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Evolution P.E.K.K.A card — Clash Royale

Evolution P.E.K.K.A

epic7 ElixirEvolution

Floats like a butterfly, stings like a bee. Evolved P.E.K.K.A has a giant soul-sucking sword that restores health after slaying her enemies.

Card TypeTroop
ArenaP.E.K.K.A.'s Playhouse
Evolution released
Elixir Cost7
Rarityepic
Max Level16
Evolution1 Cycle

Combat Attributes

Attack

Hit Speed
1.8 sec
First Hit
0.5 sec
Targets
Ground
Range
Melee: Medium (1.2)

Movement

Movement Speed
Slow (45)
Transport
Ground

Deployment

Deploy Time
1 sec
Count
x1

What the Evolution Adds

Compared with P.E.K.K.A
Evolution
1 Cycle
Every second play evolves
Base stats
Unchanged
Same hitpoints, damage and attack as P.E.K.K.A

New mechanics

Heal on takedown

When it defeats a troop
Overheal cap
5,640Level 11
Overheal above normal HP
50%

Stats include official balance changes through October 2026.

Level Statistics

See how Evolution P.E.K.K.A's stats scale from Level 6 to Level 16

Evolution P.E.K.K.A stats at each card level, Level 6 to Level 16. One row per level; columns are the stats that change with level.
LevelHitpointsMaximum hitpointsDamageDamage per secondHealing per defeated troop, stage 1Healing per defeated troop, stage 2Healing per defeated troop, stage 3Hitpoint threshold, stage 1Hitpoint threshold, stage 2
Level 6Start2,3503,502523290991893586151,236
Level 72,5853,8525753191092083946761,360
Level 82,8354,2376333511202294347441,496
Level 93,1144,6616963861322524778181,645
Level 103,4225,1277654251452775259001,810
Level 11Tournament3,7605,6408424671603055779901,991
Level 124,1276,2049265141763366351,0892,190
Level 134,5396,8241,0195661943696981,1982,409
Level 144,9797,5071,1216222134067681,3182,650
Level 155,4648,2581,2336852344478451,4492,915
Level 16Max6,0089,0831,3567532584919291,5943,207

Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Mechanics Encyclopedia

Mechanics verified against Season 86 (August 2026)

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

P.E.K.K.A. is one of Clash Royale's original heavy tanks: a slow-moving knight who costs a hefty 7 Elixir but hits harder than almost anything else in the game. She only ever attacks one target at a time and can't hit air units, so she's built to punch through whatever ground threat is directly in front of her — troop, building, or Tower — rather than clear a crowd. Because she's slow on her feet and can only fight one thing at a time, the classic answer to her is a cheap swarm or a building that drags her away from your Tower while other troops whittle her down from range. Her evolved form leans further into the "bruiser" identity, letting her patch up her own health bar by finishing off enemies as she fights.

  • P.E.K.K.A. costs a hefty 7 Elixir, and at tournament standard (level 11) she has 3,760 hitpoints and swings for 842 damage per hit — about 467 damage per second against a single target.

  • Her first swing lands in just 0.5 seconds after she's dropped, well ahead of the 1.8-second swing cycle she settles into afterward, so she doesn't need a long wind-up to land her first hit when she's placed to punish a push or trade with something on defense.

  • Supercell buffed P.E.K.K.A.'s damage from 816 to 842 in the July 2026 balance update, saying she'd been "left in the shadows by other tanky options" and that the extra damage would let her take out certain mid-hitpoint troops in a single swing.

  • Her melee range was cut from 1.6 tiles to 1.2 tiles in the February 2025 balance update, which reversed a range buff from roughly a year earlier after Supercell decided later card releases like Wizard Evolution had made the longer reach too strong.

  • P.E.K.K.A. is one of Clash Royale's original cards, present since the game's limited iOS-only soft-launch on 4 January 2016 in a handful of countries (including Canada, Australia, and Hong Kong) — about two months before the worldwide release on 2 March 2016.

  • EvolutionEvolved P.E.K.K.A. can heal herself up to a maximum of 5,640 hitpoints — 50% above her normal 3,760 — by finishing off enemy troops and buildings while she fights.

  • EvolutionEach kill heals a chunk of that extra health back, scaled to what she destroyed — at level 11 that's 160 HP for a small troop, 305 HP for a medium one, and 577 HP for a large troop or building, so she can snowball through a defense as long as she keeps landing kills.

  • P.E.K.K.A. is popular enough to have an arena named after her: P.E.K.K.A.'s Playhouse is Arena 6, the arena where she first becomes unlockable as new players climb the ladder.

Also in Merge Tactics

P.E.K.K.A also appears as a troop in Clash Royale's Merge Tactics mode, bought from the shop and merged for star upgrades rather than cycled through a deck.

View P.E.K.K.A in Merge Tactics

Card interactions and upgrades in CrownLab

Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.

CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.

Frequently Asked Questions

How does P.E.K.K.A work?

P.E.K.K.A. is one of Clash Royale's original heavy tanks: a slow-moving knight who costs a hefty 7 Elixir but hits harder than almost anything else in the game

What is P.E.K.K.A's elixir cost and rarity?

P.E.K.K.A costs 7 elixir and is a epic card.

What does P.E.K.K.A's Evolution change?

Evolved P.E.K.K.A. can heal herself up to a maximum of 5,640 hitpoints — 50% above her normal 3,760 — by finishing off enemy troops and buildings while she fights.

How often is Evolution P.E.K.K.A used in ranked decks?

CrownStats has tracked Evolution P.E.K.K.A in 32 distinct decks, totaling 2.7K ranked battle appearances, over the last 7 days.

Top Evolution P.E.K.K.A Decks by Meta Score

32 distinct decks seen in ranked battles
#1PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir3.9
Battles90
Cycle12.0
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Battle Ram card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Furnace card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2UnclassifiedLow Sample

Unclassified Deck

Usage<0.1%
Elixir4.5
Battles75
Cycle13.0
P.E.K.K.A card — Clash Royale
Mini P.E.K.K.A card — Clash Royale
Mega Knight card — Clash Royale
Wizard card — Clash Royale
Lumberjack card — Clash Royale
Electro Wizard card — Clash Royale
Zap card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3LumberLoonHigh Confidence

LumberLoon Deck

Win Rate48.8%
Usage0.4%
Elixir4.0
Battles768
Cycle12.0
P.E.K.K.A card — Clash Royale
Ice Wizard card — Clash Royale
Baby Dragon card — Clash Royale
Balloon card — Clash Royale
Lumberjack card — Clash Royale
Freeze card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir4.0
Battles33
Cycle13.0
P.E.K.K.A card — Clash Royale
Golden Knight card — Clash Royale
Battle Ram card — Clash Royale
Electro Wizard card — Clash Royale
Bandit card — Clash Royale
Skeleton Dragons card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5ControlLow Sample

Control Deck

Usage<0.1%
Elixir4.0
Battles95
Cycle11.0
Wizard card — Clash Royale
Skeleton Army card — Clash Royale
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Inferno Tower card — Clash Royale
Goblin Barrel card — Clash Royale
Zap card — Clash Royale
Tornado card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir3.9
Battles30
Cycle11.0
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Royal Ghost card — Clash Royale
Minions card — Clash Royale
Bandit card — Clash Royale
Ram Rider card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7LumberLoonLow Sample

LumberLoon Deck

Usage<0.1%
Elixir4.1
Battles46
Cycle12.0
P.E.K.K.A card — Clash Royale
Balloon card — Clash Royale
Electro Dragon card — Clash Royale
Ice Wizard card — Clash Royale
Lumberjack card — Clash Royale
Freeze card — Clash Royale
Tornado card — Clash Royale
Barbarian Barrel card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#8Beat Down

Beat Down Deck

Win Rate47.7%
Usage0.2%
Elixir3.8
Battles277
Cycle11.0
P.E.K.K.A card — Clash Royale
Mega Minion card — Clash Royale
Goblin Giant card — Clash Royale
Guards card — Clash Royale
Fisherman card — Clash Royale
Arrows card — Clash Royale
Rage card — Clash Royale
Vines card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#9PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir4.0
Battles33
Cycle12.0
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Battle Ram card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Magic Archer card — Clash Royale
Zap card — Clash Royale
Void card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#10PEKKA Bridge Spam

PEKKA Bridge Spam Deck

Win Rate46.9%
Usage0.1%
Elixir3.9
Battles207
Cycle12.0
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Battle Ram card — Clash Royale
Bandit card — Clash Royale
Royal Ghost card — Clash Royale
Magic Archer card — Clash Royale
Fireball card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#11PEKKA Bridge SpamLow Sample

PEKKA Bridge Spam Deck

Usage<0.1%
Elixir3.9
Battles38
Cycle11.0
Musketeer card — Clash Royale
Berserker card — Clash Royale
P.E.K.K.A card — Clash Royale
Baby Dragon card — Clash Royale
Dark Prince card — Clash Royale
Ram Rider card — Clash Royale
Arrows card — Clash Royale
Zap card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#12ControlLow Sample

Control Deck

Usage<0.1%
Elixir4.0
Battles51
Cycle12.0
P.E.K.K.A card — Clash Royale
Electro Wizard card — Clash Royale
Firecracker card — Clash Royale
Knight card — Clash Royale
Balloon card — Clash Royale
Hog Rider card — Clash Royale
Goblin Gang card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
2.7K deck appearances analyzed · last 7 daysLatest observed battle: 1h agoRankings recalculated: 1h ago