Evolution Royal Giant card — Clash Royale
Evolution

Evolution Royal Giant

common6 Elixir
Card TypeTroop
ArenaRoyal Arena
Release Date29 February 2016
Elixir Cost6
Raritycommon
Max Level16
Evolution1 Cycle

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

Level Statistics

Hitpoints

5,096

Total damage this unit can take before being destroyed.

Damage

494

Damage dealt by one normal attack to a valid target.

Recoil Damage

130

Damage dealt by one normal attack to a valid target.

Damage Per Second

290

Average damage dealt per second, factoring in hit speed.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

1.7 sec

Time between repeated attacks, after the first attack.

First Hit Speed

0.9 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Target

Buildings

What this card is able to attack.

Range

5

Maximum distance at which this unit can attack a target.

Speed

Slow (45)

How fast this unit moves.

Deploy Time

1 sec

Projectile Speed

1,000

How fast this unit's projectile travels to its target — a slower projectile can be outrun or dodged.

Count

x1

How many individual units this card deploys.

Transport

Ground

Evolution Mechanics

Cycles

1

Recoil Radius

2.5

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Royal Giant is a 6-Elixir Common troop that plods slowly toward the enemy side and attacks only buildings — towers, cannons, Tesla, and the like — so enemy troops can't distract it and it can never be lured off its path. It has a long 5-tile range and an unusually fast opening shot, letting it start chipping a tower before the defender can react, though a 2026 balance patch slowed its follow-up attack rate specifically to stop its Evolution form's knockback from locking defenders out indefinitely. Its Evolution adds a knockback recoil on every hit that shoves back and damages nearby troops, discouraging melee units from body-blocking it up close. The Royal Giant + Fisherman combo became so dominant that Supercell eventually gutted Fisherman's slowdown effect rather than nerf Royal Giant itself any further.

  • Royal Giant is a 6-Elixir Common troop unlocked in the Royal Arena (Arena 7) that deploys as a single ground unit and only targets buildings — it walks straight past enemy troops to reach a tower, cannon, Tesla, or similar structure, so troop distractions have no effect on it.

  • At tournament standard (level 11), Royal Giant has 3,164 hit points and deals 307 damage per hit. A March 2026 Supercell balance update slowed its attack rate from once every 1.7 seconds to once every 1.8 seconds, which drops its damage output from roughly 181 to about 170 damage per second.

  • Its first shot comes out unusually fast — 0.9 seconds after it lands — roughly half its normal attack interval, and combined with its 5-tile range and near-instant projectile speed, it can start chipping a tower before defenders finish reacting.

  • It moves at only "Slow" speed, making it a durable but sluggish win condition that needs support troops or spells to survive the walk to the tower rather than tanking alone.

  • Evolutionits evolved form fires a knockback recoil that shoves back nearby enemies within about 2.5 tiles and deals 81 extra recoil damage at level 11 on top of its normal hit — the exact mechanic Supercell's March 2026 hit-speed nerf was aimed at, since the knockback could otherwise keep melee troops permanently out of range.

  • EvolutionRoyal Giant's Evolution only needs to be played once (a 1-cycle cost, cheaper than many newer Evolutions) to recharge for its next evolved use, and it shares the same 6-Elixir cost, 5-tile range, and building-only targeting as the base troop — it debuted on 19 June 2023.

  • In April 2026, Supercell removed Fisherman's slowdown effect entirely, explaining that the Fisherman-plus-Royal-Giant pairing had let Royal Giant remain a dominant, hard-to-punish win condition for years — rather than nerf Royal Giant again, they targeted the support card enabling it.

  • Royal Giant launched on 29 February 2016, in the same content update that also introduced Three Musketeers, Dark Prince, and Princess, while removing Mortar, Elixir Collector, and Golem from the Royal Arena's unlock pool.

Also in Merge Tactics

Royal Giant also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View Royal Giant in Merge Tactics

Frequently Asked Questions

How does Royal Giant work?

Royal Giant is a 6-Elixir Common troop that plods slowly toward the enemy side and attacks only buildings — towers, cannons, Tesla, and the like…

What is Royal Giant's elixir cost and rarity?

Royal Giant costs 6 elixir and is a common card.

What does Royal Giant's Evolution change?

its evolved form fires a knockback recoil that shoves back nearby enemies within about 2.5 tiles and deals 81 extra recoil damage at level 11 on top of its normal hit — the exact mechanic Supercell's March 2026 hit-speed nerf was aimed at, since the knockback could otherwise keep melee troops permanently out of range.

How often is Evolution Royal Giant used in ranked decks?

CrownStats has tracked Evolution Royal Giant in 7 distinct decks, totaling 916 ranked battle appearances, over the last 7 days.

Early Evolution Royal Giant Decks

7 distinct decks seen in ranked battles

This is an early sample. CrownStats has observed 7 distinct decks using Evolution Royal Giant in the last 7 days — enough to list what has actually been played, not enough to rank it. The list grows as more ranked battles are crawled.

#1Royal GiantHigh Confidence

Royal Giant Deck

Win Rate49.3%
Usage1.6%
Elixir3.0
Battles538
Cycle7.0
Royal Giant card — Clash Royale
Barbarian Barrel card — Clash Royale
Royal Ghost card — Clash Royale
Fireball card — Clash Royale
Fisherman card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
Hunter card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Royal GiantLow Sample

Royal Giant Deck

Usage0.2%
Elixir3.3
Battles62
Cycle7.0
Royal Giant card — Clash Royale
Monk card — Clash Royale
Hunter card — Clash Royale
Fisherman card — Clash Royale
Fireball card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Royal GiantLow Sample

Royal Giant Deck

Usage0.2%
Elixir3.8
Battles65
Cycle12.0
Royal Giant card — Clash Royale
Skeleton King card — Clash Royale
Furnace card — Clash Royale
Tombstone card — Clash Royale
Mother Witch card — Clash Royale
Barbarian Barrel card — Clash Royale
Fireball card — Clash Royale
Fisherman card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Royal GiantLow Sample

Royal Giant Deck

Usage0.2%
Elixir4.4
Battles65
Cycle13.0
Royal Giant card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Hunter card — Clash Royale
The Log card — Clash Royale
Lightning card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Giant Skeleton card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Royal GiantLow Sample

Royal Giant Deck

Usage0.2%
Elixir4.3
Battles62
Cycle13.0
Royal Giant card — Clash Royale
Bowler card — Clash Royale
Goblin Cage card — Clash Royale
Baby Dragon card — Clash Royale
Electro Wizard card — Clash Royale
Tornado card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Royal GiantLow Sample

Royal Giant Deck

Usage0.2%
Elixir3.4
Battles62
Cycle8.0
Royal Giant card — Clash Royale
Mega Minion card — Clash Royale
Barbarians card — Clash Royale
Barbarian Barrel card — Clash Royale
The Log card — Clash Royale
Fireball card — Clash Royale
Electro Spirit card — Clash Royale
Baby Dragon card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Royal GiantLow Sample

Royal Giant Deck

Usage0.2%
Elixir3.4
Battles62
Cycle8.0
Royal Giant card — Clash Royale
Skeletons card — Clash Royale
Archers card — Clash Royale
Fireball card — Clash Royale
Barbarians card — Clash Royale
Tesla card — Clash Royale
Zap card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
916 deck appearances analyzed · last 7 days · Updated 4h ago