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Evolution Witch card — Clash Royale

Evolution Witch

epic5 ElixirEvolution

Witch's Skeletons are willing to sacrifice themselves for their beloved leader, lending their souls to heal her when they're destroyed.

Card TypeTroop
ArenaP.E.K.K.A.'s Playhouse
Evolution releasedThe Undead March season
Elixir Cost5
Rarityepic
Max Level16
Evolution1 Cycle

Combat Attributes

Attack

Hit Speed
1.1 sec
First Hit
0.7 sec
Targets
Air & Ground
Range
5.5
Splash Radius
1.5
Projectile Speed
600

Movement

Movement Speed
Medium (60)
Transport
Ground

Deployment

Deploy Time
1 sec
Count
x1
Spawn Speed
7 sec

What the Evolution Adds

Compared with Witch
Evolution
1 Cycle
Every second play evolves
Base stats
Unchanged
Same hitpoints, damage and attack as Witch

New mechanics

Heal per Skeleton

When one of its units falls
Heal per Skeleton
153Level 11
Overheal cap
1,451Level 11
Heals from
First Skeleton wave only
Heal from other Skeletons
0

Stats include official balance changes through October 2026.

Level Statistics

See how Evolution Witch's stats scale from Level 6 to Level 16

Evolution Witch stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelWitchSkeleton
HitpointsMaximum hitpointsArea damageDamage per secondHitpointsDamageDamage per secondHealing when a unit dies
Level 6Start524645 (recorded before the latest balance update to this stat)847650504547 (recorded before the latest balance update to this stat)
Level 7577710 (recorded before the latest balance update to this stat)928355554952 (recorded before the latest balance update to this stat)
Level 8633781 (recorded before the latest balance update to this stat)1019161615557 (recorded before the latest balance update to this stat)
Level 9695859 (recorded before the latest balance update to this stat)11210167676063 (recorded before the latest balance update to this stat)
Level 10764945 (recorded before the latest balance update to this stat)12311174746769 (recorded before the latest balance update to this stat)
Level 11Tournament8391,451135122818173153
Level 129211,143 (recorded before the latest balance update to this stat)14913589898084 (recorded before the latest balance update to this stat)
Level 131,0131,257 (recorded before the latest balance update to this stat)16314898988992 (recorded before the latest balance update to this stat)
Level 141,1111,383 (recorded before the latest balance update to this stat)18016310810898101 (recorded before the latest balance update to this stat)
Level 151,2201,521 (recorded before the latest balance update to this stat)198179119119108111 (recorded before the latest balance update to this stat)
Level 16Max1,3411,673 (recorded before the latest balance update to this stat)217197130130118122 (recorded before the latest balance update to this stat)

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Grey italic values were recorded before the latest balance update to that stat and haven't been re-measured at that level.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Witch is a 5-Elixir Epic troop built around ranged splash damage combined with constant reinforcements. She hits both air and ground targets from medium range, and while she's alive she keeps dropping fresh Skeletons around herself to trade with pushes or chip toward the tower, making her hard to fully remove with a single spell. She's one of Clash Royale's original cards, unlocking in Arena 6. Her Evolution, added in 2025, recently went through a major August 2026 rework that reins in what used to be a near-endless self-healing loop off her own Skeletons.

  • Witch is a 5-Elixir Epic troop that attacks from range with splash (area) damage, able to hit both air and ground targets, striking every 1.1 seconds after a faster initial hit of 0.7 seconds.

  • Every 7 seconds, Witch passively spawns a group of Skeletons around herself for extra board presence, separate from her own ranged attack.

  • At the game's standard reference level (level 11), Witch has 839 hitpoints and deals 135 area damage per hit, working out to roughly 122 damage per second.

  • Each Skeleton she spawns is fragile on its own — 81 hitpoints and 81 damage per hit (about 73 damage per second) at level 11 — but a full group can quickly overwhelm a weak push or tie down a tank.

  • Witch first appeared on 4 January 2016 during Clash Royale's regional soft-launch (iOS only, in Canada, Hong Kong, Australia, and several Nordic countries) — the game's full worldwide release followed almost two months later, on 2 March 2016.

  • Witch is unlocked in Arena 6, P.E.K.K.A.'s Playhouse.

  • EvolutionWitch's Evolution launched on 5 May 2025 and only takes one cycle (deploying her once) to fully charge, making it one of the cheaper Evolutions to activate in a match.

  • Evolutionan August 2026 balance rework ended Witch Evolution's ability to heal herself endlessly off her own Skeletons — she now only regains hitpoints from the first wave of Skeletons she spawns, though that first wave now heals for much more (53 to 153 per Skeleton, +186%) and her max hitpoints rose from 1,040 to 1,451 (+40%) to compensate.

Also in Merge Tactics

Witch also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View Witch in Merge Tactics

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Witch work?

Witch is a 5-Elixir Epic troop built around ranged splash damage combined with constant reinforcements

What is Witch's elixir cost and rarity?

Witch costs 5 elixir and is a epic card.

What does Witch's Evolution change?

Witch's Evolution launched on 5 May 2025 and only takes one cycle (deploying her once) to fully charge, making it one of the cheaper Evolutions to activate in a match.

How often is Evolution Witch used in ranked decks?

CrownStats has tracked Evolution Witch in 70 distinct decks, totaling 9.4K ranked battle appearances, over the last 7 days.

Top Evolution Witch Decks by Meta Score

70 distinct decks seen in ranked battles
#1Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.3
Battles30
Cycle11.0
Witch card — Clash Royale
Knight card — Clash Royale
Firecracker card — Clash Royale
Hog Rider card — Clash Royale
Dart Goblin card — Clash Royale
Bandit card — Clash Royale
The Log card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Giant GraveyardHigh Confidence

Giant Graveyard Deck

Win Rate55.6%
Usage0.5%
Elixir4.0
Battles907
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Guards card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Unclassified

Unclassified Deck

Win Rate55.9%
Usage0.1%
Elixir4.0
Battles236
Cycle12.0
Witch card — Clash Royale
Monk card — Clash Royale
Skeleton Army card — Clash Royale
Night Witch card — Clash Royale
Elixir Golem card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Spirit Empress card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Royal GiantLow Sample

Royal Giant Deck

Usage<0.1%
Elixir3.9
Battles91
Cycle12.0
Witch card — Clash Royale
Skeleton King card — Clash Royale
Royal Giant card — Clash Royale
Zappies card — Clash Royale
Fisherman card — Clash Royale
Tombstone card — Clash Royale
Fireball card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.6
Battles44
Cycle9.0
Witch card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Dark Prince card — Clash Royale
Elixir Collector card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Royal HogsLow Sample

Royal Hogs Deck

Usage<0.1%
Elixir4.0
Battles88
Cycle13.0
Witch card — Clash Royale
Valkyrie card — Clash Royale
Royal Hogs card — Clash Royale
Skeleton Army card — Clash Royale
Musketeer card — Clash Royale
Inferno Tower card — Clash Royale
Zap card — Clash Royale
Poison card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Giant GraveyardLow Sample

Giant Graveyard Deck

Usage<0.1%
Elixir4.0
Battles96
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Minions card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.5
Battles37
Cycle15.0
Witch card — Clash Royale
Valkyrie card — Clash Royale
Battle Ram card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Giant Skeleton card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Giant GraveyardHigh Confidence

Giant Graveyard Deck

Win Rate48.7%
Usage0.7%
Elixir4.0
Battles1.2K
Cycle12.0
Witch card — Clash Royale
Bowler card — Clash Royale
Giant Snowball card — Clash Royale
Giant card — Clash Royale
Minions card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge Spam

Bridge Spam Deck

Win Rate54.7%
Usage<0.1%
Elixir3.9
Battles117
Cycle11.0
Witch card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Dark Prince card — Clash Royale
Elixir Collector card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Miner ControlLow Sample

Miner Control Deck

Usage<0.1%
Elixir4.0
Battles43
Cycle11.0
Witch card — Clash Royale
Skeleton King card — Clash Royale
Inferno Dragon card — Clash Royale
Golem card — Clash Royale
Miner card — Clash Royale
Night Witch card — Clash Royale
Zap card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Giant Graveyard

Giant Graveyard Deck

Win Rate49.8%
Usage0.2%
Elixir4.0
Battles295
Cycle12.0
Witch card — Clash Royale
Giant card — Clash Royale
Giant Snowball card — Clash Royale
Minions card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Bowler card — Clash Royale
Arrows card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
View Stats
9.4K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Evolution Witch — Decks & Stats | CrownStats