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Phoenix card — Clash Royale

Phoenix

legendary4 Elixir

This mystical creature will be reborn as an egg when destroyed. If it hatches, it returns to the fight! What an egg-cellent ability.

Card TypeTroop
ArenaSpooky Town
Released
Elixir Cost4
Raritylegendary
Max Level16
EvolutionNone

Combat Attributes

Attack

Hit Speed
1 sec
First Hit
0.5 sec
Targets
Air & Ground
Range
Melee: Long (1.6)
Death Damage Splash Radius
1.5

Movement

Movement Speed
Medium (60)
Transport
Air

Deployment

Deploy Time
1 sec
Count
x1
Spawn Speed
3.8 sec

Stats include official balance changes through October 2026.

Level Statistics

See how Phoenix's stats scale from Level 9 to Level 16

Phoenix stats at each card level, Level 9 to Level 16. One row per level; columns are the stats that change with level.
LevelPhoenixEgg
HitpointsDamageDamage per secondDeath damageHitpoints
Level 9Start871179179135262
Level 10957197197148288
Level 11Tournament1,052217217163317
Level 121,154239239179348
Level 131,269263263197383
Level 141,393289289217420
Level 151,528318318239461
Level 16Max1,680349349263507

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Verified 2026-08-18

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Phoenix is a 4-elixir Legendary flying troop that attacks one target at a time at melee range and can strike both air and ground. Everything about it is built around a second life: when the bird dies it detonates for area death damage that knocks nearby units back, then leaves an egg where it fell. Let that egg sit undisturbed for 3.8 seconds and it hatches a brand-new Phoenix carrying the original's full hitpoints and damage; break the egg inside that window and the push is over. The rebirth is strictly a one-time deal, because the reborn bird neither explodes nor leaves an egg of its own. Its balance history is a rough launch followed by a long campaign to make the rebirth matter. Three nerfs landed inside its first six weeks in late 2022, but the last few years have gone the other way: August 2025 removed the heavy penalty its death explosion took against Crown Towers, November 2025 restored the reborn bird to a full-strength copy of the original instead of an 80% version, and March 2026 pushed the egg from 240 to 317 hitpoints — enough to survive a lone Log — while trimming the hatch timer from 4.3 seconds to 3.8.

  • Phoenix is a 4-elixir Legendary flying troop that attacks a single target at melee range and can hit both air and ground units. At tournament standard (level 11) it carries 1,052 hitpoints and 217 damage per swing on a one-second hit speed — a flat 217 damage per second — climbing to 1,694 hitpoints and 349 damage at the level 16 cap. It unlocks in Spooky Town, Arena 12.

  • When Phoenix is killed it explodes for area death damage in a 1.5-tile radius and knocks surrounding units back, leaving an egg on the spot. If that egg survives 3.8 seconds it hatches a new Phoenix with the original's full hitpoints and damage. The rebirth only fires once — the reborn bird deals no death damage and leaves no egg of its own — which makes Phoenix the only card in the game that brings itself back.

  • Phoenix opens quickly for a melee unit: its first swing lands 0.5 seconds after it locks on, twice as fast as the one-second cadence it settles into afterwards. With a one-second deploy time on top, that makes it unusually snappy when dropped straight on top of an attacking ranged troop.

  • Until August 2025 the death explosion barely registered against towers — it was cut by 70%, so a level 11 Phoenix landed only about 49 of its 163 death damage on a Crown Tower. Supercell removed that penalty outright, dropping the reduction to zero, and the blast now hits towers at full value.

  • A November 2025 balance update stopped short-changing the second bird. A reborn Phoenix used to return at 80% of the original's stats; it now comes back at 100% — a 25% jump that took its level 11 hitpoints from 842 to 1,052 and its damage from 174 to 217 — and it is full-sized again rather than visibly smaller than the first Phoenix.

  • March 2026 rebuilt the egg. Its hitpoints rose 32%, from 240 to 317 at tournament standard, while the hatch window tightened from 4.3 seconds to 3.8 — a much tougher egg that has to survive a shorter wait. Supercell framed it as doubling down on the rebirth mechanic after Phoenix repeatedly failed to find a place in the meta.

  • That buff broke the cheapest answer to the rebirth. The Log deals 266 damage at level 11, comfortably enough against the old 240-hitpoint egg, but it now falls short of 317 — so a single Log no longer stops a Phoenix coming back. Supercell's own patch notes put it as "The Log will no longer be enough to make an omelet."

  • The egg does not count as a building, so building-targeting troops ignore it and building-specific spell damage doesn't apply. It also used to be immovable — Tornado slid straight past it — but a bug fix changed that, and Tornado now drags the egg around like any other unit, giving defenders a way to pull it somewhere lethal.

  • Phoenix had a brutal debut. It launched on 26 October 2022 and was cut down three times in six weeks: a 2 November maintenance break took 10% off its damage, a 21 November break stripped 34% from the egg's hitpoints, and a 7 December balance update removed another 13% of the bird's own hitpoints. Two more trims followed in 2023 — 10% off death damage that April, and a slower one-second attack cadence, up from 0.9 seconds, that June.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Phoenix work?

Phoenix is a 4-elixir Legendary flying troop that attacks one target at a time at melee range and can strike both air and ground

What is Phoenix's elixir cost and rarity?

Phoenix costs 4 elixir and is a legendary card.

Top Phoenix Decks by Meta Score

32 distinct decks seen in ranked battles
#1Beat DownLow Sample

Beat Down Deck

Usage<0.1%
Elixir3.8
Battles73
Cycle10.0
Zap card — Clash Royale
Giant card — Clash Royale
Boss Bandit card — Clash Royale
Bomber card — Clash Royale
Prince card — Clash Royale
Phoenix card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Miner Control

Miner Control Deck

Win Rate57.8%
Usage<0.1%
Elixir3.8
Battles154
Cycle10.0
Barbarians card — Clash Royale
Tombstone card — Clash Royale
Zap card — Clash Royale
Lava Hound card — Clash Royale
Miner card — Clash Royale
Flying Machine card — Clash Royale
Phoenix card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles65
Cycle10.0
Elite Barbarians card — Clash Royale
Elixir Golem card — Clash Royale
Electro Dragon card — Clash Royale
Battle Healer card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate50.4%
Usage0.7%
Elixir4.1
Battles1.3K
Cycle11.0
Elite Barbarians card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge Spam

Bridge Spam Deck

Win Rate56.3%
Usage<0.1%
Elixir3.8
Battles112
Cycle12.0
Zap card — Clash Royale
Giant card — Clash Royale
Electro Wizard card — Clash Royale
Prince card — Clash Royale
Dark Prince card — Clash Royale
Phoenix card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles81
Cycle11.0
Elite Barbarians card — Clash Royale
Mega Minion card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.3
Battles66
Cycle12.0
Elite Barbarians card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.4
Battles51
Cycle9.0
Furnace card — Clash Royale
Valkyrie card — Clash Royale
Tombstone card — Clash Royale
Electro Spirit card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Bridge Spam

Bridge Spam Deck

Win Rate53.8%
Usage<0.1%
Elixir4.3
Battles106
Cycle13.0
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Electro Giant card — Clash Royale
Phoenix card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.6
Battles91
Cycle13.0
Electro Dragon card — Clash Royale
Dark Prince card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Prince card — Clash Royale
Phoenix card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Golem BeatdownLow Sample

Golem Beatdown Deck

Usage<0.1%
Elixir4.5
Battles87
Cycle13.0
Lumberjack card — Clash Royale
Barbarian Barrel card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Battle Healer card — Clash Royale
Phoenix card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.3
Battles43
Cycle12.0
Archers card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Phoenix card — Clash Royale
Goblin Cage card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
4.0K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Phoenix — Decks & Stats | CrownStats