Deck IntelligenceStatistics calculated from CrownStats battle data.Updated 50m ago.Daily Refresh Time 04:00 UTC
siege

Mortar Deck

First seen Sep 2Last seen 18h ago
4.0
13.0
Mortar card — Clash Royale
Goblinstein card — Clash Royale
Minion Horde card — Clash Royale
Cannon Cart card — Clash Royale
Fireball card — Clash Royale
Guards card — Clash Royale
Mother Witch card — Clash Royale
Barbarian Barrel card — Clash Royale
Tower Princess card — Clash Royale
Tower Troop

Ladder performance

1 day

No Ladder observations were available for this deck in the selected 1 day window.

How is this deck performing?

CrownStats has not recorded Ladder observations for this deck in the selected 1 day window, so there are no performance statistics to report for this scope.

Based on CrownStats-observed Ladder battles; win rate counts draws in the denominator. Compare with other Ladder decks.

Deck DNA

Primary Win ConditionMortar
ArchetypeMortar
Average Elixir4.0
Cycle Cost13.0
Main SpellFireball
BuildingMortar
Air DefenseMinion Horde

Where This Deck Is Seen

Possible Card Substitutions

One-card variants of this deck that CrownStats has observed in play. A count, not a recommendation.

Guards card — Clash Royale
Goblin Gang card — Clash Royale
1 similar deck
Guards card — Clash Royale
Skeletons card — Clash Royale
1 similar deck
Mother Witch card — Clash Royale
Furnace card — Clash Royale
1 similar deck
Mother Witch card — Clash Royale
Ice Wizard card — Clash Royale
1 similar deck

Seen in a recent tracked battle — 18h ago.

Latest Ladder battle observed12 Sept 2026
Statistics recalculated
Data sourceOfficial Clash Royale API

Battles are collected several times a day and these figures recalculated after each collection, so they are refreshed throughout the day rather than streamed live. Both dates are shown because they can differ: a format nobody has played this week stays honestly stale even when the calculation ran minutes ago.

How CrownStats measures this deck
  • Every statistic on this page comes from battles CrownStats observes through the official Clash Royale API.
  • The figures describe CrownStats' tracked sample, not every battle played in Clash Royale.
  • Win rate is wins divided by wins, losses and draws — draws count in the denominator.
  • Qualifying deck share is this deck's share of appearances among decks that meet CrownStats' public sample threshold (30 observed appearances in the selected Battle Type and period).
  • Observed sample share is this deck's share of all observed deck appearances in the Battle Type on each measured day.
  • A day with no observation is a gap, not a zero.
  • The current UTC day is still accumulating, so its figures are partial and are marked as such.
  • Small samples are labelled: fewer than 100 observed appearances is a limited sample, and 500 or more is CrownStats' highest confidence tier.
  • Archetype matchups group this deck's Ranked or Ladder results by the opposing deck's classified archetype; each opposing archetype needs 20 observed battles before it is shown. Every list is relative to the deck baseline — this deck's own overall win rate in the same Battle Type and window — and ordered by a 95% Wilson interval on the observed win rate so a small sample never outranks a mature one. A "pp" figure is descriptive only: the observed bucket win rate minus the deck baseline, in percentage points, not a significance test. Archetype matchups are shown only for windows built entirely under the current archetype classification.
  • Opponent card performance groups results by each card in the opposing 8-card deck (30 observed battles minimum; Evolution and Hero forms count as the same card; Tower Troops are not included). These figures describe observed results when an opponent's deck contained the card — association, not proof that the card itself caused the result.

CrownStats is an independent project, built and maintained by one developer. It is not affiliated with, endorsed by or sponsored by Supercell. Clash Royale is a trademark of Supercell.