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Hog Rider troop — Clash Royale Merge Tactics

Hog Rider

Rider
5
Elixir

Hog Rider is a new 5-Elixir Rider Super, added in Season 11 and randomly assigned at battle start rather than bought from the shop like a normal troop. He opens combat by leaping forward and dropping an earthquake that damages nearby enemies and slows their Hit and Movement Speed — a pure area-control opener, not a direct-damage threat.

Also in the Base Game

Hog Rider exists in the main Clash Royale deck-building game too, where it's a rare card costing 4 Elixir per deployment in a deck. Merge Tactics fields it differently — a 5-Elixir Super assigned at battle start and merged for star upgrades, rather than cycled through a deck.

View Hog Rider's base-game stats & decks →

Real ranked decks running Hog Rider in the base game:

Other Rider Troops

Hog Rider shares the Rider trait with these troops — fielding several together activates Rider's bonus thresholds.

Rider Trait Thresholds

Hog Rider carries the Rider trait, which has published bonuses at these troop counts.

Rider troopsBonus
1Allies on a Rider-awakened tile gain +15% Hit and Movement Speed.
2Allies on a Rider-awakened tile gain +30% Hit and Movement Speed.
3Allies on a Rider-awakened tile gain +100% Hit and Movement Speed.
4Allies on a Rider-awakened tile gain +400% Hit and Movement Speed.

Frequently Asked Questions

How much does Hog Rider cost in Merge Tactics?

Hog Rider is a 5-Elixir Super — assigned at battle start rather than bought from the shop, and sellable for Elixir.

What trait does Hog Rider have?

Hog Rider carries the Rider trait, shared with 3 other troops.

Is Hog Rider also a base-game Clash Royale card?

Yes — Hog Rider exists in the main Clash Royale deck-building game too; in Merge Tactics it is a Super, assigned at battle start and merged for star upgrades rather than cycled through a deck.