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Lightning card — Clash Royale

Lightning

epic6 Elixir

Bolts of lightning damage and stun up to three enemy troops or buildings with the most hitpoints in the area.

Card TypeSpell
ArenaFrozen Peak
Released
Elixir Cost6
Rarityepic
Max Level16
EvolutionNone

Stats include official balance changes through October 2026.

Level Statistics

See how Lightning's stats scale from Level 6 to Level 16

Lightning stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelArea damageCrown Tower damage
Level 6Start660178 (recorded before the latest balance update to this stat)
Level 7726195 (recorded before the latest balance update to this stat)
Level 8797215 (recorded before the latest balance update to this stat)
Level 9875236 (recorded before the latest balance update to this stat)
Level 10962260 (recorded before the latest balance update to this stat)
Level 11Tournament1,057265
Level 121,160315 (recorded before the latest balance update to this stat)
Level 131,276346 (recorded before the latest balance update to this stat)
Level 141,400381 (recorded before the latest balance update to this stat)
Level 151,536419 (recorded before the latest balance update to this stat)
Level 16Max1,689461 (recorded before the latest balance update to this stat)

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Grey italic values were recorded before the latest balance update to that stat and haven't been re-measured at that level.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Lightning is a 6-Elixir Epic spell that calls down three bolts, each one locking onto a different enemy troop or building with the most hitpoints inside a medium-sized target circle. Every unit it strikes takes heavy damage and gets stunned for a moment, which makes it as much a crowd-control tool as a straight damage spell. Because it picks targets by hitpoints rather than by a fixed spot, it shines against clumped, high-value threats — a grouped Three Musketeers, a charging Prince, an Inferno Tower mid-lock, or the support troops hiding behind a tank — rather than against spread-out troop swarms.

  • Lightning is a 6-Elixir Epic spell that unlocks in the Frozen Peak arena (Arena 8).

  • Each cast strikes up to three enemy troops or buildings — whichever have the highest hitpoints inside its 3.5-tile radius — and every unit it hits takes the full damage, not a divided or shared amount. If fewer than three valid targets are standing in range, it simply fires fewer bolts instead of overkilling one target.

  • At tournament-standard level 11 — the fixed level Ranked and tournament matches normalize every card to — it deals 1057 damage to each troop or building it strikes.

  • It deals less damage to Crown Towers than to troops or buildings — 265 at level 11. That's down from 286 after a June 2026 balance update that trimmed Crown Tower chip damage on Lightning and eleven other spells (by roughly 7-19% each) specifically to cut down on passive spell-cycle play, while leaving their troop damage untouched.

  • Every target it hits is also stunned for 0.5 seconds — brief, but long enough to reset an Inferno Tower's or Inferno Dragon's damage ramp-up, or to interrupt a charging Prince, Dark Prince, or Battle Ram before it connects.

  • Because it locks onto the highest-hitpoint targets rather than a fixed spot, it's a go-to answer for Three Musketeers — with no bigger unit nearby to soak the bolts, it wipes out all three for a big Elixir profit (6 spent versus 9 for the Musketeers). It also strips a huge chunk of a Sparky's health and resets her charge from a safe distance, often enough to finish her off with minimal follow-up.

  • It also doubles as a strong single-card answer to X-Bow siege pushes, since it can hit the X-Bow itself plus its Tesla and Archer support in the same cast — though because it rarely gets the outright kill, it's often an Elixir-negative trade unless the building is already low or something else is distracting it.

  • Lightning has been in Clash Royale since the game's very first limited regional soft-launch on 4 January 2016 — released on iOS only, in Canada, Hong Kong, Australia, and several other countries — almost two months before the worldwide release on 2 March 2016.

Card interactions and upgrades in CrownLab

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Frequently Asked Questions

How does Lightning work?

Lightning is a 6-Elixir Epic spell that calls down three bolts, each one locking onto a different enemy troop or building with the most hitpoints inside a medium-sized target circle

What is Lightning's elixir cost and rarity?

Lightning costs 6 elixir and is a epic card.

Top Lightning Decks by Meta Score

135 distinct decks seen in ranked battles
#1UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.0
Battles35
Cycle6.0
Skeletons card — Clash Royale
Berserker card — Clash Royale
Furnace card — Clash Royale
Electro Spirit card — Clash Royale
Minion Giant card — Clash Royale
Bomb Tower card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#2UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.0
Battles57
Cycle8.0
Bats card — Clash Royale
Ice Wizard card — Clash Royale
Cannon card — Clash Royale
Knight card — Clash Royale
Skeletons card — Clash Royale
Minion Giant card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge Spam

Bridge Spam Deck

Win Rate61.1%
Usage<0.1%
Elixir4.1
Battles113
Cycle12.0
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Goblin Cage card — Clash Royale
Ice Wizard card — Clash Royale
Electro Giant card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Royal GiantLow Sample

Royal Giant Deck

Usage<0.1%
Elixir3.5
Battles49
Cycle7.0
Royal Giant card — Clash Royale
Monk card — Clash Royale
Hunter card — Clash Royale
Skeletons card — Clash Royale
Fisherman card — Clash Royale
Electro Spirit card — Clash Royale
Lightning card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
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#5Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.1
Battles63
Cycle12.0
Baby Dragon card — Clash Royale
Golden Knight card — Clash Royale
Goblin Cage card — Clash Royale
Mega Minion card — Clash Royale
Electro Giant card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles95
Cycle12.0
Bomber card — Clash Royale
Dark Prince card — Clash Royale
Baby Dragon card — Clash Royale
Electro Giant card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Electro Giant

Electro Giant Deck

Win Rate56.7%
Usage0.2%
Elixir4.3
Battles291
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Guards card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#8Golem BeatdownLow Sample

Golem Beatdown Deck

Usage<0.1%
Elixir4.4
Battles74
Cycle12.0
Bomber card — Clash Royale
Mega Minion card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Night Witch card — Clash Royale
Arrows card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9UnclassifiedHigh Confidence

Unclassified Deck

Win Rate52.9%
Usage1.0%
Elixir3.0
Battles1.8K
Cycle7.0
Skeletons card — Clash Royale
Ice Wizard card — Clash Royale
Tesla card — Clash Royale
Knight card — Clash Royale
Electro Spirit card — Clash Royale
Minion Giant card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge Spam

Bridge Spam Deck

Win Rate57.5%
Usage<0.1%
Elixir4.4
Battles160
Cycle14.0
Battle Ram card — Clash Royale
Skeleton King card — Clash Royale
Royal Recruits card — Clash Royale
Zappies card — Clash Royale
Fisherman card — Clash Royale
Mother Witch card — Clash Royale
Arrows card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Electro GiantHigh Confidence

Electro Giant Deck

Win Rate51.5%
Usage1.7%
Elixir4.4
Battles3.0K
Cycle13.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Electro Wizard card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Electro GiantHigh Confidence

Electro Giant Deck

Win Rate53.2%
Usage0.3%
Elixir4.3
Battles596
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Knight card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
16.7K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago