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Goblin Hut card — Clash Royale

Goblin Hut

rare4 Elixir

Defensive building that spawns Spear Goblins when enemies are in range. Don't look inside... you don't want to see how they're made.

Card TypeBuilding
ArenaGoblin Stadium
Released
Elixir Cost4
Rarityrare
Max Level16
EvolutionNone

Combat Attributes

Deployment

Deploy Time
1 sec
Lifetime
30 sec
Spawn Speed
2.2 sec
Spawn Delay
0.5 sec
Spawn Range
6

Special Mechanics

Spear Goblin

Hit Speed
1.7 sec
First Hit
0.5 sec
Speed
Very Fast (120)
Range
5
Projectile Speed
500
Target
Air & Ground
Transport
Ground

Stats include official balance changes through October 2026.

Level Statistics

See how Goblin Hut's stats scale from Level 3 to Level 16

Goblin Hut stats at each card level, Level 3 to Level 16. One row per level; columns are the stats that change with level.
LevelHitpointsHitpoints of the unit it spawnsDamageDamage per second
Level 3Start557623822
Level 4613684224
Level 5673754627
Level 6737835029
Level 7811915532
Level 88891006135
Level 99771106739
Level 101,0741217443
Level 11Tournament1,1801338147
Level 121,2951468952
Level 131,4241619857
Level 141,56217710863
Level 151,71419511970
Level 16Max1,88521413076

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Goblin Hut is a 4-Elixir Rare building with no attack of its own. It stays dormant until an enemy troop comes within 6 tiles, then deploys a Spear Goblin 0.5 seconds later and another every 2.2 seconds after that for up to 30 seconds, plus one final Spear Goblin the instant it's destroyed. All of its offense comes from those ranged Spear Goblins, which can hit both air and ground targets.

  • Goblin Hut has been part of Clash Royale since 4 January 2016, when the game entered a small regional soft-launch in a handful of countries including Canada, Australia, and the Nordic region — about two months before the game's worldwide release in March 2016.

  • Goblin Hut costs 4 Elixir and has 1,228 hitpoints at level 11. It has no attack of its own and does nothing at first — it stays dormant until an enemy troop comes within 6 tiles of it. Once that happens it wakes up, deploys its first Spear Goblin 0.5 seconds later, and then keeps launching a new one every 2.2 seconds for the rest of its 30-second lifetime.

  • Every Spear Goblin the hut spawns has 133 hitpoints and deals 81 damage per throw on a 1.7-second hit speed, which works out to roughly 47 damage per second. It attacks from 5 tiles away and can hit both air and ground targets, and its first throw comes out unusually fast — just 0.5 seconds after it spawns — instead of waiting for a full hit-speed cycle like its later attacks.

  • Even when a Goblin Hut is destroyed, it gets one more attack in — it spawns a final Spear Goblin right as it goes down, so finishing off the building doesn't necessarily clear the area around it.

  • If no enemy troop ever comes within range, a Goblin Hut simply does nothing for its entire lifetime — its 30-second timer keeps counting down regardless of whether it ever wakes up, so a hut placed somewhere the opponent avoids can expire without ever spawning a single Spear Goblin.

  • Goblin Hut used to spawn Spear Goblins automatically on a fixed timer regardless of what the opponent was doing. In May 2025, Supercell reworked it into a reactive defensive building that only spawns Spear Goblins once an enemy troop actually approaches, dropped its cost from 5 Elixir to 4, and significantly increased its hitpoints to help it survive while waiting to trigger.

  • In August 2025, Supercell cut the delay between a Goblin Hut waking up and its first Spear Goblin actually appearing from 1 second down to 0.5 seconds, making its initial response much snappier, while slightly slowing the pace of spawns afterward — from every 1.8 seconds to every 1.9 seconds — to keep the buff in check.

  • In April 2026, Supercell slowed Goblin Hut's spawn interval from 2.1 seconds to 2.2 seconds, explaining that the card was doing 'too good of a job at controlling the Arena' and that the change would let defenders push through without feeling like they had to overcommit troops just to break it.

Card interactions and upgrades in CrownLab

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Frequently Asked Questions

How does Goblin Hut work?

Goblin Hut is a 4-Elixir Rare building with no attack of its own

What is Goblin Hut's elixir cost and rarity?

Goblin Hut costs 4 elixir and is a rare card.

Top Goblin Hut Decks by Meta Score

63 distinct decks seen in ranked battles
#1Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir3.1
Battles64
Cycle9.0
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Archers card — Clash Royale
Skeletons card — Clash Royale
Goblin Hut card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles95
Cycle12.0
Bomber card — Clash Royale
Dark Prince card — Clash Royale
Baby Dragon card — Clash Royale
Electro Giant card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Electro Giant

Electro Giant Deck

Win Rate56.7%
Usage0.2%
Elixir4.3
Battles291
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Guards card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Electro GiantHigh Confidence

Electro Giant Deck

Win Rate51.5%
Usage1.7%
Elixir4.4
Battles3.0K
Cycle13.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Electro Wizard card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Electro GiantHigh Confidence

Electro Giant Deck

Win Rate53.2%
Usage0.3%
Elixir4.3
Battles596
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Knight card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Graveyard Control

Graveyard Control Deck

Win Rate53.3%
Usage0.3%
Elixir3.3
Battles463
Cycle9.0
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Furnace card — Clash Royale
Skeletons card — Clash Royale
Goblin Hut card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.0
Battles30
Cycle11.0
Inferno Dragon card — Clash Royale
Golden Knight card — Clash Royale
Electro Giant card — Clash Royale
Bomber card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Royal HogsHigh Confidence

Royal Hogs Deck

Win Rate51.3%
Usage0.7%
Elixir3.4
Battles1.3K
Cycle9.0
Archers card — Clash Royale
Ice Wizard card — Clash Royale
Royal Hogs card — Clash Royale
Knight card — Clash Royale
Electro Spirit card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate50.7%
Usage0.4%
Elixir3.4
Battles768
Cycle10.0
Skeleton Barrel card — Clash Royale
Dark Prince card — Clash Royale
Wall Breakers card — Clash Royale
Dart Goblin card — Clash Royale
Rascals card — Clash Royale
Goblin Hut card — Clash Royale
Fireball card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Electro Giant

Electro Giant Deck

Win Rate51.4%
Usage0.2%
Elixir4.3
Battles385
Cycle12.0
Baby Dragon card — Clash Royale
Ice Wizard card — Clash Royale
Electro Giant card — Clash Royale
Bowler card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.0
Battles64
Cycle10.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Skeletons card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir4.0
Battles30
Cycle14.0
Valkyrie card — Clash Royale
Bowler card — Clash Royale
Inferno Dragon card — Clash Royale
Guards card — Clash Royale
Goblin Hut card — Clash Royale
Arrows card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
View Stats
10.3K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Goblin Hut — Decks & Stats | CrownStats