Deck IntelligenceStatistics calculated from CrownStats battle data.Updated 6h ago.Daily Refresh Time 04:00 UTC
unclassified

Evo Cannon & Evo Skeletons Deck

First seen 1d agoLast seen 48m ago
2.9
7.0
Cannon card — Clash Royale
Goblinstein card — Clash Royale
Skeletons card — Clash Royale
Minion Giant card — Clash Royale
Fireball card — Clash Royale
Minions card — Clash Royale
Electro Spirit card — Clash Royale
Barbarian Barrel card — Clash Royale
Tower Princess card — Clash Royale
Tower Troop

Ranked performance

3 days
Win rate
66.7%
Observed appearances
69
Qualifying deck share
3.2%
of 2,181 qualifying appearances
Confidence
Low Sample
Record 46230Ranked · 3 days · 2026-09-10 to 2026-09-12Latest Ranked battle observed · recalculated

Limited sample — 69 observed appearances is enough to rank this deck but not to treat a win rate as settled.

Qualifying deck share is this deck's share of appearances among decks that meet CrownStats' public sample threshold for the selected Battle Type and period — the same usage basis the Deck Explorer ranks by.

How is this deck performing?

CrownStats observed this deck 69 times in Ranked over the last 3 days. Its measured win rate is 66.7%, but the sample is still limited, so that figure should not be treated as settled.

Only 2 observed days are available in this window, so CrownStats isn't showing a trend line yet. The daily figures are in the table below.

Daily performance table2 observed days
Daily Ranked performance for this deck over the 3 days window: observed appearances, record, win rate and observed sample share on each measured day. Days with no observation row are omitted.
DateObservedW–L–DWin rateSample share
36288077.8%1.0%
331815054.5%1.1%

Based on CrownStats-observed Ranked battles; win rate counts draws in the denominator. Compare with other Ranked decks.

Archetype Matchups

Ranked · 3 days

How this deck performed against each opposing deck's classified archetype in CrownStats-observed Ranked battles, relative to the deck baseline. Higher vs Deck Baseline is ordered by the lower bound of a 95% Wilson interval and Lower vs Deck Baseline by the upper bound, so a small sample never outranks a mature one. Archetypes with fewer than 20 observed battles are not shown; each row's sample label describes that row's own battles, not the deck's overall confidence.

Deck baseline = this deck's overall Ranked win rate over the last 3 days: 66.7%. pp = percentage points compared with that baseline — descriptive only, not a significance test.

Not enough observed archetype data yet: no opposing archetype reached 20 observed Ranked battles in the last 3 days.

15 observed battles were against decks CrownStats has not classified into an archetype; they are counted here but never ranked.

Latest observed battle in this sample · recalculated

Performance Against Opponent Cards

Ranked · 3 days

Observed results in CrownStats-observed Ranked battles where the opponent's 8-card deck contained the card, relative to the deck baseline. Association, not proof that the card caused the result — cards travel with archetypes. Base card identity: Evolution and Hero forms count as the same card; Tower Troops are not opponent cards. Cards with fewer than 30 observed battles are not shown; each row's sample label describes that row's own battles.

Deck baseline = this deck's overall Ranked win rate over the last 3 days: 66.7%. pp = percentage points compared with that baseline — descriptive only, not a significance test.

Across 552 observed Ranked battles in the last 3 days, 1 opponent card met the sample minimum, against a deck baseline of 66.7%. Higher vs deck baseline: Skeletons at 73.3% over 30 battles (+6.6 pp). No qualified opponent card is currently below this deck's overall rate.

Higher vs Deck Baseline

  • Skeletons card — Clash Royale
    Skeletons73.3% · 30 observed · +6.6 pp vs baseline · Low sample

Lower vs Deck Baseline

No qualified opponent card is currently below this deck's overall rate.

Most Seen

  • Skeletons card — Clash Royale
    Skeletons73.3% · 30 observed · +6.6 pp vs baseline · Low sample

Deck DNA

Primary Win ConditionUnclear
ArchetypeUnclassified
Average Elixir2.9
Cycle Cost7.0
Main SpellFireball
BuildingCannon
Air DefenseMinions

Where This Deck Is Seen

Similar Decks

Seen in a recent tracked battle — 48m ago.

Latest Ranked battle observed12 Sept 2026
Statistics recalculated
Data sourceOfficial Clash Royale API

Battles are collected several times a day and these figures recalculated after each collection, so they are refreshed throughout the day rather than streamed live. Both dates are shown because they can differ: a format nobody has played this week stays honestly stale even when the calculation ran minutes ago.

How CrownStats measures this deck
  • Every statistic on this page comes from battles CrownStats observes through the official Clash Royale API.
  • The figures describe CrownStats' tracked sample, not every battle played in Clash Royale.
  • Win rate is wins divided by wins, losses and draws — draws count in the denominator.
  • Qualifying deck share is this deck's share of appearances among decks that meet CrownStats' public sample threshold (30 observed appearances in the selected Battle Type and period).
  • Observed sample share is this deck's share of all observed deck appearances in the Battle Type on each measured day.
  • A day with no observation is a gap, not a zero.
  • The current UTC day is still accumulating, so its figures are partial and are marked as such.
  • Small samples are labelled: fewer than 100 observed appearances is a limited sample, and 500 or more is CrownStats' highest confidence tier.
  • Archetype matchups group this deck's Ranked or Ladder results by the opposing deck's classified archetype; each opposing archetype needs 20 observed battles before it is shown. Every list is relative to the deck baseline — this deck's own overall win rate in the same Battle Type and window — and ordered by a 95% Wilson interval on the observed win rate so a small sample never outranks a mature one. A "pp" figure is descriptive only: the observed bucket win rate minus the deck baseline, in percentage points, not a significance test. Archetype matchups are shown only for windows built entirely under the current archetype classification.
  • Opponent card performance groups results by each card in the opposing 8-card deck (30 observed battles minimum; Evolution and Hero forms count as the same card; Tower Troops are not included). These figures describe observed results when an opponent's deck contained the card — association, not proof that the card itself caused the result.

CrownStats is an independent project, built and maintained by one developer. It is not affiliated with, endorsed by or sponsored by Supercell. Clash Royale is a trademark of Supercell.