clash Royale
Giant Snowball card — Clash Royale
Skeletons card — Clash Royale
Princess card — Clash Royale
Dark Prince card — Clash Royale
Rascals card — Clash Royale
Wall Breakers card — Clash Royale
Hover over card icons to check elixir usage
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#10X-Bow

X-Bow Deck

Win Rate54.3%
Usage<0.1%
Elixir3.4
Battles140
Cycle6.0
Giant Snowball card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Archer Queen card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
Elixir Collector card — Clash Royale
X-Bow card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
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#11Log Bait

Log Bait Deck

Win Rate50.7%
Usage0.2%
Elixir3.9
Battles420
Cycle11.0
Goblin Barrel card — Clash Royale
Dark Prince card — Clash Royale
Giant Snowball card — Clash Royale
Princess card — Clash Royale
Bandit card — Clash Royale
Rascals card — Clash Royale
Cannon Cart card — Clash Royale
Rocket card — Clash Royale
Hover over card icons to check elixir usage
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#12Giant GraveyardHigh Confidence

Giant Graveyard Deck

Win Rate48.7%
Usage0.7%
Elixir4.0
Battles1.2K
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Minions card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
View Stats
9.7K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago