Guards card — Clash Royale

Guards

epic3 Elixir
Card TypeTroop
ArenaP.E.K.K.A.'s Playhouse
Release Date3 May 2016
Elixir Cost3
Rarityepic
Max Level16
EvolutionNone

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

Level Statistics

Hitpoints

130

Total damage this unit can take before being destroyed.

Shield Hitpoints

412

Extra hitpoints that must be destroyed first, before this unit's normal hitpoints take damage.

Damage

188

Damage dealt by one normal attack to a valid target.

Damage Per Second

188

Average damage dealt per second, factoring in hit speed.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

1 sec

Time between repeated attacks, after the first attack.

First Hit Speed

0.5 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Target

Ground

What this card is able to attack.

Range

Melee: Long (1.6)

Maximum distance at which this unit can attack a target.

Speed

Fast (90)

How fast this unit moves.

Deploy Time

1 sec

Count

x3

How many individual units this card deploys.

Transport

Ground

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Guards is a 3-Elixir Epic card that drops three shielded, sword-and-board skeleton troops in front of you. Each one moves at a fast pace, hits with a longer reach than most melee troops, and carries a shield that has to be broken before its real, very low health is exposed. That shield is what makes the card valuable: it soaks up one big hit for free, so Guards is usually held back and dropped reactively to counter a single hard-hitting attacker rather than used to start a push. Once the shields are gone, the troops underneath are fragile, so splash damage and cheap spells clean them up fast.

  • Guards is a 3-Elixir Epic troop card, released 3 May 2016, that deploys three shielded, sword-and-board skeleton warriors at once. It's unlocked in the P.E.K.K.A.'s Playhouse arena.

  • Each Guard fights behind its own shield with 256 hit points at tournament level 11 — more than triple the Guard's own 81 hit points underneath, an unusually large shield relative to its body. A Guard's shield has to be fully broken before its real health starts dropping, and because the shield and body are handled as separate pools within a single hit, even a devastating spell like Lightning only tears through a Guard's shield instead of killing it outright.

  • At tournament level 11, each Guard deals 117 damage per hit on a 1-second attack cycle, which works out to 117 damage per second. Guards also swing unusually fast right out of the gate — the first attack lands just 0.5 seconds after they're ready instead of waiting out the usual full cycle — which helps them get a hit in quickly when dropped on defense.

  • Guards move at Fast speed, target only ground troops, and swing with a 'Long' melee range of 1.6 tiles — noticeably longer reach than the 1.2-tile range most melee troops (like Knight) get — letting a Guard land the first hit in a lot of head-on fights.

  • Guards shine on defense against heavy-hitting attackers — Mini P.E.K.K.A., P.E.K.K.A., Prince, Dark Prince, Bandit, and Sparky are commonly-cited examples — because a Guard's shield soaks up the opening hit, and since each of the three Guards needs at least two strikes to go down, a slow, hard-hitting attacker can end up needing six hits just to clear the whole squad.

  • Once a Guard's shield is gone, the health left underneath is tiny, so splash-damage troops and spells clean up the whole trio fast: Valkyrie, Executioner, Wizard, and Bomber punish Guards on defense, The Log or Poison can wipe the squad off the board entirely, and even a cheap card like Fire Spirit can pop a shield for a profitable trade.

  • Guards shows up most often in cycle, control, and bridge-spam decks, where it's held in hand as a cheap, efficient answer to a single-target push rather than led with — and whatever survives on defense can still be thrown forward afterward for a bit of extra chip damage on the tower.

  • Guards' damage was reduced from 122 to 117 per hit in a May 2025 balance update — the only balance change the card has received since launch. No update since, including the most recent one in August 2026, has touched Guards again.

Frequently Asked Questions

How does Guards work?

Guards is a 3-Elixir Epic card that drops three shielded, sword-and-board skeleton troops in front of you

What is Guards's elixir cost and rarity?

Guards costs 3 elixir and is a epic card.

Top Guards Decks by Meta Score

16 distinct decks seen in ranked battles
#1UnclassifiedLow Sample

Unclassified Deck

Usage0.2%
Elixir4.0
Battles61
Cycle12.0
Baby Dragon card — Clash Royale
Balloon card — Clash Royale
P.E.K.K.A card — Clash Royale
Zappies card — Clash Royale
Freeze card — Clash Royale
Barbarian Barrel card — Clash Royale
Guards card — Clash Royale
Tornado card — Clash Royale
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#2Electro GiantLow Sample

Electro Giant Deck

Usage0.1%
Elixir4.3
Battles33
Cycle12.0
Inferno Dragon card — Clash Royale
Bowler card — Clash Royale
Cannon card — Clash Royale
Electro Giant card — Clash Royale
Arrows card — Clash Royale
Guards card — Clash Royale
Tornado card — Clash Royale
Lightning card — Clash Royale
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#3Giant Graveyard

Giant Graveyard Deck

Win Rate50.2%
Usage0.7%
Elixir4.0
Battles239
Cycle12.0
Giant Snowball card — Clash Royale
Bowler card — Clash Royale
Witch card — Clash Royale
Arrows card — Clash Royale
Giant card — Clash Royale
Guards card — Clash Royale
Zappies card — Clash Royale
Graveyard card — Clash Royale
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#4Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir3.8
Battles47
Cycle12.0
Archers card — Clash Royale
Giant card — Clash Royale
Musketeer card — Clash Royale
Guards card — Clash Royale
Bowler card — Clash Royale
Arrows card — Clash Royale
Vines card — Clash Royale
Dark Prince card — Clash Royale
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#5Hog CycleLow Sample

Hog Cycle Deck

Usage0.1%
Elixir3.4
Battles47
Cycle9.0
Knight card — Clash Royale
Cannon card — Clash Royale
Executioner card — Clash Royale
Hog Rider card — Clash Royale
The Log card — Clash Royale
Guards card — Clash Royale
Lightning card — Clash Royale
Ice Spirit card — Clash Royale
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#6PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage0.3%
Elixir3.9
Battles86
Cycle12.0
Battle Ram card — Clash Royale
Golden Knight card — Clash Royale
P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Electro Wizard card — Clash Royale
Guards card — Clash Royale
Arrows card — Clash Royale
Mother Witch card — Clash Royale
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#7ControlLow Sample

Control Deck

Usage0.1%
Elixir4.3
Battles49
Cycle12.0
Firecracker card — Clash Royale
Guards card — Clash Royale
Minion Horde card — Clash Royale
Giant Skeleton card — Clash Royale
Barbarians card — Clash Royale
Lightning card — Clash Royale
Hog Rider card — Clash Royale
The Log card — Clash Royale
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#8Bridge SpamLow Sample

Bridge Spam Deck

Usage0.3%
Elixir3.8
Battles85
Cycle11.0
Wall Breakers card — Clash Royale
Mighty Miner card — Clash Royale
Royal Recruits card — Clash Royale
Firecracker card — Clash Royale
Minions card — Clash Royale
Hog Rider card — Clash Royale
Fireball card — Clash Royale
Guards card — Clash Royale
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#9Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir2.9
Battles30
Cycle7.0
Bats card — Clash Royale
Mighty Miner card — Clash Royale
Elite Barbarians card — Clash Royale
Bomber card — Clash Royale
Guards card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
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#10LavaLoonLow Sample

LavaLoon Deck

Usage0.1%
Elixir4.0
Battles30
Cycle12.0
Valkyrie card — Clash Royale
Balloon card — Clash Royale
Mega Minion card — Clash Royale
Tombstone card — Clash Royale
Arrows card — Clash Royale
Fireball card — Clash Royale
Guards card — Clash Royale
Lava Hound card — Clash Royale
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#11LavaLoonLow Sample

LavaLoon Deck

Usage0.1%
Elixir4.1
Battles38
Cycle13.0
Inferno Dragon card — Clash Royale
Valkyrie card — Clash Royale
Balloon card — Clash Royale
Lava Hound card — Clash Royale
Fireball card — Clash Royale
Skeleton Dragons card — Clash Royale
Guards card — Clash Royale
Zap card — Clash Royale
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#12Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.4
Battles39
Cycle13.0
Minion Horde card — Clash Royale
Boss Bandit card — Clash Royale
Elite Barbarians card — Clash Royale
Guards card — Clash Royale
Executioner card — Clash Royale
Zap card — Clash Royale
Freeze card — Clash Royale
Hog Rider card — Clash Royale
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937 deck appearances analyzed · last 7 days · Updated 4h ago