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Hero Dark Prince card — Clash Royale

Hero Dark Prince

epic4 ElixirHero

Like his rider, Rhino has endured many a battle. Now that he and Dark Prince have found each other, they can break through any tower, or Skeleton, together.

Card TypeTroop
ArenaRoyal Arena
Hero releasedSiege & Swish season
Elixir Cost4
Rarityepic
Max Level16
EvolutionNone
HeroAvailable

Combat Attributes

Attack

Hit Speed
1.4 sec
First Hit
0.6 sec
Targets
Ground
Range
Melee: Medium (1.2)
Splash Radius
1.1

Movement

Movement Speed
Medium (60)
Transport
Ground

Deployment

Deploy Time
1 sec
Count
x1

Hero Ability: Destructive Dismount

Dismounts doing damage, attacking on foot while Rhino charges buildings

Ability Cost
3 Elixir
Dismount Damage
307Level 11

Rhino

Hitpoints
1,356Level 11
Charge damage
358Level 11
Damage
179Level 11
Hit speed
1.6 sec
Targets
Buildings
First charge after
2.5 tiles

Stats include official balance changes through October 2026.

Level Statistics

See how Hero Dark Prince's stats scale from Level 6 to Level 16

Uses Dark Prince's base stats.

Hero Dark Prince stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelDark PrinceCharge
HitpointsShield hitpointsArea damageDamage per secondDamage
Level 6Start750150166Not shown: it does not match the damage and hit speed listed for this card330
Level 7825165183Not shown: it does not match the damage and hit speed listed for this card363
Level 8905181200Not shown: it does not match the damage and hit speed listed for this card400
Level 9994199220Not shown: it does not match the damage and hit speed listed for this card440
Level 101,092219242Not shown: it does not match the damage and hit speed listed for this card484
Level 11Tournament1,200240266190532
Level 121,317264292Not shown: it does not match the damage and hit speed listed for this card585
Level 131,449290321Not shown: it does not match the damage and hit speed listed for this card644
Level 141,589318352Not shown: it does not match the damage and hit speed listed for this card708
Level 151,744349386Not shown: it does not match the damage and hit speed listed for this card779
Level 16Max1,918384425Not shown: it does not match the damage and hit speed listed for this card857

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

— A dash in a damage-per-second column means the stored figure doesn't match the damage and hit speed listed for this card, so it isn't shown.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Hero mechanics verified September 2026

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Dark Prince is a 4-Elixir Epic tank riding into battle on horseback, hitting everything around him with a splash attack and protected by a shield that must be stripped away before his own hitpoints start taking damage. Left unblocked for at least 3 tiles, he breaks into a fast charge and doubles the damage of his next hit, turning his splash attack into a much bigger opening strike — dangerous if he gets a clear runway, far more manageable if he's engaged or chip-damaged immediately after deployment.

  • Dark Prince is a 4-Elixir Epic troop who charges in on horseback with a big health pool for his cost: at tournament standard he has 1,200 hitpoints plus a separate 256-hitpoint shield that has to be broken before his own health starts dropping. He hits ground targets only with a splash attack for 266 damage (190 damage per second), and his very first swing lands in just 0.6 seconds — much quicker than his normal 1.4-second attack rhythm — letting him get an extra early hit in.

  • If Dark Prince walks at least 3 tiles without being stopped, he breaks into a fast charge, and his next hit deals double damage — 532 instead of 266 — as a splash attack landing on every enemy within about 1.1 tiles of him. Blocking him quickly, or making him bump into a target before he builds up speed, denies him that charge bonus entirely.

  • His shield is a separate pool of health from his hitpoints — incoming attacks strip the shield away first, and any leftover damage from the hit that finally breaks it does not carry over onto his real health. Only once the shield is completely gone does his own hitpoints start to fall, which is why he can shrug off one big burst that looked like it should have hurt a lot more.

  • Dark Prince got a straight damage buff in September 2025 — his normal hit damage rose from 248 to 266 and his charge-hit damage rose from 496 to 532, both about a 7% increase — because Supercell felt he was falling behind other 4-Elixir tanks like Valkyrie.

  • In January 2026, Dark Prince's charge range was pulled in from 3.5 tiles to 3 tiles (about a 14% cut) as part of a wider rebalance that standardized charging distances across the game — 4-Elixir chargers like Dark Prince now build up their charge over 3 tiles, while pricier 5-Elixir-and-up chargers need just 2.

  • Dark Prince's hit speed was slowed from 1.3 seconds to 1.4 seconds in the May 2026 balance update, about 8% slower — a deliberate nerf so the standard, free-to-earn Dark Prince wouldn't overshadow the newly-released Hero version of the same card.

  • A timing bug that let Ronin's parry counter and his regular melee attack both land on a charging Dark Prince's shield within the same game tick — causing inconsistent bonus damage against the shield — was fixed in the August 2026 update.

  • HeroA Hero version of Dark Prince arrived in Season 83 (May 2026) through Pass Royale. His Destructive Dismount ability costs 3 Elixir and splits him into two separate units — the Dark Prince himself dismounts and keeps fighting on foot with his shield intact (though he loses the ability to charge), while a Rhino breaks off and gallops toward the nearest building on its own, hitting hardest on its opening charge before settling into weaker follow-up attacks. A June 2026 update reworked that split so the Rhino can no longer land guaranteed Crown Tower damage the instant it spawns, instead needing to travel 2.5 tiles before throwing its first charge.

Also in Merge Tactics

Dark Prince also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View Dark Prince in Merge Tactics

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Dark Prince work?

Dark Prince is a 4-Elixir Epic tank riding into battle on horseback, hitting everything around him with a splash attack and protected by a shield that must be stripped away before his…

What is Dark Prince's elixir cost and rarity?

Dark Prince costs 4 elixir and is a epic card.

What does Dark Prince's Hero change?

Hero Dark Prince's ability is Destructive Dismount (3 Elixir, single-use). Hero Dark Prince dismounts: he keeps fighting on foot while his Rhino charges enemy buildings.

How often is Hero Dark Prince used in ranked decks?

CrownStats has tracked Hero Dark Prince in 48 distinct decks, totaling 4.4K ranked battle appearances, over the last 7 days.

Top Hero Dark Prince Decks by Meta Score

48 distinct decks seen in ranked battles
#1Bridge Spam

Bridge Spam Deck

Win Rate61.1%
Usage<0.1%
Elixir4.1
Battles113
Cycle12.0
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Goblin Cage card — Clash Royale
Ice Wizard card — Clash Royale
Electro Giant card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir4.1
Battles37
Cycle12.0
Inferno Dragon card — Clash Royale
Dark Prince card — Clash Royale
Executioner card — Clash Royale
P.E.K.K.A card — Clash Royale
Electro Spirit card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles95
Cycle12.0
Bomber card — Clash Royale
Dark Prince card — Clash Royale
Baby Dragon card — Clash Royale
Electro Giant card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Royal Hogs

Royal Hogs Deck

Win Rate57.0%
Usage<0.1%
Elixir3.5
Battles121
Cycle9.0
Archers card — Clash Royale
Dark Prince card — Clash Royale
Royal Hogs card — Clash Royale
Electro Spirit card — Clash Royale
Berserker card — Clash Royale
Tesla card — Clash Royale
Lightning card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate50.7%
Usage0.4%
Elixir3.4
Battles768
Cycle10.0
Skeleton Barrel card — Clash Royale
Dark Prince card — Clash Royale
Wall Breakers card — Clash Royale
Dart Goblin card — Clash Royale
Rascals card — Clash Royale
Goblin Hut card — Clash Royale
Fireball card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Log Bait

Log Bait Deck

Win Rate50.7%
Usage0.2%
Elixir3.9
Battles420
Cycle11.0
Goblin Barrel card — Clash Royale
Dark Prince card — Clash Royale
Giant Snowball card — Clash Royale
Princess card — Clash Royale
Bandit card — Clash Royale
Rascals card — Clash Royale
Cannon Cart card — Clash Royale
Rocket card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.9
Battles45
Cycle9.0
Elite Barbarians card — Clash Royale
Dark Prince card — Clash Royale
Goblin Giant card — Clash Royale
Sparky card — Clash Royale
Electro Wizard card — Clash Royale
Rage card — Clash Royale
Zap card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Bridge Spam

Bridge Spam Deck

Win Rate52.7%
Usage<0.1%
Elixir4.3
Battles165
Cycle13.0
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Electro Giant card — Clash Royale
Goblin Hut card — Clash Royale
Furnace card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Bridge Spam

Bridge Spam Deck

Win Rate52.6%
Usage<0.1%
Elixir4.1
Battles152
Cycle11.0
Elite Barbarians card — Clash Royale
Dark Prince card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Electro Wizard card — Clash Royale
Zappies card — Clash Royale
Furnace card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge Spam

Bridge Spam Deck

Win Rate53.8%
Usage<0.1%
Elixir4.3
Battles106
Cycle13.0
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Electro Giant card — Clash Royale
Phoenix card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11MortarLow Sample

Mortar Deck

Usage<0.1%
Elixir3.6
Battles70
Cycle12.0
Musketeer card — Clash Royale
Dark Prince card — Clash Royale
Skeleton Barrel card — Clash Royale
Guards card — Clash Royale
Rascals card — Clash Royale
Mortar card — Clash Royale
Fireball card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12PEKKA Bridge Spam

PEKKA Bridge Spam Deck

Win Rate53.1%
Usage<0.1%
Elixir3.9
Battles113
Cycle12.0
Battle Ram card — Clash Royale
Dark Prince card — Clash Royale
Royal Ghost card — Clash Royale
P.E.K.K.A card — Clash Royale
Minions card — Clash Royale
Electro Wizard card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
4.4K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago