Just Changed

Golem gained half a tile of Sight Range on 7 September 2026, from 7.0 to 7.5 tiles. Its hitpoints, damage, death damage and the Golemites it splits into are all unchanged; only the distance at which it acquires a building target moved.

See the full September 2026 Balance Changes breakdown

September 2026 Balance ChangesGolem

  • Sight Range: 7.0 tiles7.5 tiles
All Golem changes in this patch
Golem card — Clash Royale

Golem

epic8 Elixir
Card TypeTroop
ArenaHog Mountain
Release Date4 January 2016
Elixir Cost8
Rarityepic
Max Level16
EvolutionNone

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

1 stat on this card was corrected to its current official value — see below.

Level Statistics

Golem Hitpoints

8,246

Total damage this unit can take before being destroyed.

Golem Damage

502

Damage dealt by one normal attack to a valid target.

Golem Damage Per Second

200

Average damage dealt per second, factoring in hit speed.

Golem Death Damage

362

Damage dealt to nearby enemies the instant this unit is destroyed.

Golemite Hitpoints

1,673

Total damage this unit can take before being destroyed.

Golemite Damage

135

Damage dealt by one normal attack to a valid target.

Golemite Damage Per Second

54

Average damage dealt per second, factoring in hit speed.

Golemite Death Damage

159

Damage dealt to nearby enemies the instant this unit is destroyed.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

2.5 sec

Time between repeated attacks, after the first attack.

First Hit Speed

1 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Target

Buildings

What this card is able to attack.

Range

Melee: Short (0.75)

Maximum distance at which this unit can attack a target.

Speed

Slow (45)

How fast this unit moves.

Deploy Time

3 sec

Count

x1

How many individual units this card deploys.

Transport

Ground

Death Damage Splash Radius

2

Radius around the point of impact that also takes damage.

Sight Range

7.5

Special Mechanics

Hit Speed

2.5 sec

Time between repeated attacks, after the first attack.

First Hit Speed

1 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Speed

Slow (45)

Range

Melee: Short (0.25)

Death Damage Splash Radius

2

Radius around the point of impact that also takes damage.

Target

Buildings

Count

x2

Transport

Ground

Combat Mechanics Encyclopedia

Verified 2026-08-17

A stat on this card changed after this page's mechanics were last checked (2026-08-17):

  • sight_range is now 7.5 (was 7) as of 2026-09-07.

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Golem is a heavy, slow-moving tank that can only target buildings — it ignores enemy troops entirely and marches straight for a tower, soaking hits the whole way. When it's finally destroyed, it detonates for splash damage and knockback, then splits into two smaller Golemites that keep pushing toward buildings on their own, each of which also explodes for splash damage when it in turn dies.

  • At tournament-standard level 11, Golem has 5,120 hitpoints and hits for 312 damage per swing, which works out to 124 damage per second since it only swings once every 2.5 seconds. It costs a hefty 8 Elixir and takes 3 seconds to deploy before it starts lumbering forward — it's one of the slowest-moving troops in the game.

  • Golem can only target buildings, so it completely ignores enemy troops and walks straight for the nearest tower or defensive building while tanking whatever hits come its way. Its first swing lands after just 1 second instead of the usual 2.5-second wait, so it starts damaging a building almost the moment it arrives instead of standing still through a full attack cycle first.

  • When Golem is destroyed, it explodes for 225 damage in a 2-tile radius and knocks back anything caught in the blast, then splits into two Golemites. Each Golemite has 1,039 hitpoints and, just like its parent, swings for 84 damage every 2.5 seconds (33 damage per second) with a fast 1-second first hit, and also targets only buildings. When a Golemite is destroyed in turn, it sets off its own explosion for 99 damage in that same 2-tile radius.

  • Early in Golem's life, Supercell rebalanced how its power was split between its two halves: a February 2016 update raised the main Golem's hitpoints, damage, and death damage by 43% while cutting the same three stats on the Golemites by 43%, shifting more of the card's power into the tanky main body and less into the pieces it leaves behind.

  • In an August 2025 balance update, Supercell nearly doubled Golemite damage at tournament standard, raising it from 48 to 84 — a 74% increase. The developers said players were simply ignoring Golemites because their damage was so low, and wanted the death-split to actually threaten towers instead of being a non-issue.

  • Golem has been in Clash Royale since the very beginning, releasing on 4 January 2016 as part of the game's limited regional soft launch on iOS — available only in a handful of countries including Canada, Australia, and several Nordic nations — nearly two months before the worldwide release on 2 March 2016.

  • Golem's death explosion doesn't discriminate by team, and it deals its full 225 damage across a 2-tile radius the instant it dies. That's not quite enough to guarantee a clean wipe of a full Skeleton Army meleeing it, though — since the skeletons swarm in from multiple angles, only the ones within that 2-tile radius when the blast goes off actually die, so a few stragglers typically survive and go on to finish off the newly-spawned Golemites. That makes Skeleton Army a risky-but-rewarding counter to Golem rather than a clean one.

  • The knockback from Golem's death explosion works the same way as a spell like Fireball's — it shoves nearby troops backward. If an enemy troop happens to be standing close enough to the river when the Golem dies next to it, that knockback can be strong enough to push it clear across to the other side.

Frequently Asked Questions

How does Golem work?

Golem is a heavy, slow-moving tank that can only target buildings — it ignores enemy troops entirely and marches straight for a tower, soaking hits the whole way

What is Golem's elixir cost and rarity?

Golem costs 8 elixir and is a epic card.

Top Golem Decks by Meta Score

25 distinct decks seen in ranked battles
#1Golem BeatdownLow Sample

Golem Beatdown Deck

Usage0.1%
Elixir4.4
Battles43
Cycle13.0
Baby Dragon card — Clash Royale
Bats card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Golem card — Clash Royale
Flying Machine card — Clash Royale
Lightning card — Clash Royale
Night Witch card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.0
Battles40
Cycle10.0
Elite Barbarians card — Clash Royale
Mega Minion card — Clash Royale
Lumberjack card — Clash Royale
Golem card — Clash Royale
Bomber card — Clash Royale
Arrows card — Clash Royale
Night Witch card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.6
Battles30
Cycle13.0
Electro Dragon card — Clash Royale
Berserker card — Clash Royale
Baby Dragon card — Clash Royale
Tornado card — Clash Royale
Cannon Cart card — Clash Royale
Elixir Collector card — Clash Royale
Golem card — Clash Royale
Dark Prince card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4Bridge SpamLow Sample

Bridge Spam Deck

Usage0.2%
Elixir4.3
Battles60
Cycle11.0
Elite Barbarians card — Clash Royale
Barbarian Barrel card — Clash Royale
Bats card — Clash Royale
Void card — Clash Royale
Golem card — Clash Royale
Arrows card — Clash Royale
Night Witch card — Clash Royale
Skeleton Dragons card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5Bridge SpamHigh Confidence

Bridge Spam Deck

Win Rate51.2%
Usage1.8%
Elixir4.1
Battles598
Cycle11.0
Elite Barbarians card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Zap card — Clash Royale
Night Witch card — Clash Royale
Phoenix card — Clash Royale
Bomber card — Clash Royale
Golem card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6Bridge SpamLow Sample

Bridge Spam Deck

Usage0.1%
Elixir4.4
Battles44
Cycle13.0
Zap card — Clash Royale
Valkyrie card — Clash Royale
Elite Barbarians card — Clash Royale
Night Witch card — Clash Royale
Golem card — Clash Royale
Phoenix card — Clash Royale
Arrows card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Golem BeatdownLow Sample

Golem Beatdown Deck

Usage0.1%
Elixir4.1
Battles37
Cycle12.0
Skeleton Army card — Clash Royale
Wizard card — Clash Royale
Skeleton Barrel card — Clash Royale
Golem card — Clash Royale
Night Witch card — Clash Royale
Clone card — Clash Royale
Goblin Gang card — Clash Royale
Fireball card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Golem BeatdownLow Sample

Golem Beatdown Deck

Usage0.2%
Elixir4.3
Battles63
Cycle11.0
Bats card — Clash Royale
Prince card — Clash Royale
Bomber card — Clash Royale
Lightning card — Clash Royale
Golem card — Clash Royale
Tornado card — Clash Royale
Night Witch card — Clash Royale
Skeleton Dragons card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9Bridge SpamLow Sample

Bridge Spam Deck

Usage0.2%
Elixir4.0
Battles51
Cycle10.0
Zap card — Clash Royale
Mega Minion card — Clash Royale
Elite Barbarians card — Clash Royale
Golem card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Night Witch card — Clash Royale
Arrows card — Clash Royale
Bomber card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10Miner Control

Miner Control Deck

Win Rate50.9%
Usage0.5%
Elixir3.8
Battles159
Cycle10.0
Inferno Dragon card — Clash Royale
Skeleton King card — Clash Royale
Skeleton Army card — Clash Royale
Night Witch card — Clash Royale
Golem card — Clash Royale
Miner card — Clash Royale
Zap card — Clash Royale
Goblin Curse card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11Bridge Spam

Bridge Spam Deck

Win Rate47.4%
Usage1.1%
Elixir4.5
Battles378
Cycle11.0
Electro Dragon card — Clash Royale
Berserker card — Clash Royale
Elite Barbarians card — Clash Royale
Golem card — Clash Royale
Skeleton Dragons card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Elixir Collector card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12Bridge SpamLow Sample

Bridge Spam Deck

Usage0.2%
Elixir4.8
Battles65
Cycle13.0
Witch card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Elite Barbarians card — Clash Royale
Skeleton Dragons card — Clash Royale
Vines card — Clash Royale
Golem card — Clash Royale
Elixir Collector card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
2.3K deck appearances analyzed · last 7 days · Updated 4h ago