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Rage card — Clash Royale

Rage

epic2 Elixir

Increases troop movement and attack speed. Buildings attack faster and summon troops quicker, too. Chaaaarge!

Card TypeSpell
ArenaSerenity Peak
Released
Elixir Cost2
Rarityepic
Max Level16
EvolutionNone

Combat Attributes

Effect

Targets
Friendly Troops & Buildings
Radius
3
Duration
4.5 sec
Boost
+30%

Deployment

Deploy Time
0.5 sec

Stats include official balance changes through October 2026.

Level Statistics

See how Rage's stats scale from Level 6 to Level 16

Rage stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelArea damageCrown Tower damage
Level 6Start11134
Level 712237
Level 813441
Level 914845
Level 1016349
Level 11Tournament17954
Level 1219759
Level 1321765
Level 1423872
Level 1526279
Level 16Max28887

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Verified 2026-08-18

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Rage is a 2-elixir Epic spell that drops a purple potion over a 3-tile circle and gives every friendly troop and building inside it +30% movement speed and +30% attack speed for 4.5 seconds. The boost is broad: it speeds up melee swings and ranged shots, makes spawner buildings like Barbarian Hut and Furnace produce troops faster, and helps ramp-up cards such as Inferno Tower climb to their next damage tier sooner. Units that walk out of the circle keep the effect for just one more second before it drops off, so placement and timing matter far more than raw area coverage. Despite being thought of as a pure buff, Rage has also dealt a small burst of area damage on cast since December 2022 — 179 at tournament standard, enough to instantly wipe Spear Goblins and similarly fragile swarm units as your push rolls in. Its recent balance history has been a steady trim: the boost fell from 35% to 30% in October 2025, the duration was cut from 5.5 to 4.5 seconds in August 2025 in exchange for more damage, and a June 2026 patch reduced the chip damage it does to Crown Towers by 17%.

  • Rage is a 2-elixir Epic spell covering a 3-tile radius. Everything friendly inside it — troops and buildings alike — gets +30% movement speed and +30% attack speed for 4.5 seconds, after a 0.5-second deploy delay. It unlocks in Serenity Peak, Arena 14.

  • Rage is not purely a buff — it also deals a burst of area damage the moment it lands, hitting enemy air and ground units caught in the circle. At tournament standard (level 11) that is 179 damage, comfortably more than a level 11 Spear Goblin's 133 hitpoints, so a well-placed Rage clears fragile swarm chip off your push at the same time as it speeds the push up.

  • A June 2026 balance update cut the damage Rage does to Crown Towers from 54 to 45 at tournament standard, a 17% reduction. It was part of a blanket chip-damage nerf applied to twelve spells at once, aimed at discouraging games decided by passive spell cycling; Rage kept its full damage against troops and only lost tower chip.

  • August 2025 traded Rage's staying power for punch: damage rose 21% while the duration dropped from 5.5 to 4.5 seconds. Supercell deliberately left the Lumberjack's dropped Rage at 5.5 seconds, so the potion a dying Lumberjack leaves behind now actually lasts a full second longer than the Rage card itself.

  • Rage does not linger and does not stack. A unit that leaves the circle keeps the boost for just one more second — halved from two seconds in March 2025 — and casting a second Rage on already-raged troops is wasted elixir, as is Raging Evolved Barbarians or a Lumberjack's own potion, since none of those effects add together.

  • Rage only accelerates movement and direct attacks — anything on a fixed animation timer ignores it. An Executioner's axe flies at the same speed, the King's Tower does not activate any sooner, and a Giant Skeleton's or Balloon's death bomb still takes just as long to detonate. Building lifetimes also keep ticking down at the normal rate, so Raging a nearly-expired structure buys no extra time. The one known exception is the Phoenix's egg, which does hatch faster under Rage.

  • Buildings benefit from Rage as much as troops do, and the payoff swings wildly by card. A Raged X-Bow fires roughly four bolts a second instead of three, which shreds a Crown Tower; a Raged Barbarian Hut sends out three Barbarians in its final wave instead of one. At the other extreme, Rage should never be spent on a Goblin Cage, whose Brawler only appears once the cage is destroyed, and boosting an Elixir Collector is self-defeating — it takes three Rages to squeeze out a single extra Elixir, a net five-elixir loss.

  • Upgrading Rage is a low priority for most players. Its duration, radius and +30% boost are identical at every level from 6 to 16 — only the damage number scales — so unless you are specifically counting on it to one-shot a particular swarm unit, a higher-level Rage does nothing extra for the pushes it is buffing.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Rage work?

Rage is a 2-elixir Epic spell that drops a purple potion over a 3-tile circle and gives every friendly troop and building inside it +30% movement speed and +30% attack speed for…

What is Rage's elixir cost and rarity?

Rage costs 2 elixir and is a epic card.

Top Rage Decks by Meta Score

74 distinct decks seen in ranked battles
#1Beat DownLow Sample

Beat Down Deck

Usage<0.1%
Elixir3.8
Battles73
Cycle10.0
Zap card — Clash Royale
Giant card — Clash Royale
Boss Bandit card — Clash Royale
Bomber card — Clash Royale
Prince card — Clash Royale
Phoenix card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
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#2Bridge Spam

Bridge Spam Deck

Win Rate59.8%
Usage<0.1%
Elixir3.8
Battles112
Cycle9.0
Elite Barbarians card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Sparky card — Clash Royale
Electro Wizard card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate53.6%
Usage0.3%
Elixir3.8
Battles623
Cycle11.0
Elite Barbarians card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Dark Prince card — Clash Royale
Mega Minion card — Clash Royale
Electro Wizard card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
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#4UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.5
Battles33
Cycle11.0
Inferno Dragon card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Electro Dragon card — Clash Royale
Elixir Golem card — Clash Royale
Battle Healer card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
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#5Unclassified

Unclassified Deck

Win Rate55.9%
Usage0.1%
Elixir4.0
Battles236
Cycle12.0
Witch card — Clash Royale
Monk card — Clash Royale
Skeleton Army card — Clash Royale
Night Witch card — Clash Royale
Elixir Golem card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Spirit Empress card — Clash Royale
Hover over card icons to check elixir usage
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#6Bridge Spam

Bridge Spam Deck

Win Rate54.5%
Usage0.2%
Elixir3.6
Battles325
Cycle9.0
Bomber card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Prince card — Clash Royale
Dark Prince card — Clash Royale
Mega Minion card — Clash Royale
Rage card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
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#7Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles44
Cycle9.0
Witch card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Dark Prince card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Hog CycleLow Sample

Hog Cycle Deck

Usage<0.1%
Elixir2.5
Battles30
Cycle6.0
Skeletons card — Clash Royale
Berserker card — Clash Royale
Minion Horde card — Clash Royale
Hog Rider card — Clash Royale
Electro Spirit card — Clash Royale
Cannon card — Clash Royale
Rage card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
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#9Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles32
Cycle12.0
Wizard card — Clash Royale
Giant card — Clash Royale
Elite Barbarians card — Clash Royale
Prince card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Rage card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles65
Cycle10.0
Elite Barbarians card — Clash Royale
Elixir Golem card — Clash Royale
Electro Dragon card — Clash Royale
Battle Healer card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.5%
Usage0.4%
Elixir4.4
Battles691
Cycle9.0
Knight card — Clash Royale
Monk card — Clash Royale
Elite Barbarians card — Clash Royale
Archers card — Clash Royale
Three Musketeers card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge Spam

Bridge Spam Deck

Win Rate53.7%
Usage0.1%
Elixir4.6
Battles231
Cycle15.0
Wizard card — Clash Royale
Giant card — Clash Royale
Minion Horde card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Dark Prince card — Clash Royale
Sparky card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
10.1K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago