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Golem card — Clash Royale

Golem

epic8 Elixir

Slow but durable, only attacks buildings. When destroyed, explosively splits into two Golemites and deals area damage!

Card TypeTroop
ArenaHog Mountain
Released
Elixir Cost8
Rarityepic
Max Level16
EvolutionNone

Combat Attributes

Attack

Hit Speed
2.5 sec
First Hit
1 sec
Targets
Buildings
Range
Melee: Short (0.75)
Sight Range
7.5
Death Damage Splash Radius
2

Movement

Movement Speed
Slow (45)
Transport
Ground

Deployment

Deploy Time
3 sec
Count
x1

Special Mechanics

Golemite

Hit Speed
2.5 sec
First Hit
1 sec
Speed
Slow (45)
Range
Melee: Short (0.25)
Death Damage Splash Radius
2
Target
Buildings
Count
x2
Transport
Ground

Stats include official balance changes through October 2026.

Level Statistics

See how Golem's stats scale from Level 6 to Level 16

Golem stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelGolemGolemite
HitpointsDamageDamage per secondDeath damageHitpointsDamageDamage per secondDeath damage
Level 6Start3,20019477140649522061
Level 73,52021385154714572268
Level 83,86023493169783632574
Level 94,240258103186860692782
Level 104,660284113205945763090
Level 11Tournament5,1203121242251,039843399
Level 125,6203431372481,1409236109
Level 136,1803781512721,25410240120
Level 146,7804151662991,37611244132
Level 157,4404571823291,51012349145
Level 16Max8,1805022003621,66013554159

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

September 2026 Balance Changes — Golem

  • Sight Range: 7.0 tiles → 7.5 tiles
All Golem changes in this patch

Combat Mechanics Encyclopedia

Verified 2026-08-17

A stat on this card changed after this page's mechanics were last checked (2026-08-17):

  • sight_range is now 7.5 (was 7) as of 2026-09-07.

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Golem is a heavy, slow-moving tank that can only target buildings — it ignores enemy troops entirely and marches straight for a tower, soaking hits the whole way. When it's finally destroyed, it detonates for splash damage and knockback, then splits into two smaller Golemites that keep pushing toward buildings on their own, each of which also explodes for splash damage when it in turn dies.

  • At tournament-standard level 11, Golem has 5,120 hitpoints and hits for 312 damage per swing, which works out to 124 damage per second since it only swings once every 2.5 seconds. It costs a hefty 8 Elixir and takes 3 seconds to deploy before it starts lumbering forward — it's one of the slowest-moving troops in the game.

  • Golem can only target buildings, so it completely ignores enemy troops and walks straight for the nearest tower or defensive building while tanking whatever hits come its way. Its first swing lands after just 1 second instead of the usual 2.5-second wait, so it starts damaging a building almost the moment it arrives instead of standing still through a full attack cycle first.

  • When Golem is destroyed, it explodes for 225 damage in a 2-tile radius and knocks back anything caught in the blast, then splits into two Golemites. Each Golemite has 1,039 hitpoints and, just like its parent, swings for 84 damage every 2.5 seconds (33 damage per second) with a fast 1-second first hit, and also targets only buildings. When a Golemite is destroyed in turn, it sets off its own explosion for 99 damage in that same 2-tile radius.

  • Early in Golem's life, Supercell rebalanced how its power was split between its two halves: a February 2016 update raised the main Golem's hitpoints, damage, and death damage by 43% while cutting the same three stats on the Golemites by 43%, shifting more of the card's power into the tanky main body and less into the pieces it leaves behind.

  • In an August 2025 balance update, Supercell nearly doubled Golemite damage at tournament standard, raising it from 48 to 84 — a 74% increase. The developers said players were simply ignoring Golemites because their damage was so low, and wanted the death-split to actually threaten towers instead of being a non-issue.

  • Golem has been in Clash Royale since the very beginning, releasing on 4 January 2016 as part of the game's limited regional soft launch on iOS — available only in a handful of countries including Canada, Australia, and several Nordic nations — nearly two months before the worldwide release on 2 March 2016.

  • Golem's death explosion doesn't discriminate by team, and it deals its full 225 damage across a 2-tile radius the instant it dies. That's not quite enough to guarantee a clean wipe of a full Skeleton Army meleeing it, though — since the skeletons swarm in from multiple angles, only the ones within that 2-tile radius when the blast goes off actually die, so a few stragglers typically survive and go on to finish off the newly-spawned Golemites. That makes Skeleton Army a risky-but-rewarding counter to Golem rather than a clean one.

  • The knockback from Golem's death explosion works the same way as a spell like Fireball's — it shoves nearby troops backward. If an enemy troop happens to be standing close enough to the river when the Golem dies next to it, that knockback can be strong enough to push it clear across to the other side.

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does Golem work?

Golem is a heavy, slow-moving tank that can only target buildings — it ignores enemy troops entirely and marches straight for a tower, soaking hits the whole way

What is Golem's elixir cost and rarity?

Golem costs 8 elixir and is a epic card.

Top Golem Decks by Meta Score

68 distinct decks seen in ranked battles
#1Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles31
Cycle11.0
Elite Barbarians card — Clash Royale
Mega Minion card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Night Witch card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Golem BeatdownLow Sample

Golem Beatdown Deck

Usage<0.1%
Elixir4.1
Battles58
Cycle13.0
Baby Dragon card — Clash Royale
Ice Wizard card — Clash Royale
Inferno Dragon card — Clash Royale
Golem card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Night Witch card — Clash Royale
Tornado card — Clash Royale
Vines card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Golem BeatdownLow Sample

Golem Beatdown Deck

Usage<0.1%
Elixir4.4
Battles74
Cycle12.0
Bomber card — Clash Royale
Mega Minion card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Night Witch card — Clash Royale
Arrows card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.7%
Usage0.7%
Elixir4.5
Battles1.1K
Cycle11.0
Elite Barbarians card — Clash Royale
Berserker card — Clash Royale
Electro Dragon card — Clash Royale
Golem card — Clash Royale
Skeleton Dragons card — Clash Royale
Elixir Collector card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate50.4%
Usage0.7%
Elixir4.1
Battles1.3K
Cycle11.0
Elite Barbarians card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles48
Cycle11.0
Baby Dragon card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Elite Barbarians card — Clash Royale
Golem card — Clash Royale
Zappies card — Clash Royale
Arrows card — Clash Royale
Heal Spirit card — Clash Royale
Vines card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles81
Cycle11.0
Elite Barbarians card — Clash Royale
Mega Minion card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Miner ControlLow Sample

Miner Control Deck

Usage<0.1%
Elixir4.0
Battles43
Cycle11.0
Witch card — Clash Royale
Skeleton King card — Clash Royale
Inferno Dragon card — Clash Royale
Golem card — Clash Royale
Miner card — Clash Royale
Night Witch card — Clash Royale
Zap card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.1
Battles66
Cycle11.0
Elite Barbarians card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Skeleton Dragons card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Bridge SpamLow Sample

Bridge Spam Deck

Usage<0.1%
Elixir4.3
Battles66
Cycle12.0
Elite Barbarians card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Miner ControlHigh Confidence

Miner Control Deck

Win Rate49.6%
Usage0.3%
Elixir3.8
Battles587
Cycle10.0
Skeleton Army card — Clash Royale
Skeleton King card — Clash Royale
Inferno Dragon card — Clash Royale
Golem card — Clash Royale
Miner card — Clash Royale
Night Witch card — Clash Royale
Zap card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge Spam

Bridge Spam Deck

Win Rate52.6%
Usage<0.1%
Elixir4.1
Battles152
Cycle11.0
Elite Barbarians card — Clash Royale
Dark Prince card — Clash Royale
Zap card — Clash Royale
Golem card — Clash Royale
Electro Wizard card — Clash Royale
Zappies card — Clash Royale
Furnace card — Clash Royale
Heal Spirit card — Clash Royale
Hover over card icons to check elixir usage
View Stats
9.7K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago