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Hero Magic Archer card — Clash Royale

Hero Magic Archer

legendary4 ElixirHero

With every pinecone a target and every branch a new vantage point, Hero Magic Archer was favored to be Forest Gang's first Hero. Being Boss Bandit's right hand comes with a few perks!

Card TypeTroop
ArenaRascal's Hideout
Hero released10th Anniversary season
Elixir Cost4
Raritylegendary
Max Level16
EvolutionNone
HeroAvailable

Combat Attributes

Attack

Hit Speed
1.1 sec
First Hit
0.7 sec
Targets
Air & Ground
Range
7
Projectile Range
11
Projectile Speed
1,000
Projectile Width
0.5

Movement

Movement Speed
Medium (60)
Transport
Ground

Deployment

Deploy Time
1 sec
Count
x1

Hero Ability: Triple Threat

Summons a decoy while darting back and fires a triple shot on his next attack

Ability Cost
2 Elixir
Decoy HP
271Level 11
Decoy Lifetime
7 sec
Triple Shot Damage
46 ×3Level 11
Triple Shot Range
13.5 tiles
Backward Dash
3.5 tiles

Stats include official balance changes through October 2026.

Level Statistics

See how Hero Magic Archer's stats scale from Level 9 to Level 16

Uses Magic Archer's base stats.

Hero Magic Archer stats at each card level, Level 9 to Level 16. One row per level; columns are the stats that change with level.
LevelHitpointsArea damageDamage per second
Level 9Start438112101
Level 10482123111
Level 11Tournament529135122
Level 12581148134
Level 13639163148
Level 14701179162
Level 15770197179
Level 16Max846216196

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Hero mechanics verified September 2026

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Magic Archer is a ranged Legendary troop whose arrows pierce straight through every enemy standing in a line, making him a strong pick for punishing grouped, low-health troops from behind a tank. His shots also fly farther than the range at which he picks a target, letting him snipe threats other troops can't reach — but because he only ever hits along one line and carries modest hit points for a Legendary, spells and fast attackers that catch him before he lines up a shot are reliable answers. Since March 2026, Magic Archer has also been available as a Hero: he keeps the same base attack but gains an activatable move called Triple Threat that lets him dash to safety, drop a decoy, and load a triple-arrow shot. Several 2026 balance patches have since reined in both the base troop's damage and the Hero ability's range and escape utility.

  • Magic Archer is a 4-Elixir Legendary troop that moves at medium speed and can target both air and ground units. His first shot after deploying fires unusually fast, in just 0.7 seconds, and every shot after that comes every 1.1 seconds.

  • Unlike most ranged troops, Magic Archer's arrow pierces straight through everything in its path, so lining him up with a cluster of enemies — a Skeleton Army or Minion Horde, for instance — lets one shot damage all of them. His arrow also travels farther (11 tiles) than the range at which he'll pick a target in the first place (7 tiles), letting him snipe something tucked behind a tank or otherwise out of most defenders' reach.

  • At tournament standard (Level 11), Magic Archer has 529 hit points and currently deals 135 damage per hit — about 123 damage per second — after an August 2026 balance patch trimmed his damage by roughly 5% as part of a wider pass on control-oriented cards.

  • Because his shot only ever damages things standing in one line, Magic Archer struggles when enemies don't obligingly line up for him, and — despite his Legendary rarity — he carries relatively little health for a 4-Elixir card. A well-placed Fireball, Rocket, or Lightning, or a fast attacker like Musketeer, Electro Wizard, or Hunter closing the distance before he can line up a shot, are common answers to him.

  • Magic Archer joined Clash Royale on March 2, 2018 — exactly two years to the day after the game's worldwide launch on March 2, 2016.

  • HeroStarting March 2, 2026 — Clash Royale's 10th anniversary — a Hero version of Magic Archer became available free to everyone who completed that month's Album Event, and afterward joins the pool of Heroes any player can pick for their single Hero Slot, which unlocks at Arena 5. His special move, Triple Threat, sends him dashing backward and dropping a decoy where he stood while he loads his next attack into a triple-arrow shot that splits its damage across all three arrows.

  • HeroAn April 2026 update doubled the Triple Threat ability's cost from 1 Elixir to 2, with the developers saying the original price was too low-risk for what it offered, and fixed a bug that had let bonus damage effects multiply the triple-arrow shot's damage.

  • HeroFollow-up nerfs in July 2026 cut Triple Threat's backward dash from 5 tiles to 3.5, its decoy's hit points from 627 to 271, and its triple-shot pierce range from 15.5 tiles to 13.5 tiles. The next month, a broader rework changed the ability — along with nearly every other Hero and Champion ability — from a repeatable, cooldown-based move into a one-time use.

Also in Merge Tactics

Magic Archer also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View Magic Archer in Merge Tactics

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Magic Archer work?

Magic Archer is a ranged Legendary troop whose arrows pierce straight through every enemy standing in a line, making him a strong pick for punishing grouped, low-health troops from behind a tank

What is Magic Archer's elixir cost and rarity?

Magic Archer costs 4 elixir and is a legendary card.

What does Magic Archer's Hero change?

Hero Magic Archer's ability is Triple Threat (2 Elixir, single-use). Hero Magic Archer dashes backward, leaves a decoy where he stood, and fires a spread of arrows with his next attack.

How often is Hero Magic Archer used in ranked decks?

CrownStats has tracked Hero Magic Archer in 18 distinct decks, totaling 906 ranked battle appearances, over the last 7 days.

Top Hero Magic Archer Decks by Meta Score

18 distinct decks seen in ranked battles
#1Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.4
Battles47
Cycle10.0
Royal Ghost card — Clash Royale
Magic Archer card — Clash Royale
Wall Breakers card — Clash Royale
Minions card — Clash Royale
Princess card — Clash Royale
Bandit card — Clash Royale
Royal Recruits card — Clash Royale
Suspicious Bush card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.5
Battles30
Cycle8.0
Battle Ram card — Clash Royale
Magic Archer card — Clash Royale
Royal Ghost card — Clash Royale
Three Musketeers card — Clash Royale
Ice Golem card — Clash Royale
Bandit card — Clash Royale
Barbarian Barrel card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Goblin DrillLow Sample

Goblin Drill Deck

Usage<0.1%
Elixir3.1
Battles35
Cycle9.0
Skeletons card — Clash Royale
Magic Archer card — Clash Royale
Goblin Drill card — Clash Royale
Knight card — Clash Royale
Goblin Demolisher card — Clash Royale
Bomb Tower card — Clash Royale
The Log card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Goblin DrillLow Sample

Goblin Drill Deck

Usage<0.1%
Elixir4.0
Battles82
Cycle11.0
Elite Barbarians card — Clash Royale
Magic Archer card — Clash Royale
Royal Ghost card — Clash Royale
Princess card — Clash Royale
Bandit card — Clash Royale
Royal Recruits card — Clash Royale
Wall Breakers card — Clash Royale
Goblin Drill card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir2.8
Battles47
Cycle8.0
Skeletons card — Clash Royale
Magic Archer card — Clash Royale
Wall Breakers card — Clash Royale
Knight card — Clash Royale
Miner card — Clash Royale
Bomb Tower card — Clash Royale
The Log card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir3.9
Battles43
Cycle12.0
Battle Ram card — Clash Royale
Electro Wizard card — Clash Royale
Magic Archer card — Clash Royale
P.E.K.K.A card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7ControlLow Sample

Control Deck

Usage<0.1%
Elixir3.9
Battles30
Cycle12.0
Archers card — Clash Royale
Magic Archer card — Clash Royale
Barbarians card — Clash Royale
Giant Skeleton card — Clash Royale
Cannon card — Clash Royale
Arrows card — Clash Royale
Goblin Barrel card — Clash Royale
Mirror card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles30
Cycle10.0
Bats card — Clash Royale
Magic Archer card — Clash Royale
Mega Knight card — Clash Royale
Hog Rider card — Clash Royale
Dark Prince card — Clash Royale
Goblin Gang card — Clash Royale
Bandit card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Log BaitLow Sample

Log Bait Deck

Usage<0.1%
Elixir3.4
Battles49
Cycle10.0
Royal Ghost card — Clash Royale
Magic Archer card — Clash Royale
Wall Breakers card — Clash Royale
Princess card — Clash Royale
Bandit card — Clash Royale
Royal Recruits card — Clash Royale
Suspicious Bush card — Clash Royale
Goblin Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10PEKKA Bridge Spam

PEKKA Bridge Spam Deck

Win Rate42.9%
Usage<0.1%
Elixir3.9
Battles126
Cycle12.0
Battle Ram card — Clash Royale
Magic Archer card — Clash Royale
Royal Ghost card — Clash Royale
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Bandit card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.3
Battles49
Cycle12.0
Electro Giant card — Clash Royale
Bowler card — Clash Royale
Magic Archer card — Clash Royale
Guards card — Clash Royale
Cannon card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Royal HogsLow Sample

Royal Hogs Deck

Usage<0.1%
Elixir3.9
Battles85
Cycle12.0
Royal Ghost card — Clash Royale
Magic Archer card — Clash Royale
Royal Hogs card — Clash Royale
Giant Skeleton card — Clash Royale
Dark Prince card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
906 deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Hero Magic Archer — Decks & Stats | CrownStats