Evolution Giant Snowball card — Clash Royale
Evolution

Evolution Giant Snowball

common2 Elixir
Card TypeSpell
ArenaFrozen Peak
Release Date20 June 2018
Elixir Cost2
Raritycommon
Max Level16
Evolution2 Cycles

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

1 stat on this card was corrected to its current official value — see below.

Level Statistics

Area Damage

288

Damage dealt to every enemy within the hit's splash radius.

Crown Tower Damage

87

Damage dealt to a Crown Tower by this attack — reduced from its normal-target damage, per Crown Tower damage-reduction rules.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Target

Air & Ground

What this card is able to attack.

Radius

2.5

Slow Duration

4 sec

How long a hit unit's movement and attack speed are slowed.

Slowdown

-30%

Evolution Mechanics

Cycles

2

Range

4

Rolling Speed

300

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Giant Snowball is a cheap, small-radius area spell that deals moderate damage to everything caught inside it and slows every unit hit — both air and ground — for a few seconds, making it a compact tool for punishing clustered troops or shaving chip damage off a tower for just 2 Elixir. Its Evolution changes the payload entirely: rather than simply exploding, it traps every unit it hits, even giant tanks, and rolls them forward as one cluster before setting them back down, adding a longer slow and a repositioning effect on top of the same base damage.

  • Giant Snowball is a 2-Elixir spell that hits every air and ground unit inside a 2.5-tile radius for 179 damage at level 11, with 54 of that carrying over to Crown Towers, and slows everything it touches by 30% for 3 seconds. It's been part of the game since June 2018 as one of the cheapest tools for punishing a clustered push or grabbing a chunk of tower chip damage.

  • That -30% slow is a real tempo swing for 2 Elixir, not just a flourish: it's enough to throw off a push's timing, giving towers and defenders extra hits on slowed units before they arrive, and because the spell hits air and ground together, one cast can catch a ground tank and its flying support at the same time.

  • Evolutioninstead of just exploding, the evolved Giant Snowball traps every unit it hits — even giant tanks like Golem and Lava Hound — inside the snowball and rolls them forward as one cluster before setting them back down, and it stretches its slow to 4 seconds instead of the base spell's 3. Landing the evolved version takes two regular Giant Snowballs played first to charge it, so only one in every three copies you play comes out evolved.

  • Evolutionits roll distance has been tuned twice — Supercell increased it from 4 tiles to 4.5 in February 2025 after finding the ability wasn't pulling its weight compared to other Evolutions, then trimmed it back down to 4 tiles in the August 2026 balance update, an 11% cut.

  • Evolutionthe trap-and-roll effect has one documented blind spot — Protected Monk is the one troop reported to resist being pulled in and rolled, even though the effect otherwise works on units of any size. Trapped units also don't stay where they were hit: they reappear at the center of the snowball's path once it's released them, which can scramble your own troops' targeting as easily as the opponent's, and the rolling ball's true width carries past what the targeting reticle shows, so a cast that looks safely short of the King Tower can still clip it.

  • In the June 2026 balance update, Supercell cut Giant Snowball's Crown Tower damage by 17%, from 54 down to 45, as part of a coordinated reduction to twelve different spells' chip damage that also touched Fireball, Zap, Poison, and Rocket. The goal was to curb repetitive tower-chipping with spells while leaving each spell's damage against troops untouched.

  • Giant Snowball's blast radius used to be noticeably wider: Supercell shrank it from 3 tiles down to 2.5 in a July 2019 update, explaining that the card had kept a very high win rate for months and that the bigger radius made it too easy to land for the value it gave back.

Frequently Asked Questions

How does Giant Snowball work?

Giant Snowball is a cheap, small-radius area spell that deals moderate damage to everything caught inside it and slows every unit hit — both air and ground…

What is Giant Snowball's elixir cost and rarity?

Giant Snowball costs 2 elixir and is a common card.

What does Giant Snowball's Evolution change?

instead of just exploding, the evolved Giant Snowball traps every unit it hits — even giant tanks like Golem and Lava Hound — inside the snowball and rolls them forward as one cluster before setting them back down, and it stretches its slow to 4 seconds instead of the base spell's 3. Landing the evolved version takes two regular Giant Snowballs played first to charge it, so only one in every three copies you play comes out evolved.

How often is Evolution Giant Snowball used in ranked decks?

CrownStats has tracked Evolution Giant Snowball in 29 distinct decks, totaling 2.2K ranked battle appearances, over the last 7 days.

Top Evolution Giant Snowball Decks by Meta Score

29 distinct decks seen in ranked battles
#1UnclassifiedLow Sample

Unclassified Deck

Usage0.1%
Elixir3.5
Battles42
Cycle8.0
Giant Snowball card — Clash Royale
Little Prince card — Clash Royale
Royal Ghost card — Clash Royale
Mega Knight card — Clash Royale
Minion Giant card — Clash Royale
Lightning card — Clash Royale
Electro Spirit card — Clash Royale
Berserker card — Clash Royale
Hover over card icons to check elixir usage
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#2Balloon CycleLow Sample

Balloon Cycle Deck

Usage0.1%
Elixir3.0
Battles33
Cycle7.0
Giant Snowball card — Clash Royale
Wizard card — Clash Royale
Skeletons card — Clash Royale
Balloon card — Clash Royale
Barbarian Barrel card — Clash Royale
Miner card — Clash Royale
Bomb Tower card — Clash Royale
Ice Golem card — Clash Royale
Hover over card icons to check elixir usage
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#3Goblin DrillLow Sample

Goblin Drill Deck

Usage0.1%
Elixir2.8
Battles35
Cycle6.0
Cannon card — Clash Royale
Knight card — Clash Royale
Giant Snowball card — Clash Royale
Bomber card — Clash Royale
Fire Spirit card — Clash Royale
Skeletons card — Clash Royale
Goblin Drill card — Clash Royale
Rocket card — Clash Royale
Hover over card icons to check elixir usage
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#4Giant GraveyardLow Sample

Giant Graveyard Deck

Usage0.3%
Elixir4.0
Battles85
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Minions card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Giant card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#5Ram RiderLow Sample

Ram Rider Deck

Usage0.1%
Elixir3.6
Battles49
Cycle8.0
Giant Snowball card — Clash Royale
Little Prince card — Clash Royale
Royal Ghost card — Clash Royale
Mega Knight card — Clash Royale
Ram Rider card — Clash Royale
Lightning card — Clash Royale
Electro Spirit card — Clash Royale
Berserker card — Clash Royale
Hover over card icons to check elixir usage
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#6Bridge SpamLow Sample

Bridge Spam Deck

Usage0.2%
Elixir4.1
Battles51
Cycle12.0
Giant Snowball card — Clash Royale
Boss Bandit card — Clash Royale
Elite Barbarians card — Clash Royale
Executioner card — Clash Royale
Barbarian Barrel card — Clash Royale
Hunter card — Clash Royale
Freeze card — Clash Royale
Hog Rider card — Clash Royale
Hover over card icons to check elixir usage
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#7Balloon Cycle

Balloon Cycle Deck

Win Rate50.2%
Usage0.9%
Elixir2.9
Battles299
Cycle7.0
Musketeer card — Clash Royale
Balloon card — Clash Royale
Giant Snowball card — Clash Royale
Bomb Tower card — Clash Royale
Miner card — Clash Royale
Skeletons card — Clash Royale
Ice Golem card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#8Giant Graveyard

Giant Graveyard Deck

Win Rate50.2%
Usage0.7%
Elixir4.0
Battles239
Cycle12.0
Giant Snowball card — Clash Royale
Bowler card — Clash Royale
Witch card — Clash Royale
Arrows card — Clash Royale
Giant card — Clash Royale
Guards card — Clash Royale
Zappies card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#9Log Bait

Log Bait Deck

Win Rate51.9%
Usage0.4%
Elixir3.9
Battles129
Cycle11.0
Goblin Barrel card — Clash Royale
Dark Prince card — Clash Royale
Giant Snowball card — Clash Royale
Cannon Cart card — Clash Royale
Rocket card — Clash Royale
Bandit card — Clash Royale
Princess card — Clash Royale
Rascals card — Clash Royale
Hover over card icons to check elixir usage
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#10Goblin DrillLow Sample

Goblin Drill Deck

Usage0.1%
Elixir2.8
Battles47
Cycle6.0
Goblin Drill card — Clash Royale
Goblinstein card — Clash Royale
Giant Snowball card — Clash Royale
Fire Spirit card — Clash Royale
Poison card — Clash Royale
Skeletons card — Clash Royale
Bomber card — Clash Royale
Cannon card — Clash Royale
Hover over card icons to check elixir usage
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#11Goblin Drill

Goblin Drill Deck

Win Rate49.4%
Usage0.7%
Elixir2.5
Battles241
Cycle6.0
Goblin Drill card — Clash Royale
Knight card — Clash Royale
Giant Snowball card — Clash Royale
Poison card — Clash Royale
Bomber card — Clash Royale
Fire Spirit card — Clash Royale
Skeletons card — Clash Royale
Cannon card — Clash Royale
Hover over card icons to check elixir usage
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#12Bridge SpamLow Sample

Bridge Spam Deck

Usage0.2%
Elixir4.3
Battles66
Cycle12.0
Executioner card — Clash Royale
Boss Bandit card — Clash Royale
Giant Snowball card — Clash Royale
Hog Rider card — Clash Royale
Ronin card — Clash Royale
Royal Ghost card — Clash Royale
Bandit card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
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2.2K deck appearances analyzed · last 7 days · Updated 4h ago