Goblin Curse card — Clash Royale

Goblin Curse

epic2 Elixir
Card TypeSpell
ArenaSerenity Peak
Release Date17 June 2024
Elixir Cost2
Rarityepic
Max Level16
EvolutionNone

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

1 stat on this card was corrected to its current official value — see below.

Level Statistics

Area Damage

56 x6 (336)

Damage dealt to every enemy within the hit's splash radius.

Crown Tower Damage

16 x6 (96)

Damage dealt to a Crown Tower by this attack — reduced from its normal-target damage, per Crown Tower damage-reduction rules.

Goblin Hitpoints

325

Total damage this unit can take before being destroyed.

Goblin Damage

193

Damage dealt by one normal attack to a valid target.

Goblin Damage Per Second

175

Average damage dealt per second, factoring in hit speed.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Target

Air & Ground

What this card is able to attack.

Radius

3

Duration

6 sec

Special Mechanics

Hit Speed

1.1 sec

Time between repeated attacks, after the first attack.

First Hit Speed

0.4 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Speed

Very Fast (120)

Range

Melee: Short (0.5)

Target

Ground

Transport

Ground

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Goblin Curse is a 2-Elixir Epic spell that afflicts every enemy troop and building in a 3-tile radius with a 6-second curse, dealing repeated damage over that time and, as of August 2026, slowing everything caught inside. Any enemy troop that dies while still marked by the curse is replaced by a friendly Goblin fighting for whoever cast the spell, turning what looks like a small chip-damage spell into a source of extra units and board presence.

  • Goblin Curse is a 2-Elixir Epic spell that curses enemy troops and buildings inside a 3-tile radius for 6 seconds, and it can hit air units just as easily as ground ones.

  • At tournament standard (level 11), the curse ticks once per second for 35 damage against troops — up to 210 total if a target stays cursed for the full 6 seconds — while a Crown Tower caught in the same radius takes a reduced 10 damage per tick, 60 total. Buildings and towers only take this tick damage; they're never turned into Goblins the way troops are.

  • Each Goblin spawned this way arrives with 202 hitpoints and hits for 120 damage every 1.1 seconds (about 109 damage per second), and its first swing lands in just 0.4 seconds instead of the usual 1.1, letting it get an early hit in on whatever's nearby right after it spawns. It moves at Very Fast speed but only fights at melee range against ground targets — unlike the curse itself, which can also catch air units before it kills them.

  • Any enemy troop that's destroyed while still marked by the curse doesn't just die — it's replaced by a friendly Goblin that fights on the side of whoever cast the spell.

  • Since Supercell's August 2026 balance update, everything caught inside the cursed zone is also slowed by 15%, similar to how Poison slows enemies standing in it — making it much harder for fast troops to sprint out of the radius before the curse, and its Goblin transformation, catches up to them.

  • Goblin Curse launched on 17 June 2024 with a large 4-tile radius and a 35% damage amplification effect on everything it touched, and players quickly paired it with Rage and Zap to blow up entire pushes at the bridge. Supercell cut the radius to 3 tiles and the damage amplification to 20% just two weeks later to curb that dominance.

  • In the September 2025 balance update, Supercell removed Goblin Curse's damage amplification effect entirely and raised its own damage-over-time output instead — from 30 to 35 damage per tick against troops and from 6 to 10 per tick against Crown Towers — repositioning it from a damage-boosting utility spell into a dedicated anti-swarm tool.

  • Goblin Curse's curse effect can coexist with Mother Witch's curse on the same enemy troop, since the two come from different cards and don't cancel each other out. Exactly what happens if that troop dies while marked by both at once — whether it spawns a friendly Goblin and a Hog together, or just one or the other — isn't clearly confirmed; community sources disagree on the specifics.

Frequently Asked Questions

How does Goblin Curse work?

Goblin Curse is a 2-Elixir Epic spell that afflicts every enemy troop and building in a 3-tile radius with a 6-second curse, dealing repeated damage over that time and, as of August…

What is Goblin Curse's elixir cost and rarity?

Goblin Curse costs 2 elixir and is a epic card.

Early Goblin Curse Decks

5 distinct decks seen in ranked battles

This is an early sample. CrownStats has observed 5 distinct decks using Goblin Curse in the last 7 days — enough to list what has actually been played, not enough to rank it. The list grows as more ranked battles are crawled.

#1Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir3.1
Battles50
Cycle8.0
Baby Dragon card — Clash Royale
Tombstone card — Clash Royale
Furnace card — Clash Royale
Skeletons card — Clash Royale
Dark Prince card — Clash Royale
Goblin Curse card — Clash Royale
Zap card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Miner Control

Miner Control Deck

Win Rate50.9%
Usage0.5%
Elixir3.8
Battles159
Cycle10.0
Inferno Dragon card — Clash Royale
Skeleton King card — Clash Royale
Skeleton Army card — Clash Royale
Night Witch card — Clash Royale
Golem card — Clash Royale
Miner card — Clash Royale
Zap card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Unclassified

Unclassified Deck

Win Rate51.2%
Usage0.4%
Elixir3.8
Battles121
Cycle11.0
Witch card — Clash Royale
Skeleton King card — Clash Royale
Skeleton Army card — Clash Royale
Elixir Golem card — Clash Royale
Lightning card — Clash Royale
Night Witch card — Clash Royale
Arrows card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
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#4Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.5
Battles49
Cycle11.0
Electro Dragon card — Clash Royale
Berserker card — Clash Royale
Elite Barbarians card — Clash Royale
Tornado card — Clash Royale
Golem card — Clash Royale
Baby Dragon card — Clash Royale
Goblin Curse card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5UnclassifiedLow Sample

Unclassified Deck

Usage0.1%
Elixir3.8
Battles31
Cycle11.0
Skeleton Army card — Clash Royale
Skeleton King card — Clash Royale
Electro Dragon card — Clash Royale
Goblin Curse card — Clash Royale
Lightning card — Clash Royale
Elixir Golem card — Clash Royale
Night Witch card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
410 deck appearances analyzed · last 7 days · Updated 4h ago