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Void card — Clash Royale

Void

epic5 Elixir

You shall not pass! Unless there are lot of you... Creates a field of dark magic, damaging all enemy troops and buildings within. More damage is dealt when fewer targets are in its area.

Card TypeSpell
ArenaMiner's Mine
ReleasedSeason 59
Elixir Cost5
Rarityepic
Max Level16
EvolutionNone

Combat Attributes

Effect

Targets
Air & Ground
Radius
2.5
Duration
4 sec

Stats include official balance changes through October 2026.

Level Statistics

See how Void's stats scale from Level 6 to Level 16

Void stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelSingle Target2–4 Targets5+ Targets
DamageCrown Tower damageDamageCrown Tower damageDamageCrown Tower damage
Level 6Start432×3 (1,296)60×3 (180)183×3 (549)32×3 (96)95×3 (285)22×3 (66)
Level 7475×3 (1,425)66×3 (198)201×3 (603)35×3 (105)105×3 (315)24×3 (72)
Level 8523×3 (1,569)73×3 (219)221×3 (663)38×3 (114)115×3 (345)26×3 (78)
Level 9575×3 (1,725)80×3 (240)243×3 (729)42×3 (126)126×3 (378)29×3 (87)
Level 10633×3 (1,899)88×3 (264)267×3 (801)46×3 (138)139×3 (417)32×3 (96)
Level 11Tournament696×3 (2,088)97×3 (291)294×3 (882)51×3 (153)153×3 (459)35×3 (105)
Level 12766×3 (2,298)107×3 (321)323×3 (969)56×3 (168)168×3 (504)39×3 (117)
Level 13842×3 (2,526)117×3 (351)356×3 (1,068)62×3 (186)185×3 (555)42×3 (126)
Level 14926×3 (2,778)129×3 (387)391×3 (1,173)68×3 (204)204×3 (612)47×3 (141)
Level 151,019×3 (3,057)142×3 (426)430×3 (1,290)75×3 (225)224×3 (672)51×3 (153)
Level 16Max1,121×3 (3,363)156×3 (468)473×3 (1,419)82×3 (246)246×3 (738)56×3 (168)

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

×N (total) is the damage of each hit, how many hit, and their combined total.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Final August 2026 Balance Changes — Void

  • Hit Frequency: 1.2 sec → 1 sec
All Void changes in this patch

Combat Mechanics Encyclopedia

Verified 2026-08-19

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Void is a 5-Elixir Epic spell that strikes every enemy troop caught in a 2.5-tile radius with three waves of damage over roughly 4 seconds. Its signature trait is inverse scaling: the fewer troops it catches, the harder each one gets hit, so a single isolated target takes far more damage than the same cast would deal to a big group. In August 2026, Supercell reworked Void, raising its cost from 3 to 5 Elixir and roughly doubling its damage in every target bracket, turning it from a cheap, flexible utility spell into a dedicated answer to tough ranged troops like Bowler, Executioner, and Hunter. Because it still punishes single targets hardest and multi-troop clumps least, it remains a weak pick against wide swarms — pair it with a separate splash spell for those.

  • Void first launched on 6 May 2024 as an Epic spell and unlocks starting in the Miner's Mine arena.

  • Void is unusual among spells in that it deals less damage per troop the more enemies it catches: a single isolated target takes the heaviest hit, a small cluster of 2-4 troops takes noticeably less each, and a group of 5 or more takes the least per troop.

  • Void currently costs 5 Elixir to cast, up from its original 3-Elixir cost at launch.

  • At tournament-standard level, Void hits a single target for 696 damage per wave (2,088 total if that target stays inside the blast for all three waves); that per-wave figure drops to 294 when 2-4 troops are caught together, and to 153 when 5 or more are caught, so the total damage gets spread thinner the more troops share it.

  • Void also chips crown towers directly: 97 tower damage per wave (291 total) when it's only hitting the tower, scaling down to 51 per wave if 2-4 troops are also caught, and 35 per wave with 5 or more troops caught.

  • EvolutionVoid has no Evolution or Hero variant as of this update — the base spell is the only form of the card.

  • The August 2026 rework repositioned Void from a cheap, general-purpose spell into what Supercell describes as the game's first 5-Elixir damage spell, purpose-built to answer tanky ranged troops such as Bowler, Executioner, and Hunter.

  • The rework also slightly slowed Void's internal hit rate, from a damage wave every 1 second to one every 1.2 seconds, even as the damage per wave roughly doubled overall.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Void work?

Void is a 5-Elixir Epic spell that strikes every enemy troop caught in a 2.5-tile radius with three waves of damage over roughly 4 seconds

What is Void's elixir cost and rarity?

Void costs 5 elixir and is a epic card.

Top Void Decks by Meta Score

15 distinct decks seen in ranked battles
#1PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir4.0
Battles63
Cycle12.0
Battle Ram card — Clash Royale
Electro Wizard card — Clash Royale
Zap card — Clash Royale
P.E.K.K.A card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Furnace card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
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#2Goblin DrillLow Sample

Goblin Drill Deck

Usage<0.1%
Elixir2.8
Battles44
Cycle6.0
Wall Breakers card — Clash Royale
Mighty Miner card — Clash Royale
Cannon card — Clash Royale
Skeletons card — Clash Royale
Fire Spirit card — Clash Royale
Goblin Drill card — Clash Royale
The Log card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Royal RecruitsLow Sample

Royal Recruits Deck

Usage<0.1%
Elixir4.1
Battles50
Cycle12.0
Musketeer card — Clash Royale
Tombstone card — Clash Royale
Royal Recruits card — Clash Royale
Ice Wizard card — Clash Royale
Bowler card — Clash Royale
Electro Wizard card — Clash Royale
Giant Snowball card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
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#4Unclassified

Unclassified Deck

Win Rate50.4%
Usage<0.1%
Elixir3.5
Battles117
Cycle10.0
Skeleton Army card — Clash Royale
Skeleton King card — Clash Royale
Executioner card — Clash Royale
Night Witch card — Clash Royale
Elixir Golem card — Clash Royale
Rage card — Clash Royale
Void card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
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#5Ram RiderLow Sample

Ram Rider Deck

Usage<0.1%
Elixir4.1
Battles64
Cycle11.0
Princess card — Clash Royale
Ice Wizard card — Clash Royale
Mega Knight card — Clash Royale
Minions card — Clash Royale
Ram Rider card — Clash Royale
Ronin card — Clash Royale
Zap card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
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#6PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir4.0
Battles33
Cycle12.0
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Battle Ram card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Magic Archer card — Clash Royale
Zap card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
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#7UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.6
Battles73
Cycle11.0
Skeleton Army card — Clash Royale
Skeleton King card — Clash Royale
Electro Dragon card — Clash Royale
Night Witch card — Clash Royale
Elixir Golem card — Clash Royale
Arrows card — Clash Royale
Void card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8LavaLoonLow Sample

LavaLoon Deck

Usage<0.1%
Elixir4.1
Battles31
Cycle12.0
Valkyrie card — Clash Royale
Mega Minion card — Clash Royale
Zap card — Clash Royale
Balloon card — Clash Royale
Lava Hound card — Clash Royale
Skeleton Dragons card — Clash Royale
Tombstone card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
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#9UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir3.5
Battles52
Cycle10.0
Witch card — Clash Royale
Skeleton King card — Clash Royale
Skeleton Army card — Clash Royale
Night Witch card — Clash Royale
Elixir Golem card — Clash Royale
Rage card — Clash Royale
Void card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Unclassified

Unclassified Deck

Win Rate46.4%
Usage0.1%
Elixir3.6
Battles207
Cycle11.0
Witch card — Clash Royale
Skeleton King card — Clash Royale
Skeleton Army card — Clash Royale
Night Witch card — Clash Royale
Elixir Golem card — Clash Royale
Arrows card — Clash Royale
Void card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir4.3
Battles98
Cycle14.0
Battle Ram card — Clash Royale
Electro Wizard card — Clash Royale
Golden Knight card — Clash Royale
P.E.K.K.A card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Furnace card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12X-BowLow Sample

X-Bow Deck

Usage<0.1%
Elixir3.1
Battles71
Cycle7.0
Archers card — Clash Royale
Knight card — Clash Royale
Tesla card — Clash Royale
Skeletons card — Clash Royale
Electro Spirit card — Clash Royale
X-Bow card — Clash Royale
The Log card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
View Stats
1.1K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago