Tornado
Every attack- Damage
- 42Level 11
- Radius
- 5 tiles
- Duration
- 0.5 sec




If you thought her battle cry was scary...wait until you see her new axe! Evolved Valkyrie draws all enemies towards her with each swing.







New mechanics
Stats include official balance changes through October 2026.

| Level | Valkyrie | Tornado | |||
|---|---|---|---|---|---|
| Level 3Start | 901 | 124 | 82 | 39 (recorded before the latest balance update to this stat) | 17 |
| Level 4 | 990 | 137 | 91 | 43 (recorded before the latest balance update to this stat) | 19 |
| Level 5 | 1,087 | 150 | 100 | 47 (recorded before the latest balance update to this stat) | 21 |
| Level 6 | 1,192 | 165 | 110 | 52 (recorded before the latest balance update to this stat) | 23 |
| Level 7 | 1,311 | 182 | 121 | 57 (recorded before the latest balance update to this stat) | 25 |
| Level 8 | 1,437 | 200 | 133 | 63 (recorded before the latest balance update to this stat) | 28 |
| Level 9 | 1,579 | 220 | 146 | 69 (recorded before the latest balance update to this stat) | 31 |
| Level 10 | 1,735 | 242 | 161 | 76 (recorded before the latest balance update to this stat) | 34 |
| Level 11Tournament | 1,907 | 266 | 177 | 42 | 37 |
| Level 12 | 2,093 | 293 | 195 | 92 (recorded before the latest balance update to this stat) | 41 |
| Level 13 | 2,302 | 322 | 214 | 102 (recorded before the latest balance update to this stat) | 45 |
| Level 14 | 2,525 | 354 | 236 | 112 (recorded before the latest balance update to this stat) | 49 |
| Level 15 | 2,771 | 389 | 259 | 123 (recorded before the latest balance update to this stat) | 54 |
| Level 16Max | 3,047 | 428 | 285 | 135 (recorded before the latest balance update to this stat) | 60 |
Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.
Grey italic values were recorded before the latest balance update to that stat and haven't been re-measured at that level.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
Valkyrie is a 4-Elixir Rare troop who fights on the ground with a spinning axe attack that hits every enemy around her, not just the unit directly in front. She has solid hit points for her cost and swings almost the instant she lands, so she rarely gets caught out during deployment. Her all-around splash damage makes her one of the best answers to swarms of cheap troops, though she has no ranged attack and can be kited or picked off by ranged units if left unsupported. Her Evolution adds a pulling Whirlwind effect that drags nearby troops toward her on her first two hits, and an August 2026 Hero version whirls between nearby enemies, spinning and slicing with her axe.
Valkyrie is a 4-Elixir Rare troop that fights only on the ground, swinging her axe in a full circle to hit every enemy around her rather than just one target in front of her.
At tournament standard (level 11), Valkyrie has 1,907 hit points and deals 266 area damage per swing, attacking roughly every 1.5 seconds for about 177 damage per second.
She strikes unusually fast for a melee troop: her first swing lands just 0.1 seconds after she's deployed, so she starts fighting almost the instant she touches down, leaving very little window for an enemy to land a free hit first.
Valkyrie has been in Clash Royale since the game's earliest days — she launched on 4 January 2016 as part of a limited regional soft-launch (iOS only, in a handful of countries including Canada and Australia), roughly two months before the game's full worldwide release on 2 March 2016.
Because her spin hits everything around her at once, Valkyrie is one of the most reliable answers to cheap swarm troops like Skeleton Army, Goblin Gang, or Guards — but she has no ranged attack of her own, so she can be kited or worn down by archers and other ranged units if she isn't paired with support.
EvolutionHer Evolved form adds a pulling Whirlwind to her first two hits after deployment — each of those attacks drags nearby ground and air troops in toward her before her axe connects, making it much harder for enemies to spread out around her.
EvolutionIn Supercell's August 2026 balance patch, the Evolved Valkyrie's tornado-pull damage was cut in half — from 84 down to 42 — specifically to reduce how much defensive value she gets from pulling and hitting several enemies at once.
HeroHero Valkyrie arrived in August 2026 with the K.H.A.O.S season. Her 3-Elixir "Wild Whirlwind" ability sends her whirling between nearby enemies, spinning and slicing, and she can still take damage and be defeated while she spins.
Valkyrie also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.
View Valkyrie in Merge TacticsInteraction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.
CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.
Valkyrie is a 4-Elixir Rare troop who fights on the ground with a spinning axe attack that hits every enemy around her, not just the unit directly in front
Valkyrie costs 4 elixir and is a rare card.
Her Evolved form adds a pulling Whirlwind to her first two hits after deployment — each of those attacks drags nearby ground and air troops in toward her before her axe connects, making it much harder for enemies to spread out around her.
These decks show any evolved form of Valkyrie seen in ranked battles — CrownStats' battle data records that a card was evolved, not which of its two evolved forms was active, so this can't yet be narrowed to Evolution Valkyrie specifically.



















































































































































