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Freeze card — Clash Royale

Freeze

epic4 Elixir

Freezes and damages enemy troops and buildings, making them unable to move or attack. Everybody chill.

Card TypeSpell
ArenaFrozen Peak
Released
Elixir Cost4
Rarityepic
Max Level16
EvolutionNone

Combat Attributes

Effect

Targets
Air & Ground
Radius
3
Freeze Duration
3.5 sec

Stats include official balance changes through October 2026.

Level Statistics

See how Freeze's stats scale from Level 6 to Level 16

Freeze stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelArea damageCrown Tower damage
Level 6Start9224
Level 710226
Level 811128
Level 912231
Level 1013534
Level 11Tournament14838
Level 1216242
Level 1317946
Level 1419650
Level 1521555
Level 16Max23761

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

September 2026 Balance Changes — Freeze

  • Duration: 4.0 sec → 3.5 sec
All Freeze changes in this patch

Combat Mechanics Encyclopedia

Verified 2026-08-17

A stat on this card changed after this page's mechanics were last checked (2026-08-17):

  • freeze_duration is now 3.5 sec (was 4 sec) as of 2026-09-07.

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Freeze is a 4-Elixir Epic spell that instantly locks down every enemy unit and building in a 3-tile radius for 4 seconds, hitting air and ground targets alike while also dealing a burst of area damage on cast. Nothing caught inside can move or attack until it thaws, and affected units have to re-target before attacking again once the effect ends rather than simply resuming their swing — while Sparky, Inferno Tower, and Inferno Dragon lose their charge-up entirely instead of just pausing. It can even freeze a Crown Tower caught in its radius, making it a devastating finisher alongside a slow, hard-hitting attacker.

  • Freeze is a 4-Elixir Epic spell that locks down every enemy unit and building inside a 3-tile radius for 4 seconds, hitting air and ground targets alike so nothing caught inside can move or attack until it thaws. At level 11 the initial burst also deals 115 area damage and chips 35 damage off any Crown Tower it reaches.

  • Freeze doesn't just delay whatever it hits — it fully locks the target in place, and when the effect ends the unit doesn't resume the attack it was in the middle of. It has to re-acquire a target first, so a well-timed Freeze often buys more real defensive time than its stated duration suggests.

  • Sparky, Inferno Tower, and Inferno Dragon don't play by the normal rule. Instead of just pausing and needing to re-target afterward, a Freeze fully resets their charge-up, wiping a ramped-up Inferno Tower or a fully charged Sparky back to square one. That makes Freeze one of the sharpest emergency answers to either card, even at a level where its own damage can't kill them outright.

  • If Freeze's radius reaches a Crown Tower, the tower gets locked down too and can't fire for the full duration. That makes it a nasty finishing combo alongside a slow, high-damage attacker like a Balloon or Hog Rider — the tower can't shoot back while frozen, so the push gets several free hits in.

  • Freeze was in the game from Clash Royale's earliest days, and it was already so dominant that a balance patch about four months later cut its freeze duration by a full second — one of the game's first-ever nerfs.

  • For its first few years, Freeze was pure crowd control and dealt no damage at all — it only stopped enemies in place. That changed with a December 2018 update, which gave the spell an area-damage burst on cast for the first time, turning it from a pure stall tool into something that could also help clear small troops.

  • A December 2025 balance update raised Freeze's area damage by 29 percent, giving it enough punch to one-shot Spear Goblins caught in the blast — something it couldn't reliably do before, even though clearing small swarms was always part of its job.

  • In June 2026, Supercell cut Freeze's Crown Tower damage by 18 percent as part of a coordinated pass that trimmed chip damage on twelve different spells at once. The goal was to push players away from just cycling spells at towers for free damage and toward actually committing troops — Freeze kept its full ability to clear troops caught in the blast, only its direct damage to the tower itself went down.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Freeze work?

Freeze is a 4-Elixir Epic spell that instantly locks down every enemy unit and building in a 3-tile radius for 4 seconds, hitting air and ground targets alike while also dealing a…

What is Freeze's elixir cost and rarity?

Freeze costs 4 elixir and is a epic card.

Top Freeze Decks by Meta Score

52 distinct decks seen in ranked battles
#1Graveyard Control

Graveyard Control Deck

Win Rate61.9%
Usage<0.1%
Elixir3.8
Battles160
Cycle12.0
Goblin Cage card — Clash Royale
Ice Wizard card — Clash Royale
Bowler card — Clash Royale
Baby Dragon card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#2Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.4
Battles40
Cycle13.0
Minion Horde card — Clash Royale
Boss Bandit card — Clash Royale
Elite Barbarians card — Clash Royale
Hog Rider card — Clash Royale
Guards card — Clash Royale
Executioner card — Clash Royale
Freeze card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
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#3Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir4.1
Battles37
Cycle12.0
Inferno Dragon card — Clash Royale
Dark Prince card — Clash Royale
Executioner card — Clash Royale
P.E.K.K.A card — Clash Royale
Electro Spirit card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
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#4Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir3.9
Battles31
Cycle13.0
Inferno Dragon card — Clash Royale
Knight card — Clash Royale
Ice Wizard card — Clash Royale
Baby Dragon card — Clash Royale
Bowler card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
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#5Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir4.1
Battles61
Cycle14.0
Musketeer card — Clash Royale
Valkyrie card — Clash Royale
Bowler card — Clash Royale
Guards card — Clash Royale
Inferno Tower card — Clash Royale
Arrows card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Hover over card icons to check elixir usage
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#6Cycle

Cycle Deck

Win Rate59.1%
Usage<0.1%
Elixir3.0
Battles110
Cycle9.0
Dart Goblin card — Clash Royale
Goblins card — Clash Royale
Skeleton Barrel card — Clash Royale
Royal Ghost card — Clash Royale
Rascals card — Clash Royale
Suspicious Bush card — Clash Royale
Freeze card — Clash Royale
The Log card — Clash Royale
Hover over card icons to check elixir usage
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#7Control

Control Deck

Win Rate55.6%
Usage0.1%
Elixir4.1
Battles180
Cycle13.0
Executioner card — Clash Royale
Boss Bandit card — Clash Royale
Giant Snowball card — Clash Royale
Hog Rider card — Clash Royale
Royal Ghost card — Clash Royale
Ronin card — Clash Royale
Furnace card — Clash Royale
Freeze card — Clash Royale
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#8Hog CycleLow Sample

Hog Cycle Deck

Usage<0.1%
Elixir2.9
Battles31
Cycle8.0
Skeletons card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Princess card — Clash Royale
Minions card — Clash Royale
Hog Rider card — Clash Royale
Ice Golem card — Clash Royale
Freeze card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
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#9Unclassified

Unclassified Deck

Win Rate53.6%
Usage0.1%
Elixir3.9
Battles211
Cycle12.0
Inferno Dragon card — Clash Royale
Balloon card — Clash Royale
Skeleton King card — Clash Royale
Skeleton Army card — Clash Royale
Giant Skeleton card — Clash Royale
Bats card — Clash Royale
Arrows card — Clash Royale
Freeze card — Clash Royale
Hover over card icons to check elixir usage
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#10UnclassifiedHigh Confidence

Unclassified Deck

Win Rate50.7%
Usage0.3%
Elixir3.8
Battles527
Cycle12.0
Baby Dragon card — Clash Royale
Knight card — Clash Royale
Inferno Dragon card — Clash Royale
Balloon card — Clash Royale
Bowler card — Clash Royale
Freeze card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#11Unclassified

Unclassified Deck

Win Rate55.6%
Usage<0.1%
Elixir3.8
Battles108
Cycle12.0
Baby Dragon card — Clash Royale
Balloon card — Clash Royale
Inferno Dragon card — Clash Royale
Knight card — Clash Royale
Bowler card — Clash Royale
Freeze card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
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#12Graveyard ControlLow Sample

Graveyard Control Deck

Usage<0.1%
Elixir4.1
Battles64
Cycle14.0
Executioner card — Clash Royale
Golden Knight card — Clash Royale
Tombstone card — Clash Royale
Bowler card — Clash Royale
Zappies card — Clash Royale
Freeze card — Clash Royale
Graveyard card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
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5.3K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago
Freeze — Decks & Stats | CrownStats