Just Changed

Ronin was buffed on 7 September 2026, with hit speed improved from 1.4 to 1.3 seconds — roughly 7% more damage per second at every level. His hitpoints, damage per hit and dash mechanic are unchanged.

See the full September 2026 Balance Changes breakdown

September 2026 Balance ChangesRonin

  • Hit Speed: 1.4 sec1.3 sec
All Ronin changes in this patch
Ronin card — Clash Royale

Ronin

legendary5 Elixir
Card TypeTroop
ArenaSerenity Peak
Release Date6 July 2026
Elixir Cost5
Raritylegendary
Max Level16
EvolutionNone

Combat data baseline: August 11, 2026. Official balance changes applied through: September 2026 (September 7, 2026).

2 stats on this card were corrected to their current official values — see below.

Level Statistics

Hitpoints

2,842

Total damage this unit can take before being destroyed.

Damage

593

Damage dealt by one normal attack to a valid target.

Damage Per Second

423

Average damage dealt per second, factoring in hit speed.

Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.

Combat Attributes

Hit Speed

1.3 sec

Time between repeated attacks, after the first attack.

First Hit Speed

0.4 sec

Time from deployment (or becoming able to attack) until this unit's first attack lands.

Target

Ground

What this card is able to attack.

Range

Melee: Medium (1.2)

Maximum distance at which this unit can attack a target.

Speed

Fast (90)

How fast this unit moves.

Deploy Time

1 sec

Count

x1

How many individual units this card deploys.

Transport

Ground

Special Mechanics

Parry Damage

200%

Damage reflected back at a melee attacker whose hit gets parried.

Parry Cooldown

3.5 sec

How long after landing a parry before this unit can parry again.

Target

Melee

Combat Mechanics Encyclopedia

Verified 2026-08-17

A stat on this card changed after this page's mechanics were last checked (2026-08-17):

  • hit_speed is now 1.3 sec (was 1.4 sec) as of 2026-09-07.

Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.

Ronin is a 5-Elixir Legendary Troop (single unit, single-target, non-splash melee attacker) released July 6, 2026 in Season 85 "Honor & Exile." At Level 11 he has 1,779 HP, deals 371 damage per hit (265 DPS), hits every 1.4 sec with a 0.4 sec first-hit time, and moves at Fast (90 ≈ 1.5 tiles/sec) speed. He targets Ground only and cannot hit air units. His signature mechanic is Parry: any incoming ground-melee, non-splash hit (`isMeleeRange(range) && !hasSplash`) is blocked for 0 HP loss and reflected back at the attacker for 200% of the incoming raw damage, after which parry goes on a flat 3.5s cooldown independent of Ronin's own attack cycle. Parry is armed from the instant he's deployed. Splash-carrying melee attackers (Mega Knight, Valkyrie) and all ranged attackers bypass parry entirely and always land real damage. A same-tick overlap bug versus a charging Dark Prince and an interaction that cancelled Golden Knight's dash were fixed on 2026-08-03/04 by changing First Hit Time from 0.3s to 0.4s; the parry parameters themselves (200% / 3.5s / melee-only) and all core stats were untouched by that patch. Ronin has no Evolution and no Hero form in the main game; a mechanically unrelated "Ruler" version named Ronin with a "Double Edge" ability exists only in the separate Merge Tactics spin-off mode.

  • Ronin is a Legendary-rarity Troop card costing 5 Elixir.

  • Ronin released July 6, 2026, in Season 85 'Honor & Exile.'

  • Ronin's associated Arena is named 'Serenity Peak.'

  • Ronin is not a Champion despite his Legendary rarity — his Parry mechanic is fully automatic, not a player-triggered active ability.

  • Ronin has no Evolution form and no Hero form in the main game.

  • Supercell's official card-type tag for Ronin is 'Legendary Troop (Swordsman).'

  • At Level 11, Ronin deals 371 damage per hit — this is the current, correct value. At least one live secondary aggregator (an unnamed gamingonphone/trophycoach-style summary, accessed 2026-08-16) still incorrectly reports the stale pre-launch figure of 337 as current.

  • Ronin's hit speed is 1.4 sec, reconfirmed unchanged by the August 2026 balance patch.

Frequently Asked Questions

How does Ronin work?

Ronin is a 5-Elixir Legendary Troop (single unit, single-target, non-splash melee attacker) released July 6, 2026 in Season 85 "Honor & Exile." At Level 11 he has 1,779 HP, deals 371 damage…

What is Ronin's elixir cost and rarity?

Ronin costs 5 elixir and is a legendary card.

Early Ronin Decks

7 distinct decks seen in ranked battles

This is an early sample. CrownStats has observed 7 distinct decks using Ronin in the last 7 days — enough to list what has actually been played, not enough to rank it. The list grows as more ranked battles are crawled.

#1UnclassifiedLow Sample

Unclassified Deck

Usage0.1%
Elixir4.0
Battles42
Cycle13.0
Inferno Dragon card — Clash Royale
Musketeer card — Clash Royale
Royal Ghost card — Clash Royale
Lightning card — Clash Royale
Tombstone card — Clash Royale
Electro Wizard card — Clash Royale
Ronin card — Clash Royale
Arrows card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#2Bridge SpamLow Sample

Bridge Spam Deck

Usage0.2%
Elixir4.3
Battles66
Cycle12.0
Executioner card — Clash Royale
Boss Bandit card — Clash Royale
Giant Snowball card — Clash Royale
Hog Rider card — Clash Royale
Ronin card — Clash Royale
Royal Ghost card — Clash Royale
Bandit card — Clash Royale
Lightning card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#3ControlLow Sample

Control Deck

Usage0.1%
Elixir4.1
Battles30
Cycle14.0
Giant Snowball card — Clash Royale
Boss Bandit card — Clash Royale
Golden Knight card — Clash Royale
Freeze card — Clash Royale
Furnace card — Clash Royale
Ronin card — Clash Royale
Hog Rider card — Clash Royale
Hunter card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#4LumberLoonLow Sample

LumberLoon Deck

Usage0.1%
Elixir3.6
Battles30
Cycle10.0
Lumberjack card — Clash Royale
Wizard card — Clash Royale
Balloon card — Clash Royale
Tornado card — Clash Royale
Ronin card — Clash Royale
Goblin Gang card — Clash Royale
Zap card — Clash Royale
Bats card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#5ControlLow Sample

Control Deck

Usage0.2%
Elixir4.1
Battles63
Cycle13.0
Executioner card — Clash Royale
Boss Bandit card — Clash Royale
Giant Snowball card — Clash Royale
Freeze card — Clash Royale
Furnace card — Clash Royale
Ronin card — Clash Royale
Hog Rider card — Clash Royale
Royal Ghost card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#6ControlLow Sample

Control Deck

Usage0.1%
Elixir4.1
Battles41
Cycle13.0
Executioner card — Clash Royale
Boss Bandit card — Clash Royale
Giant Snowball card — Clash Royale
Freeze card — Clash Royale
Furnace card — Clash Royale
Ronin card — Clash Royale
Hog Rider card — Clash Royale
Guards card — Clash Royale
Hover over card icons to check elixir usage
View Stats
#7Ram RiderLow Sample

Ram Rider Deck

Usage0.1%
Elixir4.1
Battles33
Cycle10.0
Mega Knight card — Clash Royale
Berserker card — Clash Royale
Princess card — Clash Royale
Ronin card — Clash Royale
Rocket card — Clash Royale
Zap card — Clash Royale
Minions card — Clash Royale
Ram Rider card — Clash Royale
Hover over card icons to check elixir usage
View Stats
305 deck appearances analyzed · last 7 days · Updated 4h ago