

Evo Cannon & Evo Skeletons Deck











Ranked performance
30 days- Win rate
- 61.2%
- Observed appearances
- 98
- Qualifying deck share
- 0.1%
- of 194,893 qualifying appearances
- Confidence
- Low Sample
Limited sample — 98 observed appearances is enough to rank this deck but not to treat a win rate as settled.
Qualifying deck share is this deck's share of appearances among decks that meet CrownStats' public sample threshold for the selected Battle Type and period — the same usage basis the Deck Explorer ranks by.
How is this deck performing?
CrownStats observed this deck 98 times in Ranked over the last 30 days. Its measured win rate is 61.2%, but the sample is still limited, so that figure should not be treated as settled.
The daily figures below come from a newer aggregation run than the headline above, so they don't add up to it right now. Both are real; they will agree after the next refresh.
Only 2 observed days are available in this window, so CrownStats isn't showing a trend line yet. The daily figures are in the table below.
Daily performance table2 observed days
| Date | Observed | W–L–D | Win rate | Sample share |
|---|---|---|---|---|
| 36 | 28–8–0 | 77.8% | 1.1% | |
| 31 | 16–15–0 | 51.6% | 1.4% |
Based on CrownStats-observed Ranked battles; win rate counts draws in the denominator. Compare with other Ranked decks.
Not enough observed matchup data yet for this deck in Ranked over the last 30 days: an opposing archetype needs 20 observed battles and an opponent card 30 before it is shown.
Deck DNA
Where This Deck Is Seen
Similar Decks
Seen in a recent tracked battle — 1m ago.
Battles are collected several times a day and these figures recalculated after each collection, so they are refreshed throughout the day rather than streamed live. Both dates are shown because they can differ: a format nobody has played this week stays honestly stale even when the calculation ran minutes ago.
How CrownStats measures this deck
- Every statistic on this page comes from battles CrownStats observes through the official Clash Royale API.
- The figures describe CrownStats' tracked sample, not every battle played in Clash Royale.
- Win rate is wins divided by wins, losses and draws — draws count in the denominator.
- Qualifying deck share is this deck's share of appearances among decks that meet CrownStats' public sample threshold (30 observed appearances in the selected Battle Type and period).
- Observed sample share is this deck's share of all observed deck appearances in the Battle Type on each measured day.
- A day with no observation is a gap, not a zero.
- The current UTC day is still accumulating, so its figures are partial and are marked as such.
- Small samples are labelled: fewer than 100 observed appearances is a limited sample, and 500 or more is CrownStats' highest confidence tier.
- Archetype matchups group this deck's Ranked or Ladder results by the opposing deck's classified archetype; each opposing archetype needs 20 observed battles before it is shown. Every list is relative to the deck baseline — this deck's own overall win rate in the same Battle Type and window — and ordered by a 95% Wilson interval on the observed win rate so a small sample never outranks a mature one. A "pp" figure is descriptive only: the observed bucket win rate minus the deck baseline, in percentage points, not a significance test. Archetype matchups are shown only for windows built entirely under the current archetype classification.
- Opponent card performance groups results by each card in the opposing 8-card deck (30 observed battles minimum; Evolution and Hero forms count as the same card; Tower Troops are not included). These figures describe observed results when an opponent's deck contained the card — association, not proof that the card itself caused the result.
CrownStats is an independent project, built and maintained by one developer. It is not affiliated with, endorsed by or sponsored by Supercell. Clash Royale is a trademark of Supercell.











































