Rider
Rider is a trait introduced in Merge Tactics Season 11, carried by 4 troops: Dark Prince, Hog Rider, Ram Rider, and Prince. Any tile a Rider touches gets awakened, granting allied troops standing on it bonus Hit and Movement Speed — Supercell's September 2026 balance update set that bonus at +15% with 1 Rider fielded, climbing to +400% with all 4.
How It Works
Confirmed via Supercell's September 8, 2026 Season 11 balance update: tiles a Rider touches are awakened, granting every allied troop standing on one bonus Hit and Movement Speed — +15% with 1 Rider fielded, up to +400% with all 4.
Bonuses
1 Troop: Allies on a Rider-awakened tile gain +15% Hit and Movement Speed.
2 Troops: Allies on a Rider-awakened tile gain +30% Hit and Movement Speed.
3 Troops: Allies on a Rider-awakened tile gain +100% Hit and Movement Speed.
4 Troops: Allies on a Rider-awakened tile gain +400% Hit and Movement Speed.
Troops With This Trait
Frequently Asked Questions
How many troops do you need for the Rider trait to activate?
Rider's first bonus activates at 1 troop: Allies on a Rider-awakened tile gain +15% Hit and Movement Speed.
Is Rider currently available in Merge Tactics?
Yes, Rider is active in the current Merge Tactics season.
Which troops carry the Rider trait?
4 troops carry the Rider trait — see the full list on this page.

