
Evolution Royal Recruits






Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).
Level Statistics
Hitpoints
881
Total damage this unit can take before being destroyed.
Shield Hitpoints
387
Extra hitpoints that must be destroyed first, before this unit's normal hitpoints take damage.
Damage
214
Damage dealt by one normal attack to a valid target.
Charge Damage
428
Bonus damage dealt while charging, on top of a normal hit.
Damage Per Second
164
Average damage dealt per second, factoring in hit speed.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
Combat Attributes
Hit Speed
1.3 sec
Time between repeated attacks, after the first attack.
First Hit Speed
0.5 sec
Time from deployment (or becoming able to attack) until this unit's first attack lands.
Target
Ground
What this card is able to attack.
Range
Melee: Long (1.6)
Maximum distance at which this unit can attack a target.
Speed
Medium (60)
How fast this unit moves.
Deploy Time
1 sec
Count
x6
How many individual units this card deploys.
Transport
Ground
Evolution Mechanics
Cycles
1
Charge Range
2.5
Combat Mechanics Encyclopedia
Mechanics verified against Season 86 (August 2026)Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
Royal Recruits is a 7-Elixir Common card that deploys six shielded troops spread across a wide horizontal line, letting one card cover both lanes at once for defense or a two-pronged push. Each recruit's shield soaks up incoming damage before their real hitpoints start dropping, giving them solid built-in resistance to spells and splash damage until that shield finally breaks. The card's Evolution turns that passive defensive line into a real offensive threat: once a recruit's shield is destroyed, it charges the rest of the way into its target for extra damage instead of just plinking away at normal speed.
Royal Recruits is a 7-Elixir Common troop card that deploys six lightly armored, shielded soldiers spread out in a wide horizontal line, letting a single card threaten or defend both lanes at once.
At level 11, each recruit has 547 hitpoints plus a 240-point shield that absorbs damage first, and hits for 133 damage every 1.3 seconds (about 102 damage per second) at long melee range.
The card was introduced on 7 August 2018 alongside the Royal Arena (Arena 7), where it's still unlocked today.
In a May 2024 balance update, Supercell raised Royal Recruits' hitpoints from 532 to 547 while trimming the Evolution's bonus-hitpoint multiplier, closing the gap between the base troop and its Evolution.
Because the six recruits spawn spread across a wide line, players commonly split them 3-3 or 2-4 across both lanes for defense, or keep them together behind support for a two-lane push.
Each recruit's shield absorbs damage before its real hitpoints take a hit, so with 240 shield points, small spells or splash hits often get wasted on the shield instead of killing the troop outright.
EvolutionRoyal Recruits' Evolution launched on 4 September 2023 and costs the same 7 Elixir, needing only one card cycle before it can be played again.
Evolutiononce a recruit's shield is destroyed, the Evolution lets it charge the last 2.5 tiles into its target for double damage — 266 instead of the normal 133 — turning a purely defensive card into a real damage threat once the shields crack.
Frequently Asked Questions
How does Royal Recruits work?
Royal Recruits is a 7-Elixir Common card that deploys six shielded troops spread across a wide horizontal line, letting one card cover both lanes at once for defense or a two-pronged push
What is Royal Recruits's elixir cost and rarity?
Royal Recruits costs 7 elixir and is a common card.
What does Royal Recruits's Evolution change?
Royal Recruits' Evolution launched on 4 September 2023 and costs the same 7 Elixir, needing only one card cycle before it can be played again.
How often is Evolution Royal Recruits used in ranked decks?
CrownStats has tracked Evolution Royal Recruits in 10 distinct decks, totaling 547 ranked battle appearances, over the last 7 days.
Top Evolution Royal Recruits Decks by Meta Score
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