
Goblin Hut






Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).
Level Statistics
Hitpoints
1,978
Total damage this unit can take before being destroyed.
Hitpoints Lost Per Second
65.9
Hitpoints 1
214
Damage
130
Damage dealt by one normal attack to a valid target.
Damage Per Second
76
Average damage dealt per second, factoring in hit speed.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
Combat Attributes
Deploy Time
1 sec
Spawn Speed
2.2 sec
How often this building produces a new unit.
Spawn Delay
0.5 sec
Spawn Range
6
Lifetime
30 sec
How long this unit or effect lasts before disappearing on its own.
Special Mechanics
Hit Speed
1.7 sec
Time between repeated attacks, after the first attack.
First Hit Speed
0.5 sec
Time from deployment (or becoming able to attack) until this unit's first attack lands.
Speed
Very Fast (120)
Range
5
Projectile Speed
500
How fast this unit's projectile travels to its target — a slower projectile can be outrun or dodged.
Target
Air & Ground
Transport
Ground
Combat Mechanics Encyclopedia
Verified 2026-08-17Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
Goblin Hut is a 4-Elixir Rare building with no attack of its own. It stays dormant until an enemy troop comes within 6 tiles, then deploys a Spear Goblin 0.5 seconds later and another every 2.2 seconds after that for up to 30 seconds, plus one final Spear Goblin the instant it's destroyed. All of its offense comes from those ranged Spear Goblins, which can hit both air and ground targets.
Goblin Hut has been part of Clash Royale since 4 January 2016, when the game entered a small regional soft-launch in a handful of countries including Canada, Australia, and the Nordic region — about two months before the game's worldwide release in March 2016.
Goblin Hut costs 4 Elixir and has 1,228 hitpoints at level 11. It has no attack of its own and does nothing at first — it stays dormant until an enemy troop comes within 6 tiles of it. Once that happens it wakes up, deploys its first Spear Goblin 0.5 seconds later, and then keeps launching a new one every 2.2 seconds for the rest of its 30-second lifetime.
Every Spear Goblin the hut spawns has 133 hitpoints and deals 81 damage per throw on a 1.7-second hit speed, which works out to roughly 47 damage per second. It attacks from 5 tiles away and can hit both air and ground targets, and its first throw comes out unusually fast — just 0.5 seconds after it spawns — instead of waiting for a full hit-speed cycle like its later attacks.
Even when a Goblin Hut is destroyed, it gets one more attack in — it spawns a final Spear Goblin right as it goes down, so finishing off the building doesn't necessarily clear the area around it.
If no enemy troop ever comes within range, a Goblin Hut simply does nothing for its entire lifetime — its 30-second timer keeps counting down regardless of whether it ever wakes up, so a hut placed somewhere the opponent avoids can expire without ever spawning a single Spear Goblin.
Goblin Hut used to spawn Spear Goblins automatically on a fixed timer regardless of what the opponent was doing. In May 2025, Supercell reworked it into a reactive defensive building that only spawns Spear Goblins once an enemy troop actually approaches, dropped its cost from 5 Elixir to 4, and significantly increased its hitpoints to help it survive while waiting to trigger.
In August 2025, Supercell cut the delay between a Goblin Hut waking up and its first Spear Goblin actually appearing from 1 second down to 0.5 seconds, making its initial response much snappier, while slightly slowing the pace of spawns afterward — from every 1.8 seconds to every 1.9 seconds — to keep the buff in check.
In April 2026, Supercell slowed Goblin Hut's spawn interval from 2.1 seconds to 2.2 seconds, explaining that the card was doing 'too good of a job at controlling the Arena' and that the change would let defenders push through without feeling like they had to overcommit troops just to break it.
Frequently Asked Questions
How does Goblin Hut work?
Goblin Hut is a 4-Elixir Rare building with no attack of its own
What is Goblin Hut's elixir cost and rarity?
Goblin Hut costs 4 elixir and is a rare card.
Top Goblin Hut Decks by Meta Score
11 distinct decks seen in ranked battlesRoyal Hogs Deck












Royal Hogs Deck













Electro Giant Deck













Graveyard Control Deck












Electro Giant Deck













Royal Hogs Deck













Royal Hogs Deck













Control Deck












Electro Giant Deck












Royal Hogs Deck












Royal Hogs Deck













