CrownStats is undergoing major upgrades and coming soon with new features and more fresh Deck Recommendations.
Spear Goblins troop — Clash Royale Merge Tactics

Spear Goblins

Goblin
2
Elixir
Common

Reworked in Season 11 — Spear Goblins's ability text is Supercell's own Season 11 wording, but Supercell hasn't published the reworked numbers, so the stats below are the pre-rework values.

Spear Goblins is a Common, Goblin-trait troop at 2 Elixir — the ranged counterpart to melee Goblins, barely tankier but able to poke from a distance instead of engaging directly. Season 11 added a sell-time passive: selling one refunds bonus Elixir on top of the normal amount, scaling with how merged it is.

Base Stats

Range

3

Speed

Medium

1★2★3★4★
HP
39078015603120
DMG
195312499798
DPS
117.5188300.6480.7
SPD
1.66s1.66s1.66s1.66s

As of 2026-08-27

Also in the Base Game

Spear Goblins exists in the main Clash Royale deck-building game too, where it's a common card costing 2 Elixir per deployment in a deck. Merge Tactics fields it differently — bought from the shop for 2 Elixir and merged for star upgrades, rather than cycled through a deck.

View Spear Goblins's base-game stats & decks →

Real ranked decks running Spear Goblins in the base game:

Other Goblin Troops

Spear Goblins shares the Goblin trait with these troops.

Frequently Asked Questions

How much does Spear Goblins cost in Merge Tactics?

Spear Goblins costs 2 Elixir from the shop and is a Common troop.

What trait does Spear Goblins have?

Spear Goblins carries the Goblin trait, shared with 5 other troops.

Is Spear Goblins also a base-game Clash Royale card?

Yes — Spear Goblins exists in the main Clash Royale deck-building game too, though it's bought from the shop and merged for star upgrades in Merge Tactics rather than cycled through a deck.