
Ronin


A wandering warrior with nowhere to be and no one he can't defeat. Ronin parries one melee attack every few seconds, reflecting even more damage than he blocked. 1v1 him, we triple hog dare you!





Combat Attributes
Attack
- Hit Speed
- 1.3 sec
- First Hit
- 0.4 sec
- Targets
- Ground
- Range
- Melee: Medium (1.2)
Movement
- Movement Speed
- Fast (90)
- Transport
- Ground
Deployment
- Deploy Time
- 1 sec
- Count
- x1
Special Mechanics
Statistics
- Parry Damage
- 200%
- Parry Cooldown
- 3.5 sec
- Target
- Melee
Stats include official balance changes through October 2026.

Level Statistics
See how Ronin's stats scale from Level 9 to Level 16| Level | |||
|---|---|---|---|
| Level 9Start | 1,473 | 307 | 236 |
| Level 10 | 1,619 | 337 | 259 |
| Level 11Tournament | 1,779 | 371 | 285 |
| Level 12 | 1,952 | 407 | 313 |
| Level 13 | 2,147 | 448 | 344 |
| Level 14 | 2,356 | 491 | 377 |
| Level 15 | 2,585 | 539 | 414 |
| Level 16Max | 2,842 | 593 | 456 |
Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
Combat Mechanics Encyclopedia
Verified 2026-08-17A stat on this card changed after this page's mechanics were last checked (2026-08-17):
- hit_speed is now 1.3 sec (was 1.4 sec) as of 2026-09-07.
Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
Ronin is a 5-Elixir Legendary Troop (single unit, single-target, non-splash melee attacker) released July 6, 2026 in Season 85 "Honor & Exile." At Level 11 he has 1,779 HP, deals 371 damage per hit (265 DPS), hits every 1.4 sec with a 0.4 sec first-hit time, and moves at Fast (90 ≈ 1.5 tiles/sec) speed. He targets Ground only and cannot hit air units. His signature mechanic is Parry: any incoming ground-melee, non-splash hit (`isMeleeRange(range) && !hasSplash`) is blocked for 0 HP loss and reflected back at the attacker for 200% of the incoming raw damage, after which parry goes on a flat 3.5s cooldown independent of Ronin's own attack cycle. Parry is armed from the instant he's deployed. Splash-carrying melee attackers (Mega Knight, Valkyrie) and all ranged attackers bypass parry entirely and always land real damage. A same-tick overlap bug versus a charging Dark Prince and an interaction that cancelled Golden Knight's dash were fixed on 2026-08-03/04 by changing First Hit Time from 0.3s to 0.4s; the parry parameters themselves (200% / 3.5s / melee-only) and all core stats were untouched by that patch. Ronin has no Evolution and no Hero form in the main game; a mechanically unrelated "Ruler" version named Ronin with a "Double Edge" ability exists only in the separate Merge Tactics spin-off mode.
Ronin is a Legendary-rarity Troop card costing 5 Elixir.
Ronin released July 6, 2026, in Season 85 'Honor & Exile.'
Ronin's associated Arena is named 'Serenity Peak.'
Ronin is not a Champion despite his Legendary rarity — his Parry mechanic is fully automatic, not a player-triggered active ability.
Ronin has no Evolution form and no Hero form in the main game.
Supercell's official card-type tag for Ronin is 'Legendary Troop (Swordsman).'
At Level 11, Ronin deals 371 damage per hit — this is the current, correct value. A stale pre-launch figure of 337 still circulates in some older third-party summaries; that is a real historical value, not the current one.
Ronin's hit speed is 1.4 sec, reconfirmed unchanged by the August 2026 balance patch.
Card interactions and upgrades in CrownLab
Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.
CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.
Frequently Asked Questions
How does Ronin work?
Ronin is a 5-Elixir Legendary Troop (single unit, single-target, non-splash melee attacker) released July 6, 2026 in Season 85 "Honor & Exile." At Level 11 he has 1,779 HP, deals 371 damage…
What is Ronin's elixir cost and rarity?
Ronin costs 5 elixir and is a legendary card.
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