
Electro Wizard is an Epic, Electric-trait troop costing 4 Elixir. His hits arc from the main target to a second nearby enemy and carry a chance to stun, adding incidental damage and disruption beyond whatever he's directly aimed at — genuinely useful against grouped enemy troops, not just single targets.
Base Stats
Range
4
Speed
Medium
| 1★ | 2★ | 3★ | 4★ | |
|---|---|---|---|---|
| 783 | 1410 | 2538 | 4569 | |
| 89 | 143 | 228 | 365 | |
| 53.6 | 86.1 | 137.3 | 219.9 | |
| 1.66s | 1.66s | 1.66s | 1.66s |
As of 2026-08-27
Also in the Base Game
Electro Wizard exists in the main Clash Royale deck-building game too, where it's a legendary card costing 4 Elixir per deployment in a deck. Merge Tactics fields it differently — bought from the shop for 4 Elixir and merged for star upgrades, rather than cycled through a deck.
View Electro Wizard's base-game stats & decks →Real ranked decks running Electro Wizard in the base game:
Other Electric Troops
Electro Wizard shares the Electric trait with these troops — fielding several together activates Electric's bonus thresholds.
Electric Trait Thresholds
Electro Wizard carries the Electric trait, which has published bonuses at these troop counts.
| Electric troops | Bonus |
|---|---|
| 1 | After 6 seconds, stun all enemies and deal 10% of their max HP. |
| 2 | After 6 seconds, stun all enemies and deal 20% of their max HP. |
Quest Orb
Electro Wizard is in the confirmed troop reward pool for the Quest 3 Orb.
Frequently Asked Questions
How much does Electro Wizard cost in Merge Tactics?
Electro Wizard costs 4 Elixir from the shop and is a Epic troop.
What trait does Electro Wizard have?
Electro Wizard carries the Electric trait, shared with 1 other troop.
Is Electro Wizard also a base-game Clash Royale card?
Yes — Electro Wizard exists in the main Clash Royale deck-building game too, though it's bought from the shop and merged for star upgrades in Merge Tactics rather than cycled through a deck.



