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Electro Giant card — Clash Royale

Electro Giant

epic7 Elixir

He channels electricity through his Zap Pack, a unique device that stuns and damages any troop attacking him within its range. Don't tell him that his finger guns aren't real! He'll zap you.

Card TypeTroop
ArenaRascal's Hideout
Released
Elixir Cost7
Rarityepic
Max Level16
Evolution1 Cycle

Combat Attributes

Attack

Hit Speed
1.8 sec
First Hit
1 sec
Targets
Buildings
Range
Melee: Medium (1.2)

Movement

Movement Speed
Slow (45)
Transport
Ground

Deployment

Deploy Time
1 sec
Count
x1

Special Mechanics

Zap Pack

Radius
3
Stun Duration
0.5 sec
Target
Air & Ground

Stats include official balance changes through October 2026.

Level Statistics

See how Electro Giant's stats scale from Level 6 to Level 16

Electro Giant stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelElectro GiantReflected
HitpointsDamageDamage per secondDamageTower damage
Level 6Start2,470115Not shown: it does not match the damage and hit speed listed for this card11960
Level 72,717126Not shown: it does not match the damage and hit speed listed for this card13166
Level 82,979138Not shown: it does not match the damage and hit speed listed for this card14473
Level 93,273152Not shown: it does not match the damage and hit speed listed for this card15980
Level 103,597167Not shown: it does not match the damage and hit speed listed for this card17588
Level 11Tournament3,95218410219297
Level 124,338202Not shown: it does not match the damage and hit speed listed for this card211107
Level 134,770222Not shown: it does not match the damage and hit speed listed for this card232117
Level 145,234244Not shown: it does not match the damage and hit speed listed for this card256129
Level 155,743267Not shown: it does not match the damage and hit speed listed for this card281142
Level 16Max6,314294Not shown: it does not match the damage and hit speed listed for this card309156

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

— A dash in a damage-per-second column means the stored figure doesn't match the damage and hit speed listed for this card, so it isn't shown.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Final August 2026 Balance Changes — Electro Giant

  • Damage: 163 → 184 (Level 11)
All Electro Giant changes in this patch

Combat Mechanics Encyclopedia

Verified 2026-08-17

A stat on this card changed after this page's mechanics were last checked (2026-08-17):

  • damage is now 184 (was 163) as of 2026-08-26.
  • damage_per_second is now 102 (was 77) as of 2026-08-26.

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Electro Giant is a heavy, slow-moving Epic troop that only cares about buildings — it walks past enemy units to reach a Crown Tower or defensive building and attacks purely in melee. Strapped to its back is a Zap Pack, a generator that builds a small electric field: any enemy troop or Crown Tower that damages Electro Giant while standing within about 3 tiles gets shocked and stunned for half a second on every hit that lands, discouraging melee trades while it grinds toward its target.

  • Electro Giant costs 7 Elixir, moves at a slow crawl, and targets only buildings — it will walk right past enemy troops to reach a Crown Tower or defensive building instead of fighting them directly. At tournament level it carries 3,952 hitpoints and swings for 163 damage every 1.8 seconds (91 damage per second), but its very first hit comes out much faster, landing after just 1 second instead of the usual 1.8. Its short melee range means it has to be standing right next to whatever it's attacking to hit it.

  • Electro Giant's Zap Pack punishes anyone who fights it up close: any enemy troop or Crown Tower that damages Electro Giant while within roughly 3 tiles gets zapped and stunned for half a second on every hit that connects. Troops caught in the shock take 192 damage, while Crown Towers only take 38 — a much smaller cut so the passive reflect can't chip down a tower on its own.

  • Freezing Electro Giant shuts its Zap Pack off completely — while frozen it reflects no damage back at all, so a well-timed Freeze (or any other stun) lets melee attackers trade with it safely instead of getting shocked and stunned for free.

  • Electro Giant joined Clash Royale on 2 November 2020, launching in the same update as Electro Spirit as part of the game's electric-themed card family.

  • An April 2022 update cut Electro Giant's Elixir cost from 8 down to 7, but Supercell paired the discount with a 15% cut to both its hitpoints and damage so the cheaper price wouldn't make it overwhelming — the change that shaped the leaner, faster-cycling tank played today.

  • Two months later, in June 2022, Supercell found the April rework had left Electro Giant too fragile for a card meant to lead a push, and gave it a 9% hitpoint buff to compensate.

  • Electro Giant went through another rework in 2026: a May update sped up its hit speed from 2.1 seconds down to 1.8 and cut its sluggish 1.5-second first swing down to just 1 second, while trimming how much damage its Zap Pack reflects onto Crown Towers so the speed boost wouldn't make it hit towers too hard. A follow-up update in July then added more hitpoints on top, after Supercell felt the reworked version still couldn't survive long enough to be a reliable offensive threat.

  • A January 2025 update fixed how far Electro Giant is willing to walk to reach a building: it now behaves like other building-targeting troops and won't lock onto a defensive building that's too far away, instead of chasing distant targets the way it used to.

Also in Merge Tactics

Electro Giant also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View Electro Giant in Merge Tactics

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Electro Giant work?

Electro Giant is a heavy, slow-moving Epic troop that only cares about buildings — it walks past enemy units to reach a Crown Tower or defensive building and attacks purely in melee

What is Electro Giant's elixir cost and rarity?

Electro Giant costs 7 elixir and is a epic card.

Top Electro Giant Decks by Meta Score

53 distinct decks seen in ranked battles
#1Bridge Spam

Bridge Spam Deck

Win Rate61.1%
Usage<0.1%
Elixir4.1
Battles113
Cycle12.0
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Goblin Cage card — Clash Royale
Ice Wizard card — Clash Royale
Electro Giant card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.1
Battles63
Cycle12.0
Baby Dragon card — Clash Royale
Golden Knight card — Clash Royale
Goblin Cage card — Clash Royale
Mega Minion card — Clash Royale
Electro Giant card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles95
Cycle12.0
Bomber card — Clash Royale
Dark Prince card — Clash Royale
Baby Dragon card — Clash Royale
Electro Giant card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Royal Delivery card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Electro Giant

Electro Giant Deck

Win Rate56.7%
Usage0.2%
Elixir4.3
Battles291
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Guards card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Electro GiantHigh Confidence

Electro Giant Deck

Win Rate51.5%
Usage1.7%
Elixir4.4
Battles3.0K
Cycle13.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Electro Wizard card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Electro GiantHigh Confidence

Electro Giant Deck

Win Rate53.2%
Usage0.3%
Elixir4.3
Battles596
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Knight card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Electro Giant

Electro Giant Deck

Win Rate57.1%
Usage<0.1%
Elixir4.3
Battles147
Cycle12.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Knight card — Clash Royale
Goblin Cage card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.0
Battles30
Cycle11.0
Inferno Dragon card — Clash Royale
Golden Knight card — Clash Royale
Electro Giant card — Clash Royale
Bomber card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Electro Giant

Electro Giant Deck

Win Rate51.4%
Usage0.2%
Elixir4.3
Battles385
Cycle12.0
Baby Dragon card — Clash Royale
Ice Wizard card — Clash Royale
Electro Giant card — Clash Royale
Bowler card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.1
Battles56
Cycle12.0
Furnace card — Clash Royale
Knight card — Clash Royale
Goblin Cage card — Clash Royale
Baby Dragon card — Clash Royale
Electro Giant card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.0
Battles64
Cycle10.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Skeletons card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Electro GiantLow Sample

Electro Giant Deck

Usage<0.1%
Elixir4.3
Battles78
Cycle12.0
Knight card — Clash Royale
Bowler card — Clash Royale
Baby Dragon card — Clash Royale
Electro Giant card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
7.4K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Electro Giant — Decks & Stats | CrownStats