

Best Clash Royale 2v2 Decks
Team battles with two players per side sharing one arena.
What are the best 2v2 decks in Clash Royale right now?
Currently leading the 2v2 deck rankings in the last 3 days is Unclassified — 83.3% across 60 observed deck appearances, on a sample small enough that it should be read as a front-runner rather than a settled answer.
The best-evidenced 2v2 deck is Unclassified — 51.9% across 133 observed deck appearances, which is the pick to act on if you want the result most likely to hold.
CrownStats ranked 2v2 decks from 2,362 deck-observable tracked battles in the last 3 days, covering 25 decks with a large enough sample to rank. Ordering uses a confidence-adjusted score rather than raw win rate, so sample size counts against an untested deck — though it does not rule one out entirely, which is why sample sizes are shown throughout.
2v2 deck rankings
Unclassified Deck













Graveyard Control Deck













Beat Down Deck













Beat Down Deck













Goblin Drill Deck













Beat Down Deck













Cycle Deck













Hog Cycle Deck













Hog Cycle Deck













Log Bait Deck













Unclassified Deck













Bridge Spam Deck













Log Bait Deck













Electro Giant Deck













Unclassified Deck













Unclassified Deck













Log Bait Deck













Royal Hogs Deck













Log Bait Deck













Electro Giant Deck













Royal Recruits Deck













Graveyard Control Deck













Control Deck













Bridge Spam Deck













Battles are collected several times a day and these figures recalculated after each collection, so they are refreshed throughout the day rather than streamed live. Both dates are shown because they can differ: a format nobody has played this week stays honestly stale even when the calculation ran minutes ago.
2v2 deck questions
Which 2v2 deck should I use?
Start from the top of the list above — it is ordered so the decks with the strongest evidence behind them come first. If you already own and know a deck further down, the honest answer is usually to keep playing it: the gap between adjacent decks here is often smaller than the gap between knowing a deck and not.
How does 2v2 differ from other Battle Types?
Every figure on this page comes only from battles CrownStats classified as 2v2. Nothing is averaged in from Ranked, 2v2 or any other format, which is why the same deck can sit near the top here and mid-table elsewhere. Compare them from the Battle Types directory.
How fresh are these 2v2 deck rankings?
These rankings come from recently observed Clash Royale battles, collected through the official Clash Royale API. CrownStats gathers new battles several times a day and recalculates 2v2 aggregates after each collection, so the figures are refreshed throughout the day rather than on a daily snapshot — they are not a live feed, and both relevant times are shown above so the exact age is visible. Two different things are being measured: the latest observed battle is when CrownStats last saw a real battle in this format — the gameplay the ranking actually describes, while the recalculation time is when these numbers were last recalculated from the collected battles. A recent recalculation does not by itself make a format current — only a recent battle does. These numbers were last recalculated 1h ago. The current window covers the last 3 days in UTC, including today while it is still filling.
How does CrownStats rank 2v2 decks?
Identical decks are grouped, duplicate battles removed, and each deck's wins and losses counted within this format and window. Ordering uses a confidence-adjusted score (a Wilson lower bound) so sample size is part of the ranking rather than a footnote. You can re-order by raw win rate or by usage above — both keep the same sample floor.
How CrownStats calculates these rankings
A sampled dataset, not every battle
CrownStats builds its statistics from battles collected through the official Clash Royale API for the players it tracks. That is a large sample, not a census — these are tracked battles, and win rates describe the decks observed in them rather than every game played worldwide.
Deck-observable battles
Not every battle can show a deck. A River Race Duel is played across three separate decks, so it never presents one eight-card deck to attribute a result to. Rankings are built only from battles that can actually produce a deck, and that is the number quoted as the evidence behind them.
Sample floor and confidence
A deck enters a ranking only once it has been observed at least 30 times in the window. Above that it is labelled Low Sample, Moderate Sample or High Confidence at 30, 100 and 500 appearances, so a lucky run over a handful of battles is never presented as a proven result.
The Meta score
The default ordering is a confidence-adjusted score — a Wilson lower bound — rather than raw win rate. It asks how low a deck's true win rate could plausibly be given how often it has been seen, which is why a 70% deck on 40 battles does not outrank a 58% deck on 4,000.
Each format counted separately
A deck is only credited with the battles it played in this format. Nothing is carried across from another Battle Type, and no figure here is an average blended across modes — which is exactly why the rankings differ between them.
Windows and freshness
Figures cover the last 3 days in UTC, and the current day is included while it is still filling — so the newest day is a partial count that grows through the day. Aggregates are rebuilt automatically several times a day; the most recent rebuild time is shown alongside the rankings.









































