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Evolution Tesla card — Clash Royale

Evolution Tesla

common4 ElixirEvolution

This Evolution is quite shocking! Bad jokes aside, the evolved Tesla sends out an intermittent Electro Pulse, dealing Damage to any enemies caught in it.

Card TypeBuilding
ArenaHog Mountain
Evolution released
Elixir Cost4
Raritycommon
Max Level16
Evolution2 Cycles

Combat Attributes

Attack

Hit Speed
1.1 sec
First Hit
0.5 sec
Targets
Air & Ground
Range
5.5

Deployment

Deploy Time
1 sec
Lifetime
25 sec

What the Evolution Adds

Compared with Tesla
Evolution
2 Cycles
Every third play evolves
Base stats
Unchanged
Same hitpoints, damage and attack as Tesla

New mechanics

Electro Pulse

When deployed

Evolved Tesla emits an expanding electric pulse that damages and stuns all enemies within a 6-tile radius after it is deployed and when it surfaces.

Damage
148Level 11
Stun
0.5 sec
Radius
6 tiles

Stats include official balance changes through October 2026.

Level Statistics

See how Evolution Tesla's stats scale from Level 1 to Level 16

Evolution Tesla stats at each card level, Level 1 to Level 16. One row per level; columns are the stats that change with level.
LevelTeslaPulse
HitpointsDamageDamage per secondDamage
Level 1Start462867867
Level 2508948574
Level 35591049481
Level 461411410389
Level 567412511398
Level 6739137124108
Level 7813151137119
Level 8891165150131
Level 9979182165144
Level 101,076200181158
Level 11Tournament1,182220200174
Level 121,298241219191
Level 131,427265240211
Level 141,566291264232
Level 151,718319290255
Level 16Max1,889351319280

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Tesla is a 4-elixir Common Building (released 4 Jan 2016) that attacks both Air & Ground with a fast, single-target, non-melee hit (1.1s cycle, 0.5s fast first hit, 5.5 range, no splash). Its signature, dataset-invisible mechanic is a hidden/underground "pop-up" state: Tesla starts submerged after its 1s deploy window and is fully untargetable by troops and nearly all spells (Earthquake excepted) until an enemy enters its ~5.5-tile trigger radius, at which point it surfaces to attack, then re-submerges once no enemies remain in range. As a Building it has a hard 25-second lifetime (most recently cut from 30s in the June 2026 patch) and never moves or is transported. Its Evolution (added March 2024, Season 57, 2-cycle charge cost) keeps identical base stats and adds an Electro Pulse — a 6-tile, 0.5s AoE stun that fires on each surface/re-surface event rather than on the normal attack cycle; its pulse damage was nerfed 174→148 in a May 2026 patch that the local dataset/override table has not yet caught up to. At level 11, current live stats are 1182 HP / 220 damage / 199 DPS per Crownstats' own override correction of the raw local dataset value (1152 HP).

  • Tesla is a Building-type card.

  • Tesla's rarity is Common.

  • Tesla costs 4 elixir.

  • Tesla was released 4 January 2016, during Clash Royale's regional iOS soft-launch phase (Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland, New Zealand) — several weeks ahead of the game's actual worldwide/global launch on 2 March 2016.

  • Tesla's current unlock arena is 'Hog Mountain.'

  • Tesla has an Evolution form, released 4 March 2024 (Season 57), which adds the Electro Pulse stun mechanic.

  • Tesla's level-11 HP is 1182 (current, live value).

  • Tesla's level-11 damage is 220.

  • EvolutionEvolved Tesla adds an Electro Pulse — a burst that stuns everything within 6 tiles for half a second — that fires each time it surfaces or re-submerges, not on its normal attack cycle.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Tesla work?

Tesla is a 4-elixir Common Building (released 4 Jan 2016) that attacks both Air & Ground with a fast, single-target, non-melee hit (1.1s cycle, 0.5s fast first hit, 5.5 range, no splash)

What is Tesla's elixir cost and rarity?

Tesla costs 4 elixir and is a common card.

What does Tesla's Evolution change?

Evolved Tesla adds an Electro Pulse — a burst that stuns everything within 6 tiles for half a second — that fires each time it surfaces or re-submerges, not on its normal attack cycle.

How often is Evolution Tesla used in ranked decks?

CrownStats has tracked Evolution Tesla in 50 distinct decks, totaling 10.2K ranked battle appearances, over the last 7 days.

Top Evolution Tesla Decks by Meta Score

50 distinct decks seen in ranked battles
#1Log BaitLow Sample

Log Bait Deck

Usage<0.1%
Elixir3.0
Battles69
Cycle7.0
Princess card — Clash Royale
Mighty Miner card — Clash Royale
Tesla card — Clash Royale
Skeletons card — Clash Royale
Ice Spirit card — Clash Royale
Rocket card — Clash Royale
Goblin Barrel card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2UnclassifiedHigh Confidence

Unclassified Deck

Win Rate52.9%
Usage1.0%
Elixir3.0
Battles1.8K
Cycle7.0
Skeletons card — Clash Royale
Ice Wizard card — Clash Royale
Tesla card — Clash Royale
Knight card — Clash Royale
Electro Spirit card — Clash Royale
Minion Giant card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Log BaitLow Sample

Log Bait Deck

Usage<0.1%
Elixir3.0
Battles36
Cycle7.0
Princess card — Clash Royale
Valkyrie card — Clash Royale
Tesla card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
Rocket card — Clash Royale
Goblin Barrel card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Graveyard Control

Graveyard Control Deck

Win Rate54.7%
Usage0.2%
Elixir3.1
Battles375
Cycle9.0
Archers card — Clash Royale
Ice Wizard card — Clash Royale
Tesla card — Clash Royale
Knight card — Clash Royale
Skeletons card — Clash Royale
Poison card — Clash Royale
Graveyard card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5X-BowHigh Confidence

X-Bow Deck

Win Rate50.2%
Usage1.0%
Elixir3.0
Battles1.8K
Cycle7.0
Archers card — Clash Royale
Knight card — Clash Royale
Tesla card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
X-Bow card — Clash Royale
Fireball card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6X-Bow

X-Bow Deck

Win Rate54.9%
Usage0.1%
Elixir3.5
Battles173
Cycle9.0
Bomber card — Clash Royale
Knight card — Clash Royale
Tesla card — Clash Royale
Princess card — Clash Royale
Ice Spirit card — Clash Royale
X-Bow card — Clash Royale
Rocket card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Log BaitLow Sample

Log Bait Deck

Usage<0.1%
Elixir3.0
Battles98
Cycle8.0
Princess card — Clash Royale
Knight card — Clash Royale
Tesla card — Clash Royale
Goblins card — Clash Royale
Electro Spirit card — Clash Royale
Rocket card — Clash Royale
Goblin Barrel card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Goblin DrillLow Sample

Goblin Drill Deck

Usage<0.1%
Elixir3.0
Battles31
Cycle7.0
Tesla card — Clash Royale
Bowler card — Clash Royale
Goblin Drill card — Clash Royale
Skeletons card — Clash Royale
Bats card — Clash Royale
Berserker card — Clash Royale
Poison card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Unclassified

Unclassified Deck

Win Rate51.8%
Usage0.2%
Elixir3.3
Battles392
Cycle9.0
Archers card — Clash Royale
Ice Wizard card — Clash Royale
Tesla card — Clash Royale
Knight card — Clash Royale
Skeletons card — Clash Royale
Minion Giant card — Clash Royale
Lightning card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Log BaitLow Sample

Log Bait Deck

Usage<0.1%
Elixir3.1
Battles33
Cycle9.0
Tesla card — Clash Royale
Knight card — Clash Royale
Goblin Barrel card — Clash Royale
Princess card — Clash Royale
Ice Spirit card — Clash Royale
Goblin Gang card — Clash Royale
Rocket card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Hog EQHigh Confidence

Hog EQ Deck

Win Rate49.0%
Usage0.8%
Elixir2.8
Battles1.4K
Cycle7.0
Firecracker card — Clash Royale
Mighty Miner card — Clash Royale
Tesla card — Clash Royale
Skeletons card — Clash Royale
Hog Rider card — Clash Royale
Electro Spirit card — Clash Royale
Earthquake card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12ControlLow Sample

Control Deck

Usage<0.1%
Elixir3.8
Battles88
Cycle11.0
Executioner card — Clash Royale
Valkyrie card — Clash Royale
Tesla card — Clash Royale
Goblins card — Clash Royale
Hog Rider card — Clash Royale
Rocket card — Clash Royale
The Log card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
10.2K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Evolution Tesla — Decks & Stats | CrownStats