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Rider

Rider

Rider is a trait introduced in Merge Tactics Season 11, carried by 4 troops: Dark Prince, Hog Rider, Ram Rider, and Prince. Any tile a Rider touches gets awakened, granting allied troops standing on it bonus Hit and Movement Speed — Supercell's September 2026 balance update set that bonus at +15% with 1 Rider fielded, climbing to +400% with all 4.

How It Works

Confirmed via Supercell's September 8, 2026 Season 11 balance update: tiles a Rider touches are awakened, granting every allied troop standing on one bonus Hit and Movement Speed — +15% with 1 Rider fielded, up to +400% with all 4.

Bonuses

1 Troop: Allies on a Rider-awakened tile gain +15% Hit and Movement Speed.

2 Troops: Allies on a Rider-awakened tile gain +30% Hit and Movement Speed.

3 Troops: Allies on a Rider-awakened tile gain +100% Hit and Movement Speed.

4 Troops: Allies on a Rider-awakened tile gain +400% Hit and Movement Speed.

Troops With This Trait

Frequently Asked Questions

How many troops do you need for the Rider trait to activate?

Rider's first bonus activates at 1 troop: Allies on a Rider-awakened tile gain +15% Hit and Movement Speed.

Is Rider currently available in Merge Tactics?

Yes, Rider is active in the current Merge Tactics season.

Which troops carry the Rider trait?

4 troops carry the Rider trait — see the full list on this page.