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Graveyard card — Clash Royale

Graveyard

legendary5 Elixir

Surprise! It's a party. A Skeleton party, anywhere in the Arena. Yay!

Card TypeSpell
ArenaSpooky Town
Released
Elixir Cost5
Raritylegendary
Max Level16
EvolutionNone

Combat Attributes

Effect

Radius
4
Duration
9 sec

Deployment

Spawn Speed
0.5 sec

Special Mechanics

Skeleton

Hit Speed
1.1 sec
First Hit
0.5 sec
Speed
Fast (90)
Deploy Time
2.2 sec
Range
Melee: Short (0.5)
Target
Ground
Count
x12
Transport
Ground

Stats include official balance changes through October 2026.

Level Statistics

See how Graveyard's stats scale from Level 9 to Level 16

Graveyard stats at each card level, Level 9 to Level 16. One row per level; columns are the stats that change with level.
LevelHitpointsDamageDamage per second
Level 9Start676760
Level 10747467
Level 11Tournament818173
Level 12898980
Level 13989889
Level 1410810898
Level 15119119108
Level 16Max130130118

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Graveyard is a 5-Elixir Legendary spell that targets any spot in a 4-tile-radius circle and, starting about 2.2 seconds after it's cast, raises Skeletons into that area one at a time over a 9-second window, for 12 Skeletons in total under the current balance. The spell deals no damage on its own — every bit of damage it produces comes from those individually fragile (81 HP) but hard-hitting (81 damage, ~73 DPS) Skeletons, which are Fast, melee-only, ground-targeting troops that swarm whatever occupies the target area, Crown Tower included.

  • Graveyard has been part of Clash Royale since 28 October 2016, when it launched as a Legendary spell — well after the game's worldwide release that March.

  • Graveyard costs 5 Elixir and opens a grave anywhere inside a 4-tile-radius circle. The first Skeleton claws free about 2.2 seconds after you cast it, and more follow roughly every half second until the effect ends 9 seconds later — a fully-played-out Graveyard raises 12 Skeletons in total. The spell itself never deals damage on its own; every point of damage it produces comes from those Skeletons attacking whatever is standing in the target area, tower included.

  • Each Skeleton the Graveyard raises carries 81 hitpoints and swings for 81 damage at level 11, which works out to about 73 damage per second on its 1.1-second hit cycle. Individually a Skeleton dies to almost any hit, but that damage adds up fast once several of them reach the same target unanswered — a handful of ignored Skeletons can strip a big chunk of tower health in seconds.

  • A freshly-risen Skeleton lands its very first swing in just 0.5 seconds, more than twice as fast as the 1.1-second cycle it settles into afterward. That quick opening hit is part of what makes walking into a cluster of Skeletons so punishing — they don't need to wind up before landing that first hit on a defender or the tower.

  • Once they're up, Skeletons move at Fast speed but only have melee, short-range reach, so they have to walk right up to whatever they're attacking. They're strictly ground troops — perfectly capable of hitting ground defenders or a tower, but with no way to touch anything flying, so an all-air defense takes zero damage from them.

  • Graveyard's active window used to run 9.5 seconds; a balance update on 5 March 2024 trimmed it to the 9 seconds it still runs today, cutting off the tail end of the spell's value by roughly one Skeleton's worth of time.

  • In January 2026 Supercell reworked how Graveyard's Skeletons spawn, switching from a random pattern to a fixed one so the outcome is consistent every time the spell is cast — the developers said this was meant to make it clearer whether a given Graveyard would actually reach the tower or fizzle out. The Skeleton count briefly rose to 14 as part of that same update, then was walked back down to 13 within days after players found it was giving too much value. The following month, the fixed spawn points were pulled back further from the center of the target area so defenders get more time to react before the Skeletons close in.

  • Graveyard's Skeleton count was cut again on 1 June 2026, from 13 down to the 12 it summons today, as part of a wider update aimed at toning down slow, spell-heavy playstyles. That update didn't touch Graveyard's own damage or duration — just the total number of Skeletons it can put out.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

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Frequently Asked Questions

How does Graveyard work?

Graveyard is a 5-Elixir Legendary spell that targets any spot in a 4-tile-radius circle and, starting about 2.2 seconds after it's cast, raises Skeletons into that area one at a time over…

What is Graveyard's elixir cost and rarity?

Graveyard costs 5 elixir and is a legendary card.

Top Graveyard Decks by Meta Score

73 distinct decks seen in ranked battles
#1Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir3.1
Battles64
Cycle9.0
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Archers card — Clash Royale
Skeletons card — Clash Royale
Goblin Hut card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Barbarian Barrel card — Clash Royale
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#2Graveyard Control

Graveyard Control Deck

Win Rate61.9%
Usage<0.1%
Elixir3.8
Battles160
Cycle12.0
Goblin Cage card — Clash Royale
Ice Wizard card — Clash Royale
Bowler card — Clash Royale
Baby Dragon card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#3Giant GraveyardHigh Confidence

Giant Graveyard Deck

Win Rate55.6%
Usage0.5%
Elixir4.0
Battles907
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Guards card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#4Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir4.1
Battles37
Cycle12.0
Inferno Dragon card — Clash Royale
Dark Prince card — Clash Royale
Executioner card — Clash Royale
P.E.K.K.A card — Clash Royale
Electro Spirit card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
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#5Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir3.9
Battles31
Cycle13.0
Inferno Dragon card — Clash Royale
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
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#6Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir4.1
Battles61
Cycle14.0
Musketeer card — Clash Royale
Valkyrie card — Clash Royale
Bowler card — Clash Royale
Guards card — Clash Royale
Inferno Tower card — Clash Royale
Arrows card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#7Graveyard Control

Graveyard Control Deck

Win Rate54.7%
Usage0.2%
Elixir3.1
Battles375
Cycle9.0
Archers card — Clash Royale
Ice Wizard card — Clash Royale
Tesla card — Clash Royale
Knight card — Clash Royale
Skeletons card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#8Graveyard Control

Graveyard Control Deck

Win Rate53.3%
Usage0.3%
Elixir3.3
Battles463
Cycle9.0
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Furnace card — Clash Royale
Skeletons card — Clash Royale
Goblin Hut card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#9Graveyard Control

Graveyard Control Deck

Win Rate54.2%
Usage0.1%
Elixir3.4
Battles225
Cycle11.0
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Baby Dragon card — Clash Royale
Tombstone card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#10Graveyard ControlHigh Confidence

Graveyard Control Deck

Win Rate50.3%
Usage0.5%
Elixir3.4
Battles966
Cycle11.0
Baby Dragon card — Clash Royale
Ice Wizard card — Clash Royale
Tombstone card — Clash Royale
Knight card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Giant GraveyardLow Sample

Giant Graveyard Deck

Usage<0.1%
Elixir4.0
Battles96
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Minions card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#12Giant GraveyardHigh Confidence

Giant Graveyard Deck

Win Rate48.7%
Usage0.7%
Elixir4.0
Battles1.2K
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Minions card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
View Stats
9.5K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Graveyard — Decks & Stats | CrownStats