Electro Giant troop — Clash Royale Merge Tactics

Electro Giant

Electric
3
Elixir
Rare
Quest Orb Only

Electro Giant is a Rare, Electric-trait troop at 3 Elixir. Rather than attacking a single target directly, its passive periodically drops a lingering electric field onto the battlefield that stuns any enemy troop standing in it — a tank whose real value is area denial, not raw damage output.

Base Stats

Range

1

Speed

Very Slow

1234
HP
14182836567311346
DMG
94132184257
DPS
66.293129.6181
SPD
1.42s1.42s1.42s1.42s

As of 2026-08-27

Also in the Base Game

Electro Giant exists in the main Clash Royale deck-building game too, where it's a epic card costing 7 Elixir per deployment in a deck. Merge Tactics fields it differently — bought from the shop for 3 Elixir and merged for star upgrades, rather than cycled through a deck.

View Electro Giant's base-game stats & decks →

Real ranked decks running Electro Giant in the base game:

Other Electric Troops

Electro Giant shares the Electric trait with these troops — fielding several together activates Electric's bonus thresholds.

Electric Trait Thresholds

Electro Giant carries the Electric trait, which has published bonuses at these troop counts.

Electric troopsBonus
1After 6 seconds, stun all enemies and deal 10% of their max HP.
2After 6 seconds, stun all enemies and deal 20% of their max HP.

Quest Orb

Electro Giant is in the confirmed troop reward pool for the Quest 3 Orb.

Frequently Asked Questions

How much does Electro Giant cost in Merge Tactics?

Electro Giant costs 3 Elixir from the shop and is a Rare troop.

What trait does Electro Giant have?

Electro Giant carries the Electric trait, shared with 1 other troop.

Is Electro Giant also a base-game Clash Royale card?

Yes — Electro Giant exists in the main Clash Royale deck-building game too, though it's bought from the shop and merged for star upgrades in Merge Tactics rather than cycled through a deck.