Knight card — Clash Royale

Knight

common3 Elixir
Card TypeTroop
ArenaTraining Camp
Release Date4 January 2016
Elixir Cost3
Raritycommon
Max Level16
Evolution2 Cycles
HeroAvailable

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

Level Statistics

Hitpoints

2,844

Total damage this unit can take before being destroyed.

Damage

325

Damage dealt by one normal attack to a valid target.

Damage Per Second

270

Average damage dealt per second, factoring in hit speed.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

1.2 sec

Time between repeated attacks, after the first attack.

First Hit Speed

0.5 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Target

Ground

What this card is able to attack.

Range

Melee: Medium (1.2)

Maximum distance at which this unit can attack a target.

Speed

Medium (60)

How fast this unit moves.

Deploy Time

1 sec

Count

x1

How many individual units this card deploys.

Transport

Ground

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Knight is a 3-Elixir Common troop that's been part of Clash Royale since its earliest days, and it's usually the very first card a new player ever places, since it sits in the tutorial Training Camp arena. It's a Medium-speed, single-target melee fighter that only engages ground units, making it a cheap, sturdy body for tanking hits, chipping down a tower, or holding the front of a push while other cards do the damage. Two newer versions build on that same troop: the Evolved Knight can shrug off a big share of incoming damage while it closes in, and the Hero Knight can force nearby enemies to attack him instead by taunting them and throwing up a shield — an ability that's been dialed back and reworked several times over the course of 2026.

  • Knight is a 3-Elixir Common troop that deploys a single melee unit — cheap enough to fit almost any deck as a small tank, chip-damage threat, or defensive body to block bigger pushes.

  • At tournament standard (level 11), Knight has 1,766 hit points, giving it enough bulk to soak several hits from small troops or a spell while it closes in.

  • It swings for 202 damage on a 1.2-second cycle — about 168 damage per second — but its very first hit lands after only 0.5 seconds, faster than its normal rhythm, so it often gets the first hit in when it meets a melee troop head-on.

  • Knight moves at Medium speed and only targets ground units, so flying troops like Minions or Baby Dragon can fly straight past it untouched — it needs an anti-air card alongside it in a deck.

  • Knight dates back to Clash Royale's earliest days: it was part of the limited regional soft-launch on 4 January 2016 (iOS only, in a handful of countries) and remained in the roster through the full worldwide release on 2 March 2016.

  • EvolutionThe Evolved Knight takes 60% less damage from any source while it's not attacking, which mainly helps it survive ranged fire and spells on the approach — the shield switches off the moment it lands a hit, and after each use the Evolution needs the regular Knight played 2 more times before it can be used again.

  • HeroHero Knight arrived on 1 December 2025 as a 3-Elixir Hero card, unlocked with Hero Fragments after a player reaches Arena 15. His Triumphant Taunt ability costs 2 Elixir to trigger and forces nearby enemy troops and buildings to attack him instead while he gains a temporary shield.

  • HeroTriumphant Taunt has been scaled back several times through 2026 — its taunt radius was cut from 7.5 to 6.5 tiles and its shield's hit points were reduced twice, from 819 down to 512 in total. As of the August 2026 update it also lost its 25-second cooldown entirely: like almost every Hero and Champion ability except Boss Bandit's, it now fires only once per deployment instead of being reusable.

Also in Merge Tactics

Knight also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View Knight in Merge Tactics

Frequently Asked Questions

How does Knight work?

Knight is a 3-Elixir Common troop that's been part of Clash Royale since its earliest days, and it's usually the very first card a new player ever places, since it sits in…

What is Knight's elixir cost and rarity?

Knight costs 3 elixir and is a common card.

Top Knight Decks by Meta Score

35 distinct decks seen in ranked battles
#1Electro GiantLow Sample

Electro Giant Deck

Usage0.1%
Elixir3.4
Battles40
Cycle8.0
Bomber card — Clash Royale
Knight card — Clash Royale
Cannon card — Clash Royale
The Log card — Clash Royale
Rocket card — Clash Royale
Electro Giant card — Clash Royale
Skeletons card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
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#2X-Bow

X-Bow Deck

Win Rate62.2%
Usage1.3%
Elixir3.0
Battles437
Cycle7.0
Archers card — Clash Royale
Knight card — Clash Royale
Tesla card — Clash Royale
Fireball card — Clash Royale
X-Bow card — Clash Royale
Electro Spirit card — Clash Royale
Skeletons card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
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#3LumberLoonLow Sample

LumberLoon Deck

Usage0.1%
Elixir3.6
Battles31
Cycle12.0
Musketeer card — Clash Royale
Balloon card — Clash Royale
Lumberjack card — Clash Royale
Goblins card — Clash Royale
Bomb Tower card — Clash Royale
Arrows card — Clash Royale
Knight card — Clash Royale
Freeze card — Clash Royale
Hover over card icons to check elixir usage
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#4Graveyard ControlHigh Confidence

Graveyard Control Deck

Win Rate52.2%
Usage1.8%
Elixir3.4
Battles619
Cycle11.0
Baby Dragon card — Clash Royale
Tombstone card — Clash Royale
Knight card — Clash Royale
Graveyard card — Clash Royale
Poison card — Clash Royale
Ice Wizard card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5UnclassifiedHigh Confidence

Unclassified Deck

Win Rate51.9%
Usage2.0%
Elixir3.8
Battles690
Cycle12.0
Inferno Dragon card — Clash Royale
Knight card — Clash Royale
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Balloon card — Clash Royale
Barbarian Barrel card — Clash Royale
Tornado card — Clash Royale
Freeze card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Electro GiantLow Sample

Electro Giant Deck

Usage0.2%
Elixir4.3
Battles83
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Goblin Cage card — Clash Royale
Electro Giant card — Clash Royale
Knight card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Goblin DrillLow Sample

Goblin Drill Deck

Usage0.1%
Elixir2.8
Battles35
Cycle6.0
Cannon card — Clash Royale
Knight card — Clash Royale
Giant Snowball card — Clash Royale
Bomber card — Clash Royale
Fire Spirit card — Clash Royale
Skeletons card — Clash Royale
Goblin Drill card — Clash Royale
Rocket card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8UnclassifiedLow Sample

Unclassified Deck

Usage0.1%
Elixir3.8
Battles48
Cycle12.0
Inferno Dragon card — Clash Royale
Balloon card — Clash Royale
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Knight card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Freeze card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Graveyard ControlLow Sample

Graveyard Control Deck

Usage0.1%
Elixir3.6
Battles33
Cycle11.0
Knight card — Clash Royale
Goblinstein card — Clash Royale
Goblin Cage card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Barbarian Barrel card — Clash Royale
Ice Wizard card — Clash Royale
Minions card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Hog CycleLow Sample

Hog Cycle Deck

Usage0.1%
Elixir3.4
Battles47
Cycle9.0
Knight card — Clash Royale
Cannon card — Clash Royale
Executioner card — Clash Royale
Hog Rider card — Clash Royale
The Log card — Clash Royale
Guards card — Clash Royale
Lightning card — Clash Royale
Ice Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Goblin Drill

Goblin Drill Deck

Win Rate49.4%
Usage0.7%
Elixir2.5
Battles241
Cycle6.0
Goblin Drill card — Clash Royale
Knight card — Clash Royale
Giant Snowball card — Clash Royale
Poison card — Clash Royale
Bomber card — Clash Royale
Fire Spirit card — Clash Royale
Skeletons card — Clash Royale
Cannon card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.0
Battles36
Cycle12.0
Knight card — Clash Royale
Giant card — Clash Royale
Wizard card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Arrows card — Clash Royale
Dark Prince card — Clash Royale
Sparky card — Clash Royale
Zap card — Clash Royale
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3.8K deck appearances analyzed · last 7 days · Updated 4h ago