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Electro Wizard card — Clash Royale

Electro Wizard

legendary4 Elixir

He lands with a "POW!", stuns nearby enemies and shoots lightning with both hands! What a show off.

Card TypeTroop
ArenaElectro Valley
Released
Elixir Cost4
Raritylegendary
Max Level16
EvolutionNone
HeroAvailable

Combat Attributes

Attack

Hit Speed
1.8 sec
First Hit
0.6 sec
Targets
Air & Ground
Range
5

Effect

Stun Duration
0.5 sec

Movement

Movement Speed
Fast (90)
Transport
Ground

Deployment

Deploy Time
1 sec

Special Mechanics

Zap

Radius
3
Stun Duration
0.5 sec
Target
Air & Ground

Stats include official balance changes through October 2026.

Level Statistics

See how Electro Wizard's stats scale from Level 9 to Level 16

Electro Wizard stats at each card level, Level 9 to Level 16. One row per level; columns are the stats that change with level.
LevelElectro WizardZap
HitpointsDamageDamage per secondDamage
Level 9Start59197×2 (194)104159
Level 10650107×2 (214)116175
Level 11Tournament714117×2 (234)126192
Level 12783129×2 (258)140211
Level 13862142×2 (284)154232
Level 14945155×2 (310)170256
Level 151,037171×2 (342)186281
Level 16Max1,141188×2 (376)204309

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

×N (total) is the damage of each hit, how many hit, and their combined total.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Verified 2026-08-17

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Electro Wizard is a 4-Elixir Legendary ranged troop that hits two different enemies at once with every attack and briefly stuns whatever it hits, including on the instant zap it releases the moment it's deployed — making it a premier tool for both chip damage and interrupting dangerous charge-up attacks like Sparky and Inferno Tower.

  • At tournament level 11, Electro Wizard has 714 hitpoints and deals 115 damage per hit (230 total per attack cycle since it strikes two targets), swinging every 1.8 seconds with 5 range and Fast movement speed. It targets both air and ground units, making it one of the few Legendaries that can threaten anything on the battlefield.

  • Electro Wizard's attack doesn't hit one enemy twice — it strikes two separate nearby enemies at the same instant, each one taking the full 115 damage independently. Its very first swing lands in just 0.6 seconds instead of the usual 1.8-second cycle, and every hit (including the opening one) stuns each target it touches for half a second, briefly freezing their attack or movement.

  • The instant Electro Wizard is placed on the battlefield, it fires off a zap in a 3-tile radius around itself, damaging and stunning every enemy unit caught inside — air or ground — for half a second. This means dropping him directly on top of a low-health swarm or a charging unit can do real work before he's even attacked normally.

  • Electro Wizard's slower opening swing dates back to a 2017 nerf that cut his damage by 4% and slowed his very first attack from 0.4 seconds to the 0.6 seconds he still has today, toning down what was originally a devastatingly fast surprise burst on deployment.

  • Electro Wizard's deployment zap got significantly stronger in August 2024: its area of effect on placement grew from a 2.5-tile radius to 3 tiles, a 20% increase specifically made to bring it in line with Ice Wizard's deploy radius and give the spawn zap more impact.

  • In March 2025, Electro Wizard's damage was buffed by 5%, enough to let both simultaneous hits of a single attack fully wipe out an enemy Spirit card each — something the previous damage level couldn't reliably do.

  • Electro Wizard's stun is uniquely disruptive against charge-up attacks: dropping him on a Sparky, Inferno Tower, or Inferno Dragon fully resets their damage ramp-up rather than just pausing it for a moment, since those three specifically get their charge wiped by any stun or freeze effect. His stun also interrupts wind-up actions like a Mega Knight's jump, a Bandit's dash, or a Fisherman's hook mid-cast.

  • Electro Wizard launched on December 30, 2016 through its own dedicated Challenge — the first card in Clash Royale ever introduced this way, rather than being added directly to chests or shop offers.

Also in Merge Tactics

Electro Wizard also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View Electro Wizard in Merge Tactics

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Electro Wizard work?

Electro Wizard is a 4-Elixir Legendary ranged troop that hits two different enemies at once with every attack and briefly stuns whatever it hits, including on the instant zap it releases the…

What is Electro Wizard's elixir cost and rarity?

Electro Wizard costs 4 elixir and is a legendary card.

Top Electro Wizard Decks by Meta Score

152 distinct decks seen in ranked battles
#1PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir4.0
Battles63
Cycle12.0
Battle Ram card — Clash Royale
Electro Wizard card — Clash Royale
Zap card — Clash Royale
P.E.K.K.A card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Furnace card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir3.9
Battles38
Cycle13.0
Battle Ram card — Clash Royale
Golden Knight card — Clash Royale
Royal Ghost card — Clash Royale
Giant Skeleton card — Clash Royale
Electro Wizard card — Clash Royale
Bandit card — Clash Royale
Furnace card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3PEKKA Bridge Spam

PEKKA Bridge Spam Deck

Win Rate59.8%
Usage0.1%
Elixir3.9
Battles179
Cycle12.0
Battle Ram card — Clash Royale
Electro Wizard card — Clash Royale
Royal Ghost card — Clash Royale
P.E.K.K.A card — Clash Royale
Bandit card — Clash Royale
Furnace card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir3.9
Battles90
Cycle12.0
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Battle Ram card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Furnace card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge Spam

Bridge Spam Deck

Win Rate59.8%
Usage<0.1%
Elixir3.8
Battles112
Cycle9.0
Elite Barbarians card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Sparky card — Clash Royale
Electro Wizard card — Clash Royale
Rage card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Ram RiderLow Sample

Ram Rider Deck

Usage<0.1%
Elixir3.9
Battles75
Cycle11.0
Royal Ghost card — Clash Royale
Electro Wizard card — Clash Royale
Mega Knight card — Clash Royale
Bandit card — Clash Royale
Ram Rider card — Clash Royale
Mother Witch card — Clash Royale
Arrows card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Electro GiantHigh Confidence

Electro Giant Deck

Win Rate51.5%
Usage1.7%
Elixir4.4
Battles3.0K
Cycle13.0
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Electro Giant card — Clash Royale
Electro Wizard card — Clash Royale
Goblin Hut card — Clash Royale
Lightning card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate53.6%
Usage0.3%
Elixir3.8
Battles623
Cycle11.0
Elite Barbarians card — Clash Royale
Giant card — Clash Royale
Zap card — Clash Royale
Dark Prince card — Clash Royale
Mega Minion card — Clash Royale
Electro Wizard card — Clash Royale
Fireball card — Clash Royale
Rage card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9PEKKA Bridge SpamHigh Confidence

PEKKA Bridge Spam Deck

Win Rate52.1%
Usage0.9%
Elixir4.0
Battles1.6K
Cycle13.0
Battle Ram card — Clash Royale
Golden Knight card — Clash Royale
Royal Ghost card — Clash Royale
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Bandit card — Clash Royale
Furnace card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10PEKKA Bridge Spam

PEKKA Bridge Spam Deck

Win Rate56.6%
Usage0.1%
Elixir4.1
Battles182
Cycle13.0
Battle Ram card — Clash Royale
Electro Wizard card — Clash Royale
Royal Ghost card — Clash Royale
P.E.K.K.A card — Clash Royale
Bandit card — Clash Royale
Ronin card — Clash Royale
Furnace card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11PEKKA Bridge Spam

PEKKA Bridge Spam Deck

Win Rate54.2%
Usage0.2%
Elixir3.9
Battles306
Cycle12.0
Battle Ram card — Clash Royale
Golden Knight card — Clash Royale
Zap card — Clash Royale
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Furnace card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge Spam

Bridge Spam Deck

Win Rate57.5%
Usage<0.1%
Elixir3.6
Battles120
Cycle11.0
Battle Ram card — Clash Royale
Golden Knight card — Clash Royale
Royal Ghost card — Clash Royale
Giant Skeleton card — Clash Royale
Electro Wizard card — Clash Royale
Bandit card — Clash Royale
Furnace card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
17.3K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago