
Zappies


Spawns a pack of miniature Zap machines. Who controls them...? Only the Master Builder knows.





Combat Attributes
Attack
- Hit Speed
- 2.3 sec
- First Hit
- 0.8 sec
- Targets
- Air & Ground
- Range
- 4.5
Effect
- Stun Duration
- 0.5 sec
Movement
- Movement Speed
- Medium (60)
- Transport
- Ground
Deployment
- Deploy Time
- 1 sec
- Count
- x3
Stats include official balance changes through October 2026.

Level Statistics
See how Zappies' stats scale from Level 3 to Level 16| Level | |||
|---|---|---|---|
| Level 3Start | 250 | 55 | 23 |
| Level 4 | 275 | 61 | 26 |
| Level 5 | 302 | 67 | 29 |
| Level 6 | 331 | 73 | 31 |
| Level 7 | 364 | 80 | 34 |
| Level 8 | 399 | 88 | 38 |
| Level 9 | 438 | 97 | 42 |
| Level 10 | 482 | 107 | 46 |
| Level 11Tournament | 529 | 117 | 50 |
| Level 12 | 581 | 129 | 56 |
| Level 13 | 639 | 142 | 61 |
| Level 14 | 701 | 155 | 67 |
| Level 15 | 770 | 171 | 74 |
| Level 16Max | 846 | 188 | 81 |
Tournament: Level 11 is the level tournament matches use, whatever a card's rarity.
Card stats use Level 11 as the scaling baseline. Minor rounding differences may occur at other levels, consistent with the source data.
September 2026 Balance Changes — Zappies
- Hit Speed: 2.2 sec → 2.3 sec
Combat Mechanics Encyclopedia
Verified 2026-08-19A stat on this card changed after this page's mechanics were last checked (2026-08-19):
- hit_speed is now 2.3 sec (was 2.2 sec) as of 2026-09-07.
Figures below use Level 11, Clash Royale's tournament standard, regardless of the level selected above.
Zappies drop three small robots that zap the nearest enemy with a short-range shock, stunning whatever they hit for half a second. That repeated stun makes them brutal against a single, slow-hitting threat — a lone Sparky, Inferno Dragon, or Hunter can get locked down before it ever gets a swing off. The tradeoff is fragility: each Zappy has fairly low hitpoints, so a well-placed spell can wipe out the whole trio for a favorable Elixir trade. For 4 Elixir you get a light troop that hits both air and ground at medium range, with a slower overall attack rate than most support troops. Zappies work best defensively — parked behind a tank or dropped to shut down one specific card — rather than leading a push on their own.
Zappies is a Rare, 4-Elixir troop card that deploys three small robots in a triangle formation, unlocked in the Hog Mountain arena.
Each Zappy has 529 hitpoints and deals 117 damage per hit at tournament-standard level 11, for about 53 damage per second per Zappy.
Zappies target both air and ground units at 4.5 range, move at medium speed, and attack once every 2.2 seconds, with a fast 0.8-second first strike after deploying.
Every Zappies hit stuns its target for 0.5 seconds, and Zappies is the only Rare-rarity card in the game with a stun effect, making it a strong pick against single, slow-attacking threats like a lone Sparky or Inferno Dragon.
Zappies has fairly low hitpoints for its Elixir cost, so spells like Fireball or Poison can wipe out the whole trio for a good trade, and knockback effects such as Barbarian Barrel or Royal Delivery can shove them off a push even when a tank is protecting them.
Zappies was added to Clash Royale on 12 December 2017.
In the August 2026 balance update (Season 86), Zappies' attack rate was slowed from once every 2.1 seconds to once every 2.2 seconds, a roughly 5% nerf to their damage output.
Zappies is especially effective at shutting down slow-attacking single targets — troops like Hunter get stunned repeatedly and can barely get an attack off against them.
Card interactions and upgrades in CrownLab
Interaction Lab calculates card-versus-card interactions at the levels you choose — no account required. Upgrade Advisor analyses upgrade priority for the eight cards in your current deck.
CrownLab is CrownStats' analysis layer — every tool states its method and limits on its page.
Frequently Asked Questions
How does Zappies work?
Zappies drop three small robots that zap the nearest enemy with a short-range shock, stunning whatever they hit for half a second
What is Zappies's elixir cost and rarity?
Zappies costs 4 elixir and is a rare card.
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