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Evolution Mirror card — Clash Royale

Evolution Mirror

epicLast card +1 ElixirEvolution

Mirror, Mirror in the tower, whose really got the most power? This lavish looking glass lets you evolve every card in your deck! If the Evolution exists, Evolved Mirror will summon them to the Arena.

Card TypeSpell
ArenaMiner's Mine
Evolution unlockableKing vs. King season
Elixir CostLast card +1
Rarityepic
Max Level16
Evolution2 Cycles

What the Evolution Adds

Compared with Mirror
Evolution
2 Cycles
Every third play evolves
Cost & copy level
Unchanged
Same dynamic Elixir cost (last card played +1) and the same +1 level copy as Mirror

New mechanics

Evolved copy

When deployed

The Evolved Mirror copies the last card you played one level higher, as that card's Evolution whenever one exists — even when the card is not in an Evolution slot and its Evolution is not unlocked; a card with no Evolution is copied as the normal card.

Copy level
+1

Stats include official balance changes through October 19 2026.

Level Statistics

See how Evolution Mirror's stats scale from Level 6 to Level 16

Evolution Mirror stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelLevel of the troops it mirrors, for every rarityspell level +1
Level 6Start7
Level 78
Level 89
Level 910
Level 1011
Level 11Tournament12
Level 1213
Level 1314
Level 1415
Level 1516
Level 16Max17

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Mirror is an Epic spell that doesn't summon anything of its own. Instead, it creates an exact duplicate of whatever card you played immediately before it — troop, building, or spell — for 1 Elixir more than that card's normal cost. The copy also comes out one level stronger, based on Mirror's own upgrade level rather than the level of the card it's copying. Because Mirror has no stats of its own, it's only ever as good as its target. It's long been a staple of "bait" decks that double up cheap, disruptive cards like Goblin Barrel or Skeleton Army, and it's been part of Clash Royale since the game's very first test release in 2016. A 2025 update finally let it duplicate Champion cards too, something it had never been able to do before.

  • Mirror doesn't have a fixed Elixir cost — it always costs exactly 1 more than whatever card was played immediately before it. That means mirroring 1-Elixir Skeletons costs 2, while mirroring a 9-Elixir Three Musketeers costs a full 10, the single most expensive card play in the game. Mirror has long been the only card in Clash Royale with this kind of variable cost.

  • The level of a mirrored copy is set by Mirror's own card level, not by the level of the card being duplicated. A Mirror sitting at card level 11, for instance, always stamps out a level-12 copy, whether it's duplicating a Common, Rare, Epic, Legendary, or Champion — so upgrading Mirror itself matters just as much as upgrading the cards it's likely to copy.

  • For years Mirror simply could not target Champion cards, since Supercell was wary of letting players stack multiple Champion Abilities in one match. That changed in a 2025 update, which let Mirror duplicate Champions for the first time — though a deck is still limited to running only one Champion card.

  • Mirror is coded to never appear in your opening hand of four cards, a change added back in 2018 — since it needs an already-played card to copy, it would otherwise be unplayable at the very start of a match. You'll only ever draw it after cycling through at least one other card first.

  • With no troop or building of its own, Mirror is only as good as whatever it copies, which is why it's long been a core piece of 'bait' decks — doubling up a just-played Goblin Barrel, Skeleton Army, or The Log for cheap extra chip damage or defense. Mirroring an expensive card you've already committed to, like a lone tank, is usually poor value, since you're paying full price again for something that rarely needed a second copy.

  • Mirror is currently unlocked in Miner's Mine, Arena 15 on Trophy Road (5,000 Trophies) — though its unlock arena has changed more than once over the years as Supercell has reshuffled the ladder.

  • Mirror has been around since the very beginning: it was part of the card pool at Clash Royale's limited regional soft launch on 4 January 2016 (iOS only, in a handful of countries including Canada and Australia), almost two months before the game's actual worldwide release on 2 March 2016.

  • Mirror's strength was in flux for most of its first year on the market — the level boost it grants to a mirrored card was buffed and nerfed in several separate passes throughout 2016 as Supercell worked out how strong a card that can duplicate literally anything should be.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Mirror work?

Mirror is an Epic spell that doesn't summon anything of its own

Evolution Mirror Decks

0 distinct decks seen in ranked battles

CrownStats Battle Data

Evolution Mirror is unlockable from November 9, 2026. CrownStats is collecting ranked battle data and will automatically show observed Evolution Mirror decks here as they appear. Nothing on this page is estimated or backfilled — these counts start from the first battles CrownStats collects once it can be played.

Introduced
November 2, 2026
Unlockable from
November 9, 2026
Ranked deck appearances
0
Observed decks
0
Data window
Up to 90 days of observed battles
Rankings recalculated
November 3, 2026 at 8:16 AM UTC
Status
Waiting for first observed decks