Mortar card — Clash Royale

Mortar

common4 Elixir
Card TypeBuilding
ArenaBuilder's Workshop
Release Date4 January 2016
Elixir Cost4
Raritycommon
Max Level16
Evolution2 Cycles

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

1 stat on this card was corrected to its current official value — see below.

Level Statistics

Hitpoints

2,205

Total damage this unit can take before being destroyed.

Hitpoints Lost Per Second

73.5

Area Damage

428

Damage dealt to every enemy within the hit's splash radius.

Damage Per Second

85

Average damage dealt per second, factoring in hit speed.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

4.7 sec

Time between repeated attacks, after the first attack.

First Hit Speed

1 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Target

Ground

What this card is able to attack.

Range

3.5-11.5

Maximum distance at which this unit can attack a target.

Deploy Time

3.5 sec

Splash Radius

2

Radius around the point of impact that also takes damage.

Projectile Speed

300

How fast this unit's projectile travels to its target — a slower projectile can be outrun or dodged.

Lifetime

30 sec

How long this unit or effect lasts before disappearing on its own.

Combat Mechanics Encyclopedia

Verified 2026-08-18

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Mortar is a 4-elixir Common building that lobs slow, arcing shells at any ground target within a wide ring around itself, dealing area damage on impact from as far as 11.5 tiles away. Its signature quirk is a blind spot — nothing closer than about 3.5 tiles can be hit, so troops that rush straight up to it slip through untouched. It's also temporary: a placed Mortar disappears roughly 30 seconds after deployment rather than sitting on the field indefinitely the way a Cannon or Tesla does. Its Evolution, available since mid-2023, adds a live Goblin to every shell impact for some extra board presence on top of the splash damage, though the base card has to be played twice before the evolved shot recharges. Recent balance updates have pulled the two versions closer together: an August 2026 patch sped up the ordinary Mortar and slowed the Evolution down until their attack speeds matched, and an earlier 2026 patch made the Evolution's tossed Goblins slower to spring into action after landing.

  • Mortar is a 4-elixir Common building that fires high-arcing shells dealing area damage to any ground target within a long 3.5-to-11.5 tile range, letting it snipe targets from deep inside your own territory.

  • That same range hides a weakness: the shell can't be aimed at anything closer than 3.5 tiles away, so a fast attacker that reaches the Mortar — a Hog Rider, Goblins, or a Miner popping up beside it — goes completely untouched.

  • Unlike Cannon, Tesla, or Inferno Tower, a Mortar isn't permanent: it vanishes about 30 seconds after being deployed, so every placement is really paying for a short window of siege fire rather than a lasting structure.

  • An August 2026 balance update — part of a push to stop base-form cards being overshadowed by their Evolutions — sped Mortar up from a 5-second hit speed to 4.7 seconds (about 6% faster). Combined with its 266 area damage per shell at tournament standard (level 11), that works out to about 56.6 damage per second, up from roughly 53 before the patch.

  • Mortar dates back to Clash Royale's earliest days: it was part of the limited regional soft-launch on 4 January 2016 (iOS only, in a handful of countries) that preceded the game's worldwide release on 2 March 2016, and it's still one of the first building cards new players unlock, arriving in the Builder's Workshop arena.

  • EvolutionSince its 3 July 2023 release, Evolved Mortar tosses a live Goblin onto the impact point of every shell in addition to the normal splash damage, adding some ground presence to what's otherwise a pure siege card — though the base Mortar has to be played twice to fully recharge the next evolved shot.

  • EvolutionAn August 2026 update slowed Evolved Mortar's attack rate from once every 4 seconds to once every 4.7 seconds (about 18% slower), matching it to the newly-buffed base Mortar and erasing the speed advantage that used to make the Evolution strictly faster-firing than the vanilla card.

  • EvolutionA June 2026 patch increased the tossed Goblin's deploy time from 0.2 to 0.5 seconds, giving defenders more time to react before the Goblin can start attacking — aimed at toning down how oppressive a well-timed Evolved Mortar goblin lock used to be.

Frequently Asked Questions

How does Mortar work?

Mortar is a 4-elixir Common building that lobs slow, arcing shells at any ground target within a wide ring around itself, dealing area damage on impact from as far as 11.5 tiles…

What is Mortar's elixir cost and rarity?

Mortar costs 4 elixir and is a common card.

Top Mortar Decks by Meta Score

13 distinct decks seen in ranked battles
#1Mortar

Mortar Deck

Win Rate58.2%
Usage0.5%
Elixir3.5
Battles184
Cycle10.0
Mortar card — Clash Royale
Berserker card — Clash Royale
Skeleton Barrel card — Clash Royale
Minions card — Clash Royale
Barbarian Barrel card — Clash Royale
Rascals card — Clash Royale
Cannon Cart card — Clash Royale
Fireball card — Clash Royale
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#2MortarLow Sample

Mortar Deck

Usage0.2%
Elixir4.1
Battles76
Cycle13.0
Mortar card — Clash Royale
Goblinstein card — Clash Royale
Minion Horde card — Clash Royale
Cannon Cart card — Clash Royale
Fireball card — Clash Royale
Rascals card — Clash Royale
Goblin Gang card — Clash Royale
Barbarian Barrel card — Clash Royale
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#3Mortar

Mortar Deck

Win Rate51.9%
Usage1.3%
Elixir3.8
Battles441
Cycle11.0
Mortar card — Clash Royale
Goblinstein card — Clash Royale
Minion Horde card — Clash Royale
Skeletons card — Clash Royale
Cannon Cart card — Clash Royale
Fireball card — Clash Royale
Barbarian Barrel card — Clash Royale
Mother Witch card — Clash Royale
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#4MortarHigh Confidence

Mortar Deck

Win Rate49.9%
Usage1.8%
Elixir4.0
Battles621
Cycle13.0
Mortar card — Clash Royale
Goblinstein card — Clash Royale
Minion Horde card — Clash Royale
Cannon Cart card — Clash Royale
Mother Witch card — Clash Royale
Fireball card — Clash Royale
Goblin Gang card — Clash Royale
Barbarian Barrel card — Clash Royale
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#5MortarLow Sample

Mortar Deck

Usage0.2%
Elixir3.6
Battles63
Cycle9.0
Mortar card — Clash Royale
Goblinstein card — Clash Royale
Royal Ghost card — Clash Royale
Cannon Cart card — Clash Royale
Lightning card — Clash Royale
Minions card — Clash Royale
Skeletons card — Clash Royale
Barbarian Barrel card — Clash Royale
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#6MortarLow Sample

Mortar Deck

Usage0.2%
Elixir3.5
Battles81
Cycle10.0
Skeleton Barrel card — Clash Royale
Goblins card — Clash Royale
Mortar card — Clash Royale
Cannon Cart card — Clash Royale
Fireball card — Clash Royale
Minions card — Clash Royale
Rascals card — Clash Royale
Barbarian Barrel card — Clash Royale
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#7Mortar

Mortar Deck

Win Rate49.7%
Usage0.6%
Elixir3.8
Battles197
Cycle10.0
Elite Barbarians card — Clash Royale
Goblinstein card — Clash Royale
Mortar card — Clash Royale
Skeletons card — Clash Royale
Fireball card — Clash Royale
Barbarian Barrel card — Clash Royale
Cannon Cart card — Clash Royale
Minions card — Clash Royale
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#8MortarLow Sample

Mortar Deck

Usage0.1%
Elixir3.8
Battles30
Cycle10.0
Elite Barbarians card — Clash Royale
Goblinstein card — Clash Royale
Mortar card — Clash Royale
Minions card — Clash Royale
Ice Spirit card — Clash Royale
Cannon Cart card — Clash Royale
Fireball card — Clash Royale
Barbarian Barrel card — Clash Royale
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#9MortarLow Sample

Mortar Deck

Usage0.1%
Elixir3.6
Battles30
Cycle12.0
Mortar card — Clash Royale
Skeleton King card — Clash Royale
Skeleton Barrel card — Clash Royale
Dart Goblin card — Clash Royale
Cannon Cart card — Clash Royale
Arrows card — Clash Royale
Goblin Gang card — Clash Royale
Fireball card — Clash Royale
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#10X-BowLow Sample

X-Bow Deck

Usage0.1%
Elixir4.4
Battles37
Cycle14.0
Executioner card — Clash Royale
Knight card — Clash Royale
Mortar card — Clash Royale
X-Bow card — Clash Royale
Bandit card — Clash Royale
Sparky card — Clash Royale
Electro Wizard card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
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#11MortarLow Sample

Mortar Deck

Usage0.1%
Elixir3.5
Battles30
Cycle10.0
Mortar card — Clash Royale
Goblinstein card — Clash Royale
Bats card — Clash Royale
Cannon Cart card — Clash Royale
Fireball card — Clash Royale
Goblin Gang card — Clash Royale
Miner card — Clash Royale
The Log card — Clash Royale
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#12MortarLow Sample

Mortar Deck

Usage0.1%
Elixir3.0
Battles38
Cycle10.0
Mortar card — Clash Royale
Goblins card — Clash Royale
Skeleton Barrel card — Clash Royale
Knight card — Clash Royale
Fireball card — Clash Royale
Minions card — Clash Royale
Dart Goblin card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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1.9K deck appearances analyzed · last 7 days · Updated 4h ago